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Chapter 254: The Game That Changed the World (2 in 1)

SN's executive who participated in the press conference asked a colleague next to him with a numb expression: "If the head office provides full support, can our new work in the "God of War" series achieve similar results?"

The person sitting next to him was a technical executive at Santa Monica Studios, and his expression was numb: "... Although I don't want to say it, it really can't. We don't even know how they achieved this effect?"

Sn's executive took a deep breath, and he had only one thought in his mind: Fortunately, this game is available on the entire platform, and this game will also be available on the PS platform in the future.

The person in charge of the MS game department sitting on the other side suppressed the irritability in his heart and said to his assistant: "After the press conference, I will meet with someone from Weidu Entertainment immediately. Even if I pay a greater price, I hope this work can be exclusive to XB!"

On Activision, Arnold said to El Dawson sideways: "Do you have any other questions about this game?"

El Dawson shook his head in a daze and said, "No more..."

After a moment, he suddenly woke up and said, "We must take the agency rights of this game! It will mean very much to us!"

El Dawson is not a fool. If all the contempt for "Taiwu 2" before comes from his pride and prejudice, when he truly sees the quality of this work, all the stupid emotions that should not have disappeared completely, and replaced by the shrewdness of the merchant.

For Activision, if they dig out their independent and independently developed subsidiary, Blizzard Entertainment, and only talk about Activision's part, their success in the game is actually a bit lame.

Look at their successful series, the most famous "Call of Duty" series, one movie every year, with sales of tens of millions; then, such as "Return to the German Headquarters", "Fate" series, "Abuse of the Original Form"...

Most of them are games like "Tu" and "Tu" and "Tu" games. Indeed, in North America and even the entire Western world, gunfighting games are more popular.

There are almost no RPG, action games here, and even the closest "The Original Form of Sorrow" is not that pure.

On the contrary, let’s look at their main competitors. The racing "Need for Speed" series, RPG's "Dragon Age" series, let alone EA     sports, is their main feature. Not to mention NBALIVE, but like the fifa series, latecomers are almost surpassing the old-fashioned live football, rugby's nfl...

These are all very strong.

Even in the gunfighting category, they have the Battlefield series and the Mass Effect series to compete with Activision.

In terms of content, Activision is really uncomfortable.

And at the moment, this seems to be a very good opportunity.

Although this is a game with a Chinese background, so what? As of now, the quality shown by this game has passed very, very well. If it can be won and attributed to Activision distribution, then it is obvious that Activision will make up for a big shortcoming in the competition in the game industry!

Judging from the quality alone, "Taiwu 2" has great value. Combined with its own situation, it is obvious that it has greater commercial value to Activision!

Arnold sighed and said, "It's a pity... it's a bit too late."

El Dawson was stunned for a moment, and also showed a bitter smile: "Yes... it's all my fault..."

If they had made up their minds earlier, they would have seized the opportunity to negotiate. Now, after this press conference, although no one has really played it, the whole world knows that "Taiwu 2" is a good game.

At this time, if you want to compete for the global agency rights of this game, the price you have to pay is much more. Even the price is on the one hand, and the showdown with old enemies will make you feel even more stressful.

"No, it's not your responsibility alone," Arnold said. "Although I was optimistic about this game before, I never thought it would be so good."

El Dawson was silent, too.

Of course, Fan Zhe on the stage could not have imagined what the big guys below were thinking. However, he could also feel that the atmosphere on the entire scene had become very different.

He enjoyed this feeling very much, as if he had controlled the entire audience. What made him even more excited was that he had the opportunity to announce his company's works to the whole world like today.

"Okay, the fighting system is over." Fan Zhe looked at his watch, leaving only the last little time for Weidu Entertainment's press conference.

He said with regret: "What I want to talk about next is another biggest feature of our work. Due to time constraints, I can only talk about it quickly and briefly..."

Having said this, someone suddenly shouted in the audience: "Tell me more!"

Looking down, I couldn't find who said it for a moment.

But then, the sound of whistling started to rush out of the field.

Fan Zhe was stunned, and a voice came from his headset: "Mr. Fan, you can extend the time appropriately, it doesn't matter."

His face was silent, but he knew what to do.

For the organizers, the "Dimension Entertainment" that originally thought was just a final end, has created the biggest surprise at today's press conference. It is obvious that when the relevant information of "Taiwu 2" is exposed more and more, the live broadcasts around the world have become more popular.

Obviously, not only the people present, but also the players around the world were attracted by this new work brought by Van Zhe that he might not have heard of before.

Whether it is the people on the scene or the audience watching the live broadcast, they can't wait to know more details about "Taiwu 2", and I wish Fan Zhe could talk more.

Since this is the case, the organizers of the exhibition will naturally not stop them.

Fan Zhe held the microphone and continued, "I feel everyone's enthusiasm. So good, let me tell you, the point that we are most proud of in the process of producing "Taiwu 2", we call it "Dynamic Jianghu".

"Jianghu is a word in Chinese culture. It does not really refer to rivers or lakes, but to a special environment, referring to a world environment composed of knights, sects, gangs, etc., such a series of unofficial organizations and individuals."

