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Chapter 53 Development plan for large-scale games

After Yang Chen and Wang Yaliang walked and talked that night, Wang Yaliang seemed to be motivated. He asked Yang Chen how to play the game, and at the same time searched the Internet for various news content in this regard, and visited people about

Content related to consultation for the blind.

In fact, not all blind people have no vision at all. Most blind people still have some residual vision, but after all, the world is still full of fog for them.

At the beginning, Wang Yaliang was rejected several times, but it was not until he contacted the local charity association and coordinated it that he got on the right track.

“Game development is so difficult!”

A week later, in Xingyun Studio, Wang Yaliang was spread out on the work chair.

As the profits from the first batch of "Octopath Traveler" were transferred to their accounts, the wealthy Yang Chen and Wang Yaliang rented out all six offices on the same floor with a wave of their hands. At the same time, they also rented the house they had previously rented.

Bought it.

Relevant personnel recruitment has also been posted online, mainly recruiting artists, client programs and server programs.

At the same time, we also recruited corresponding executive planners.

Although there are dreams and memories as a backing, it is impossible for Yang Chen to do everything by himself. For example, "The Binding of Isaac" was okay, but when making "Octopath Traveler", Yang Chen already felt a little strenuous.

Yes, this is still the case with outsourcing.

Some large-scale games in Dream Memories are impossible to achieve without a complete team.

After all, Yang Chen felt that he still had limited energy alone, and it was impossible to do all the copywriting, numerical values, level design, and system design by himself.

"Isn't the development completed?" Yang Chen smiled, stopped typing on the keyboard, and then closed a first draft GDD called "Resident Evil".

Regarding this public welfare game, it is temporarily positioned on mobile platforms and PC platforms. The process is not very long, only about 30 minutes, and the cost is not very high. In terms of art, Chen Shu solved it directly, and there is no exquisite concept.

In terms of original paintings and copywriting, Yang Chen was in charge, and together with the outsourcing team, Wang Yaliang actually didn't do much.

The development was completed in just one week of work, and the cost was not high.

"It feels so difficult. How do you develop such a large-scale game?" Wang Yaliang held his chin with both hands and looked directly at Yang Chen.

Although it is just a small game, and Yang Chen has helped in many aspects, Wang Yaliang also deeply experienced the difficulties of game development.

For example, the design of the level, the performance of the camera and the screen, as well as the design experience of the gameplay operation, and the rhythm of the plot.

These are the things that made Wang Yaliang feel a little difficult in the middle.

"If you really want to learn, just learn slowly. I'm just getting started." Yang Chen said with a smile.

Now he has various names outside, is an independent game dark horse, and is a new generation of game producer.

Some people even say that Yang Chen will definitely have a place among the top ten independent game producers this year with "Octopath Traveler" and "The Binding of Isaac", but Yang Chen knows it very well.

My ability to achieve such results mainly relies on my dream memory, and my personal abilities still have many shortcomings.

Every time he makes a game, he refers to the games in his dream memory. Yang Chen also summarizes his own shortcomings and makes up for them.

This is just the beginning! Yang Chen looked at the black and white and even blurry game screen produced on the computer screen, and couldn't help but smile.

The picture quality is not high, the game process is not long, and it can almost only be regarded as a small game.

But for Yang Chen, the production process of this game made him very happy.

"Have you thought about the name of this game?" Yang Chen looked at Wang Yaliang and said with a smile.

"I don't know what name to choose, I've thought of a few, but none of them seem very suitable." Wang Yaliang said a little distressed.

"Then let's call it "Seeing", what do you think?" Yang Chen looked at Wang Yaliang and said.

This is also a game in Dream Memory.

"Okay, but why don't you join me in voicing the characters in the game?" Wang Yaliang asked curiously.

Although it allows players to experience the daily life of blind people and people with low vision, it is also a game with its own plot, with two protagonists, one male and one female.

"Because we are not professionals, it is easy for us to make a show." Yang Chen smiled, then stood up from his seat, picked up the water glass and took a sip of water. After putting it down, he walked to the front and stretched out the index finger of his right hand to touch Wang Yaliang's.

Above the bridge of the nose: "And I believe you will always be by my side."

"Okay, okay." He pretended to be impatient, but his eyes were full of smiles: "Is this the next game we will develop?"

Walking to Yang Chen's computer and looking at the GDD titled "Resident Evil" on the desktop, Wang Yaliang asked curiously.

"Yes, but not entirely. I plan to make this game on a 3A scale, which can be regarded as a preliminary attempt; but before trying, I will also make another game of almost the same type." Yang Chenqing

He nodded lightly.

It comes from a series of games in Dream Memories. For this series of games, Yang Chen selected a version that he considered to be a more classic one - Resident Evil 2.

As a series, although Resident Evil 2 is still related to its predecessors, it can also be played as a new game on its own, or each game can simply be taken out as a brand new game.

The reason why I chose this game is because some of the settings in it are very good, as well as the concept of internal and external levels in the game.

It's just a pity that although there is a reset version in Dream Memory, it may be due to the deadline or lack of funds. There are signs of cutting corners in many places, such as the internal and external level settings in the game.

As a reset version of fried rice, a rice that has been stored for more than ten years has been fried into seafood bibimbap. It is even said to be a completely different game. However, there are still some flaws. After all, there is nothing in this world.

Something perfect.

This is also a very difficult place. It can be the biggest highlight of the game, or it can become a burden. The place where different routes intersect with each other, and connecting the plot is the most critical place.

Every game producer wants to produce AAA games, there is no doubt about it.
Chapter completed!
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