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Chapter 025 Technical Problems

If you want to develop a game, what is the first thing you need to consider for Shi Jia?

That is the communication mode of the game.

Some people may say, what are the things to consider? Isn’t it just that the client connects to the server? How to change other games accordingly?

But the first problem before Shi Jia was that he had no money to buy a server, and he didn't even have the money to rent a server.

If this sentence is said, it is a joke. How can a time traveler be short of money? But the facts are right in front of you. After Shi Jia came to this world, he had no shortage of food and clothing, nor had any background of hardship and deep hatred. He had not mentioned the most important level of making money.

The consequences of loose freedom during this period have now become apparent.

There is no way to have no money.

The communication mode of traditional online games adopts a C/S architecture, that is, the client-server mode, and the data that can be directly shared is stored in the server. Whether you are fighting monsters, upgrading or buying equipment, you have to send commands through the operator's server before you can take action.

In addition to the C/S architecture, there is also a architecture called P2P.

For example, Thunder Downloader, QQ Tornado, and Happy Player are all designed based on P2P architecture.

Computers in the P2P network are connected to each other and share resources. Each computer itself is both a client and a server.

However, when the data volume is large, data management and security inconvenience will occur.

There is another difficult problem. If the data and equipment in the game are stored on the client computer, there will inevitably be a risk that the player will modify the data by himself.

Even in later generations, these problems have not been effectively solved, so there are no large-scale games based on P2P architectures.

These problems are not difficult to solve in front of Shi Jia.

First, data encrypted through the brain does not have a slight possibility of decryption for any current technology, which means that the data stored in the client is in an absolutely safe state.

Secondly, game operators must monitor and manage the status of the game itself, but many data are scattered on different player computers, and information exchange will only occur when they come into contact. It is difficult for operators to control the game at a macro level.

The healthy operation of the game is absolutely indispensable. For this obstacle, Shi Jia finally found a suitable solution for this obstacle after thinking about it for a long time.

The player's computer is divided into countless blocks of different sizes, each zone consisting of several computers. Through software operations, the computer with the best performance and network status in this zone is found, and it is used as a temporary server for this zone. All the key data in this zone will be stored on this server through compression.

The computing pressure is shared to all online computers in the area, and the data is further packaged.

Then treat each temporary server as a separate computer, reselect the central server from these computers, and then store the critical data on the central server.

Finally, a dynamic pyramid structure was formed, and the top of the pyramid was Shi Jia's computer. He could manipulate the next level of central server through instructions, and then obtain the critical data he wanted to know in one hour cycle.

Even with the help of black technology, Shi Jia was still busy for three days in the game's most basic communication structure. The main time was spent on debugging related to it. The final result was unsatisfactory, but it could barely be used.

"There are 2119 units left in the energy tank."

It turns out to be nearly four thousand energy!

Shi Jia never expected that he would consume so much energy, but he also discovered a rule of how much energy it consumes. If it was an ordinary operation, such as creating a document or drawing a picture, it would not consume much, because he knew and understood the process.

But once it is involved in the black box, that is, Shi Jia provides the basic concept, and the necessary process of the electron lens in the brain to make up for the lack of it, Shi Jia is not clear about the specific actions of the electron lens, and it cannot understand it. In this case, a large amount of energy will be consumed.

Shi Jia was quite painful, and the impact of the Apple Music Festival could no longer increase his energy. Therefore, he is using a little less of these energy now.

The result was more satisfying Shi Jia, which gave him a little comfort.

Now we need to consider a more important choice - what kind of game should we make?

At present, the game aesthetics of Chinese game players are still relatively rough, and their understanding of the game is limited to upgrading and fighting monsters and PK. This kind of kimchi mode is not that kimchi mode games have no advantages. This kind of game usually has a simple difficulty in getting started and an easy-to-get satisfaction, but what follows is the boring cycle.

It is estimated that players in later generations will find it difficult to understand what it would be to cut the same monster overnight in a simple game map. But people today are happy and don’t feel bored.

If we take out "World of Warcraft" directly now, it may be possible that mainstream players can accept it.

Since you have already used black technology, if you completely copy the games from your previous life, you will not have any sense of accomplishment. If you cheat, you can lose the face of time travelers?

Shi Jia touched his beard and hesitated a little.

...

Herbert, whose surname is Han and Fei, works as a programmer in reality.

I usually like to play electronic games and do some game cracking in my spare time. In this early Internet where geek thinking is popular, cracking is purely a personal hobby and has no profit. What's more, with his self-esteem, he is not allowed to steal other people's achievements to make profits for himself. What's the difference between this and a thief?

Recently, he is making a MOD for an RTS game called "Red Alert 2: The Glory of China".

If Shi Jia knows, it is inevitable that the shocking gods will be there. Many players in that world have only played the brilliance of China and regard this self-made version as the original version, and are ranked as the Three Musketeers of Internet cafe LAN along with CS and Warcraft.

But Han Fei has been a little worried recently.

The reason why the Internet is fascinating is because of its own information exchange capabilities. The disadvantage of stand-alone games is that they lack interaction with other players anyway. A great man once said, "It's endless fun to fight with others." stand-alone games are less fun.

Han Fei's keen intuition tells him that the networking of stand-alone games will inevitably become the mainstream trend in the future, which means that the proportion of online games will further increase. However, as far as the games in the online game market are concerned, he really cannot find any game that can be comparable to stand-alone games.

He wanted to find a clear path, but he didn't have any good ideas.

Han Fei once discussed the development of online games with people in the "Blue Ocean Alliance" and gained little. However, he attracted an email. He didn't know who the owner of the email was, but he speculated from it that he should be a veteran in the gaming circle.

In addition to this explanation, he could not have imagined that other people would have such profound insights into online games, especially the statement of "privileges" in the charging of props, which brought him many exciting new ideas.

Han Fei sent many emails to the master again. He had more questions to get answers, but he never received a reply from the master again. He thought that his presumptuous actions had offended others, and he couldn't help but regret it.

"Didi--"

Email prompt sound.

Han Fei was stunned. He looked at the quartz clock on the wall. It was already midnight. How could anyone send him an email at this time?

There is no spam that has spread in later generations yet.

When he clicked on the inbox, the sender's email address almost made him exclaim - that expert! Could it be that he answered his own question?

The content of the email was not what he expected, there was only one sentence:
Chapter completed!
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