Chapter 54 Review
Resident Evil 2 is Yang Chen’s first test of the 3A-level game. The reason why he chose horror games was mainly because he lacked experience.
Even if there is a dream memory, Yang Chen feels that it is difficult for him to control the games in his memory such as "The Witcher Pile Driver", "I Will Not Spread This Fire", and "Hesitation Will Be Failed".
Because the values and action elements involved are too large and the world view, this does not mean that there are ready-made games or how to play the game.
If you talk about the Resident Evil game, you only need to tell a good story and grasp the atmosphere in it to express the taste of the entire game.
The large JRPG games in Dream Memory and the sandbox games are a combination of industrial products from top teams and the genius ideas of game makers.
Nothing is indispensable.
It won't work if you drag any link.
Although the horror game in Resident Evil 2 is also a huge series, in fact, each one can be treated as an independent story.
And the most important point is that this kind of action-adventure horror game, whether it is numerical or action experience, is not the most core content of this game.
The design of level puzzles, the creation of a horror atmosphere, and the deep narrative experience are the most attractive things about horror games like Resident Evil 2.
For horror games, technology is not the most difficult thing. For storytelling, lighting debugging, and sound listening, including art design, these are not technical but fine-tuning of details, which are even the most difficult ones in all game types.
However, although it is difficult, for Yang Chen, there are games in Dream Memory as a reference, which is actually the easiest game to make.
As for investing so much money at once, what should I do if I fail, Yang Chen never thought about it.
It’s not that I feel confident that I will not be a failure, but that Yang Chen has the confidence to start over after failure. Yang Chen, who has the memory of his dreams, thinks that this is not a difficult thing.
The corresponding game GDD is still being designed, and the new office that the company just rented is also being renovated and connected, and recruitment in the industry has also been issued.
Compared with the few people who recruited resumes after "Isaac's Union" was successful, this time Yang Chen said that after Xingyun Studio will conduct an expansion recruitment, the corresponding position was announced and a large number of resumes were received.
There is no doubt that the success of "The Traveler of Eight Directions" has attracted many people to Nebula Studio.
However, this time, recruiting people is more stringent than Yang Chen's previous recruitment of Chen Shu, Wang Ye and others.
It is not just based on work experience, but also refers to the projects they have participated in before and their personal works.
…………
The second week after the sales of "Baofang Traveler" exceeded 2 million, accompanied by Phoenix and some accurate first-tier and second-tier manufacturers in the industry.
The retro JRPG trend that had been launched before finally came to an end slowly. After all, this is just a JRPG game. With the earliest group of players successfully passing the level, its popularity is inevitable.
This is also the normal situation for most stand-alone games. Unless you add multiplayer mode, the first three months after the release will basically be 70% of the sales of the entire game.
As for the remaining 30%, it is sold by major platforms during festivals and during discounts and promotions.
Therefore, many stand-alone games pay more attention to multiplayer mode, hoping to extend the life of the game and sell more.
Yanjing, inside the office building of the official game platform.
In the game review team department, Lu Ying was conducting the game review, but when she saw the information provided by a game in the game backstage, she immediately showed a surprised expression.
"A charity game? Or a charity game made by the studio of "Eight-Way Traveler"!?"
Looking at the information submitted in the review part, Lu Ying couldn't help but be stunned.
She has never played the game "Eight-Way Traveler", but she works on the official game platform, and the game is very popular some time ago, and she has also heard of it.
But why did this studio release another charity game?
You should know that charity games are not very pleasing. Simply put, most of them lose money and make a lot of money.
Because the meaning is different.
Ordinary games pass the review, and as long as they are based on the rating system and there are no too serious problems, they can be put on the official game platform.
However, for public welfare games, the review requirements are much greater. Simply put, ordinary games can be listed on the official game platform even if they are 18R.
But for charity games, it is necessary to maintain a level that is suitable for both young and old. Even if there is a little inappropriate content, it will not be passed.
The launch of charity games is basically just to reflect the social situation. A large part of them will not be sold. Even if there is profit, they will be donated. This means that there is no commercial income. At most, the official will give you some subsidies and will not cause you to lose money.
Therefore, the official game platform received no more than 20 public welfare game reviews over the past year, and most of them were launched by large companies with positive brand image.
The last time I reviewed a charity game myself, it seemed like it was a year ago, right? Lu Ying thought to himself.
However, no matter how curious it is, no matter how confused it is, you still have to do your job.
Click on the game, put on the headphones, and Lu Ying reviewed the game.
Accompanied by Nebula Studio's Nebula LOGO, the computer screen gradually became dark, and with a sound of piano like a typewriter, subtitles appeared in the center of the screen.
‘There are tens of millions of blind people in China, and there is one blind person in every 100 people, with an average of one new person per minute. In addition, there are tens of millions of people with low vision in China.’
‘Due to insufficient consideration of public facilities in society and insufficient attention, travel safety has always been the biggest problem that troubles visually impaired people going out. We hope that by restoring the perspective of visually impaired people in the game, everyone can feel one aspect of their lives, thereby arousing people’s understanding and attention to visually impaired people.’
The black and white style and the disappearance of front-end subtitles officially enter the game.
The black and white piano has only a seat with a hat. The whole picture is extremely blurry, giving Lu Ying the feeling of an old black and white photo.
No, it should be more vague than that.
‘Chapter 1 – The Last Song’
The soothing piano sounded, and the protagonist's narration came from the headphones.
Chapter completed!