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Chapter 141 Rules Change

Another factor is that the fpp model greatly reduces the geographical advantage.

After the possibility of being ambushed by the blocked perspective is reduced, he will have auditory perception as a warning within fifty meters, and within one hundred meters, he will have dangerous perception of body protection, minimizing the chance of sudden death.

Once the distance exceeds one hundred meters, the shooting skills of passers-by in the low-end game are absolutely touching, and it is difficult to achieve the first time. Once Chen Ge is given time to react, both sides will use steel guns on the front, and he is not afraid of facing ordinary passers-by players.

Of course, fpp is not without its drawbacks. Some habits that are unconsciously cultivated in TPP need to be corrected.

FPP often emphasizes that the brave will win when they meet on a narrow road. In a sudden face collision, players should have the courage and courage to fight head-on.

As for Chen Ge, who was used to being accustomed to fighting prepared battles, he subconsciously chose to avoid the situation in the only few unprepared appearances in the three games, but in the end he missed the best fighter and was even killed, which made him very upset.

This shows that he has not grasped the essence of FPP, and he does not have the confidence of a strong man, which leads to fear of a steel gun. You must know that even a little hesitation and retreat in the head-on confrontation of high-level competitions may lead to a complete defeat.

It's a bit difficult to get up after a long time. It seems that it makes sense for the coach to let him practice more frontal steel guns in daily training in the future.

After gaining a preliminary concept of the FPP model, Chen Ge began to think about the allocation of potential points. He has accumulated as many as 142 potential points, which is enough to increase his strength to a small level.

In the FPP mode, the ability of the frontal steel gun is the top priority, so the importance of shooting accuracy and neural response speed is unquestionable. The second is combat awareness, which can make up for the shortcomings of his game duration and lack of experience.

At the same time, he also discovered some hidden problems in the competition that just ended, such as poor understanding of maps, unfamiliar vehicles, and low accuracy of throwing objects. It is really difficult to feel the rigid need to master these basic skills without putting them in the competition.

For example, if you want to flush a toilet in the shortest time under external fire interference, you can throw lightning into the toilet in three seconds and throw a class into the toilet in ten seconds. There are definitely two situations.

For example, when facing an enemy's sweeping car, the reactions of an old driver and a novice will be different, and the results will also be very different.

Many basic skills and tips seem to be of little importance, but in many special circumstances it can even determine the life and death of the team, and it must not be ignored.

Before the last game, in order to deal with the current game, he chose a more inclined point-added method, but now he needs to pay attention to the whole, and build himself into an all-round player without shortcomings.

With this guidance, his idea of ​​allocating potential points has become clear. His first task is to pull the relatively backward attributes caused by ignorance in the early stage to the passing line. After some operation, all 142 points were invested, and the attribute panel also changed a lot.

Name: Chen Ge

Comprehensive evaluation: b-(professional newcomer)

Physical constitution: 1.50

Vision: 1.50

Auditory: 1.55

Neural response rate: 1.50

Mental arithmetic ability: 1.25

Battle Awareness: 1.09

Shooting accuracy: 1.50

Throwing accuracy: 1.00

Driving technology: 1.00

Tactical ability: 1.00

Good at guns: None

Skills: Danger perception, sound recognition, sniper, metaphysical gun technique

Potential Point: 0

Frying pan: silver pot*3, iron pot*2

Number of lottery draws: 0

Comment: You have the ability to enter the professional arena.

Chen Ge was secretly happy when he looked at his Gundam B-'s strength, but he didn't expect that this increase in points would trigger some chain reactions.

System prompt: Given that the host's current strength has reached the professional level, the rules for obtaining potential points will be officially changed from now on, and the new function will be enabled. The specific changes are as follows:

1. Players with a score of less than 1600 in the passerby will no longer obtain potential points. If players with a score of less than 1600 in the same game account for more than 50%, there will be no ranking potential points. (The player rating system will refer to the player's game score and other data and score fairly. Any subjective cheating will lead to the inability to obtain potential points.)

2. Increase the channels for gaining potential points in the competition. Training match level, kill, rankings get the same potential points as passers-by, domestic league level, kill, rankings get the potential points double, international regional league level, kill, rankings get the potential points * 4 times, world-class competition, kill, rankings get the potential points * 6 times.

3. At the end of the welfare period for beginners, the number of games that can obtain potential points per day is reduced from 10 games to 5 games (except for games), and the redemption function is added. Each iron pot can be exchanged for a chance to open the scoring game at one time, and no more than 10 games. High-end pans can be exchanged for a 1:3 redemption ratio to a lower-level pan, otherwise it cannot.

4. Turn on the game prop redemption function, you can use potential points and pans to redeem physical objects in the game. For details, you can directly open the redemption interface to view.

5. Adjust the skill upgrade requirements, no longer need potential points, and adjust the number of pans required.

In addition to these system rules changes, there were a lot of other information presented to Chen Ge's thinking in an instant, which made him a little down. It took him a while to slowly recover, and then he stomped his feet in depression.

What does it mean to be caught off guard? This is it!

The system clearly shows that it is necessary to increase the difficulty and threshold of obtaining potential points. If he had known this, he would not have been in a hurry to increase points so quickly to improve his strength. It would be a good deal to garrison one wave, but unfortunately, it is hard to defend against.

He had expected that this rule would change, but he didn't expect it to come so early and so suddenly, making him unprepared.

But now things have happened, and it is too late to regret it. We can only adapt to the new rules as soon as possible and make a long-term plan so as not to be caught off guard again.

The first rule of the new rule is currently quite fatal, because Chen's current points are only 1,500, and it is estimated that the matches are almost the same as him. This means that even if he kills 99, he can't get any potential points, which is so depressing. His first priority now is to score the points first.

And what he is worried about now is whether the bottom line of 1600 will continue to rise in the future. This is a high probability event. If that happens, it will be more difficult to obtain potential points.

The second one is changed to give an open source channel, but the threshold is very high. Those competitions are not held as soon as they want, and they are not allowed to participate as soon as they want. At present, it is almost negligible. This training competition is good, but it is definitely a very difficult level to try to gain potential points among a group of professional players.
Chapter completed!
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