"And the so-called 'dynamic rivers and lakes', as the name suggests, will evolve, develop and change on its own."

"Every player, every time he starts a game again, there is almost nothing in this world except for basic settings. All npcs will be generated randomly. They will have their own personalities, have completely different experiences, and thus continue to evolve a completely different story."

"Maybe, in your game, the abbot of Shaolin Temple is a righteous old man, but in my game, he may be a kind-hearted and kind-hearted man. In another game, he may be a middle-aged conspirator who takes over as the abbot and is ambitious, ready to lead Shaolin to stir up storms in the world..."

"In the game, you can pursue the pleasure of being a sword in the world and being a hero, pursue a love that will last until death, or be a playboy; you can strive to become a leader of a famous and upright sect, fight against the devil, or be a peerless devil; you can uphold justice, or live in seclusion in the mountains and rivers to practice martial arts, study, and not care about the world..."

To be honest, everyone present didn't believe it very much.

Although Fan Zhe talked about the scattered scene, it seemed to describe a very powerful scene. They also believed that if they could really see, such a game would indeed exceed people's imagination...

Technically, it is too difficult to achieve it.

However, no one dared to refute it.

If Fan Zhe had just walked onto the live broadcast and said this sentence directly, it would have been believed by few people, and it might even be ridiculed and treated as a liar.

But now, it's different.

In the previous introduction to the map and the real-time demonstration, Dimension Entertainment has shown their powerful technical capabilities to the world.

Now they say that they can make this "dynamic world", but it seems that there is still considerable credibility?

Subsequently, the screen behind Fan Zhe also showed some content related to "dynamic rivers and lakes". For example, the two Shaolin Temples with completely different atmospheres, such as the scene of the Blood Cult and Fulongtan joining together to attack Zhujian Villa...

But even so, it is difficult for people to believe that everything Van Zhe said is really so easy to achieve.

At the beginning, when the game "Until Dawn" was released, various publicity also focused on the "butterfly effect". It means that any choice made by players in the game will affect the progress and ending of the game.

Many players, even many media and game critics, were quite looking forward to this game before it was launched.

However, after the final work was launched, many people were disappointed. Although the quality of the final game was pretty good, as a horror plot game, it was pretty good, but this "butterfly effect" was not very good, and it was more like a multi-end model, which was nothing more than a more ending.

Now, the so-called "dynamic world" claimed by "Taiwu 2" seems to have similar effects in the minds of many people.

This is not a distrust of Dimension Entertainment. On the contrary, with the actual demonstrations they have shown before, people have no doubt about the quality of the game.

However, at this moment, Fan Zhe used the "dynamic Jianghu" to spend a cake that was too big and too beautiful. People are very worried whether this cake can be fulfilled.

Fan Zhe also thought of this.

He said: "We can only use words and some simple pictures to describe our 'dynamic world' for the time being. It may not be able to intuitively show the characteristics of our game. But there is a good news that we can share with you here."

"Now, the development progress of our "Taiwu Painting Scroll 2" has reached a very late stage. The main body of the game has basically been constructed. I think you can see it in the demonstration just now. At present, we only have a part of the art resources left, and some moves are still in the design, but the amount is not much. At the same time, there are also some performance optimization work for various models, which are also in progress."

"It is estimated that in about a month, we will be able to produce a complete work. The relevant publicity work has also begun. We are very optimistic that our works will definitely be available within this year."

After he finished speaking, he clapped and clapped.

This news is relatively the most important thing for those who are serious.

The work can be launched as soon as possible, which is of course the most important thing for these players who have just raised their expectations for the game.

At the same time, many agents present also heard the meaning from Fan Zhe's words: We are going to prepare for issuance. If you are interested, you should hurry up as soon as possible!

This is Dimension Entertainment, sending a signal of cooperation to all potential business partners.

The person in charge of the manufacturer who was very interested in the agent of "Taiwu 2" was no longer at the press conference that was about to end. Most of them began to think about what conditions should be used to impress Weidu Entertainment and defeat their competitors.

...

Huang Jianghang finished watching the entire press conference and looked at the horizon. At this time of early summer, it was already a little vaguely bright.

I worked one day during the day and stayed up all night at the press conference of the e3 exhibition. I saw that I had been sleeping for almost twenty hours now. He had coffee and Red Bull, and I was waiting for this press conference.

But, by now, he is not sleepy at all.

At the press conference, Mr. Fan showed the work "Taiwu 2" to gamers all over the world, which is so exciting.

Especially for domestic players.

Huang Jianghang has always had a special feeling for domestic games.

When "Taiwu 2" was released, the excellent design he showed with huge investment scale made him feel that this game might be the "domestic best" he was looking forward to.

But in the past, there were too many games and companies that were promoted under such a banner, so that he was always a little unsure: Can it be really done?

And today, after watching this press conference, he felt that he had no doubt about it.

After taking a sip of coffee, he also fed his lipstick bull. The smell of the two things mixed together in his mouth, which was a little sour and refreshing, which also made him feel more energetic.

Typing your finger on the keyboard, a title was written out:
Chapter completed!
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