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Chapter Three Hundred and Thirty Promotion

For other teams, the knockout may have just begun, but for SGS, the knockoutout has ended. https://

After all, the goal is to advance. You won the first place without giving bonuses. The subsequent jobs such as analyzing your opponents can be saved directly, and you will be done.

And it is necessary to study your opponent only when the opponent is fixed and the event is long. When the opponent changes frequently and the event is short, you only need to study yourself well.

So Chen Ge only knows the name of his opponent Chen Ge on the second and third day, and doesn't care about anything else, including the jump points. Anyway, there are only two sgs, so I'm not afraid of someone coming to grab it now.

The SGS match the next day was still scheduled at four o'clock in the afternoon, and the opponent was Group C.

Chen Ge felt that their first game of desert pictures were already very busy yesterday, but he didn't expect that they would actually be even more powerful today.

In the lower left corner, the mountain circle is basically all mountainous, except for a few low-point roads that are easy to be robbed, with bumpy pits and undulating vehicles at all.

SGS abandoned the car in three laps and started a hiking journey, chasing variously, and then there were various encounters at near and far points. And no one was prepared for frontal combat, and they were all blocked, racked and shot while chasing the circle.

The teammates lost one, another, and another... Although they could basically replace one or two heads on the opposite side, they were a little too hurt. Only Chen Ge was left in the fifth lap.

Then something even more tragic happened. There was a road between the two hills. The area of ​​the hill where Chen was located looked a little larger, but the circle was cut to the extreme corners and completely wiped him away. A steep downhill that had no cover and had dozens or hundreds of meters long was a murder rhythm. Rambo could not survive in the face of this situation!

The slope is so steep that the smoke bomb will slide to the end. Can people really run away? Then Chen tried a round of ultimate invincible meat eggs to charge, and the result was - he died in three seconds!

At least three teams have more than a dozen gun lines watching you, and it will be a miracle to live after three seconds!

SGS ranked ninth in five kills, and didn't get the ranking points...

Even Shen Shuxue had to admit that if the desert map encounters the ultimate circle of luck, it will be impossible to solve.

In the last two games, SGS's luck improved slightly. He encountered the north and northwest circles in succession, and basically made no mistakes in the operational shooting skills. He scored twelve and fourteen in two consecutive games and continued to lead the scoreboard.

On the third day, that is, the last day of the knockout round, the opponent will switch to Group D.

SGS continued to stabilize Bielang and tried a new tactic, which is the initial parachuting method at the route called the ultimate tactic.

Because the circle is not fixed, no matter where it falls, the probability of being circled in the circle is theoretically the same. Moreover, the earlier the skydiving, the more time the team will have, the more time it will be, so the starting point play style can be said to be very advantageous.

However, this kind of playing style is very difficult and faces many difficulties.

The first is the problem of overlapping jump points. If the starting end of the route coincides with the first jump points of other teams, it is easy to land in the first-level regiment. After that, whether it is a reduction in staff or awkward residence, it will affect the subsequent rhythm and competition progress.

Second, different landing points must have different ideas and styles when facing different circles. This is even more so if you choose a landing point immediately. This is a big challenge for team commanders. The understanding of the map is very high, and the thinking must be clear. At the same time, the players must also have a strong ability to adapt to new landing points. After all, not everyone can adapt to the way of jumping points in each game.

Third, if you jump at the starting point, you will usually fall at the corners of the map. Vehicles are a big problem, and when you encounter safety areas, you may have more situations when you jump to the diagonal of the map. For example, in the past, when you jumped to the P city, the farthest circle from you would generally not exceed 2,000 meters. However, if you jumped at the beginning of the route, the farthest circle from you may reach three or four thousand meters. At this time, your mentality is completely different.

Therefore, the advantages and disadvantages of the jump starting point play are also distinct. This is a play style suitable for teams with sufficient confidence and sufficient strength.

SGS has not yet fully adopted this style of play, but if there is a fixed jump on the field and is not on the route, or if there is a special game, it can also be used, so it is good to have the opportunity to practice in advance.

The initial test of the new tactics is good. Chen Shuxue's command ability can basically control this style of play. The desert map is weak in the sky and goes to the circle for 7 kills and then eats a chicken. The remaining two island maps have a total of 16 points, and the performance is basically in line with expectations. The final score is 120 points, which is a perfect ending.

Yu Xia: "Okay, after today's game, our entire knockout stage has officially come to an end. The list of teams that have advanced to the market has appeared on the screen, namely sgs, ws, jstar... a total of 18 teams. In addition, our fourteen teams in the spring season will participate in the next offline competition. It will take about a week later. We can congratulate the above teams."

joy: "The fourteen teams in the spring season were the teams that failed to enter the league last time. At that time, 32 teams competed for 16 places, advanced to 16, and there were still sixteen left. After some team reorganizations and other processes, two more places were freed up and turned into 14. It is conceivable that their strength is very strong. I believe that this offline competition will be quite fierce. Moreover, only the top ten can compete for the final promotion place this time. It is equivalent to 38 to 6, which is more cruel than our spring season. I hope these teams can cheer more in the subsequent games."

...

"Oh, the game has finally been over. Coach, can we take a break tomorrow?" Jiang Ran stood up and stretched, stretched, and asked a little lazy, his stiff neck.

"No problem, I'll have a day off tomorrow." Chen Yuling agreed very happily, and he was stunned for a moment. What happened? The coach changed his nature? But the turn came soon. She continued: "The offline competition may require the team to arrive at the scene one or two days in advance. We set off early. This time we stayed at the base of the SG club, so tomorrow everyone can organize their luggage and buy some daily necessities. We will probably go for about a week when we go out."

"Tsk, I know it's impossible to give the holiday so happily." Jiang Ran wrinkled his nose, then his eyes bent slightly, and he smiled, "Shuxue, Xiaoqingqing, let's go shopping together tomorrow. It's seven days. I need to prepare more snacks, sunscreen, and I want to buy a new backpack and new shoes..."

"Stop, stop, we are going to compete, not travel, aren't you tired of carrying so many things? Given that you are hesitating to buy things, thinking about it and not buying, I reject your request." Zhou Yuqing immediately made a stop gesture with disgust and shook her head into a rattle.

"You have to go, and you have to go if you don't. Don't forget that you have a handle in my hands, hehe."

"I'll use this to threaten me again, I'll fight you, crazy girl..."

PlayerUnknown's Battlegrounds: Peak Stadium
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