Chapter 386 Invincible for the first fifteen minutes!
The lineups on both sides are confirmed, red DRX, top lane Quinn, jungle blind monk, mid lane card, bottom lane duo female policewoman Tam;
Blue square LNG, top single crocodile, jungle leopard girl, mid lane Krei, bottom lane duo Ice Pansen.
Many times, the direction of a game can be seen from the end of BP.
In this game, LNG has a straight lane between the upper and lower routes.
Although the combination of Tam's female policewoman does not have the suppression force of Lax, with Tam's protection behind him, the female policewoman can unscrupulously use the advantages of long hands to suppress people, without any worries about being opened by Panthon. Not to mention the crocodile on the road, the purified Quinn is not to mention. If the laning is not suppressed to 20 or 30, it will be considered successful.
So in this game, Casa did not consider grasping the top and bottom lanes in the early stage.
As long as Dolan's purification is in hand, the crocodile will only be allowed to be walked by Quinn. Even if the Holy Gun Brother flashes Red W and Quinn, he can only force the other party to flash and flash. It is a waste of time to go on the road.
Although Tam in the bottom lane has not been purified, he brought out a weak person, and the early damage may not be enough. There is no need to risk being squatted by the blind monk to force him to catch him.
Only the super powerful mid-lane card is the only breakthrough for DRX.
Krei's damage after level 3 is very terrifying, and there is also a set of unsolved combos that must be hit by E flash Q. The principle is Krei's E skill competition. After hitting an enemy hero or big dragon, it can be released again in a short time and can directly travel behind the target.
Moreover, the release mechanism of E skill is some similar to the meat and egg impact of wine barrels, which can be used to release other skills in the air, including the summoner skills.
This means that as long as Krey points the mouse pointer to the enemy hero, he can play a set of E flash Q and win a combo. Unless the opponent reacts quickly and he will also follow the flash at the moment Krey E flash, otherwise he will not be able to escape Krey's subsequent pursuit.
When Krey is pressed against the face, the enemy heroes cannot directly pull off the pivotal line bear-fighting device with just one flash. Krey's three skills have all the damage, and it is not a problem to kill most level three mid-lane heroes in seconds, and even kill most top-lane warrior heroes in seconds.
In the databases of each competition area, Krei's line kill rate against cards is very high, and the scraping damage of the card cannot suppress Krei's final attack development. The only disadvantage is that Krei's ability to push the line is poor, but for jungler, slow pushing the line is actually an advantage.
Chaowei also knew the lethality of Krek after level 3, so he took advantage of the period before level 3 to come up and suppress it. In this game, his main rune brought the secret to the seal, and naturally pointed out the talent of the Medicine King Liu.
The card that goes out with the Corruption Potion is not afraid of continuous blood exchange with Krei, but is afraid of being taken away by Krei's outbreak.
In order to maintain the health, Xu Guoyu did not want to force the long-range soldiers with the card output, so he could only use Q to finish the fight. The picture seemed a bit miserable, but the situation immediately reversed.
After the first melee soldier on the second wave of troops was killed, Xu Guoyu's Krei rose to level 2, pointed out the E skill competition, and then moved closer to the card two steps.
However, Chaowei was prepared here and activated the W skill card selection in advance. The damage of the two-level Krel is obviously not enough to kill the cards, but he still chose to retreat steadily.
Because the card pushes the line first, the number of soldiers in the red side is much higher than that in the blue side. As long as Krey dares to rush up to attack the card, it will definitely attract the soldiers' hatred. Then the card will be beaten back by the backhand. This wave of blood exchange must be a super powerful profit of corruption potion.
Seeing the three suits on Chaowei's head changing according to the rules, Krei chose to turn around, as if he had given up his intention to attack, so Chaowei also breathed a sigh of relief and pinched a blue card to prepare to continue pushing the line back to the blue.
But it turns out that Chaowei was relieved too early!
Seeing the card cut out the blue card and chased him up, Xu Guoyu suddenly turned around and an E flash Q combo instantly touched the card. Chao Wei was immediately alert, because it was inevitable that Krei would fight him with so many soldiers.
If something goes wrong, there will be a demon. Chaowei had fought Xu Guoyu in Rank for countless times, but he had already been hit by the opponent in his heart, so he didn't even dare to throw the blue card in his hand, and he gritted his teeth and retreated under his tower.
But it was too late to leave at this time. Just as Krey E flashed up, Kasa's leopard girl emerged from the grass below the river.
Chaowei's face turned dark after seeing the leopard girl appear, and immediately felt that he could not leave. But out of luck, he still handed over a flash under his tower.
Unfortunately, this flash did not help the card pull the card to break Krekre's zipline bear repair tool. After the drag effect of the Q skill took effect, Xu Guoyu activated the second stage of E skill, directly passed through the card's body, and stuck in front of the opponent.
Taking advantage of this opportunity, Kasa's leopard girl hit the card's body with a javelin throw, and then turned into a leopard form and rushed up. A set of skills directly killed him to the ground, and got the first blood of this game.
Chaowei looked at the darkened screen and began to think about life - Damn this version, is there anyone else who is in the third level to capture this version?
For this jungle core version, most junglers' first wave of Gank basically do after finishing the six groups of wild monsters in their jungle area. They either just fight for the first wave of river crabs on both sides. The third-level catch is completely in the reverse version.
Let’s not talk about whether the level three capture can be successful. As long as you waste time catching people, the refresh frequency of your jungle will be one step slower than the opponent’s jungle, and then you will be snowballed. When the snowball rolls to the end, the opponent’s jungle will lead by two to three levels.
However, in this game, DRX's jungler is a blind monk. The blind monk's efficiency in the early stage is not inferior to the leopard girl. The male guns are the wild core heroes, but this is only compared to the first group of wild monsters. When the level and attributes of the wild monsters behind are improved, the blind monk's jungler's efficiency is much worse than that of the wild core jungler, so Kasa dares to directly gank the middle lane at level three.
The rhythm of the first fifteen minutes is invincible, how can you get a fame?
After Kasa got the first blood, she was able to legitimately help Kere, who had poor ability to clear the line, pushing a wave of soldiers, and gaining both experience and economy, which was simply awesome.
DRX's jungler blind monk took this opportunity to control the Double River Crab, but Casa's Leopard Girl obviously wants to make more money, and in this way, the crocodile, who was pressed by Quinn, also avoided the risk of being crossed by DRX on the top and across the tower.
Brother Saint Gun lived a miserable life on the road, and his health was very low, but he was not too far behind in the final shot. Instead, the DRX, which should have gained an advantage in the lane, was crushed by Jack Lawu for nearly ten times.
Chapter completed!