Chapter 93 Communication before the end of the copy
In the distance, inside the cab of a modified pickup truck.
Lu Zongming put down the telescope, let out a breath, turned his head and said to Azhen in the back seat: "It seems that he has some trump cards that we don't know about."
"True cards are those that are not predicted in advance." Azhen said with a smile, "Such a person is not an opponent but a friend. Isn't it very reliable?"
Lu Zongming looked at the gunfight in the rain over there and said with a wry smile: "It's true that we are friends now, but in the future..."
"Let's leave the future matters to the future. Now it's time to respond." Azhen pushed Lu Zongming, then paused, but the system issued a prompt at this time.
[Dungeon main quest completed]
[Dungeon strategy level 99%]
[The side mission of the dungeon has ended, and the rewards are being settled...]
[The copy will be closed seven days after the current time]
[The dungeon will leave the main world after being closed]
Players in the current dungeon, without exception, all received system prompts at this time. On their respective panels, a series of countdowns totaling seven days began to beat.
"Ho~ It seems that he is also very lucky." Azhen raised her eyebrows and said with a smile to Lu Zongming.
Lu Zongming shrugged his shoulders, and before he could speak, the bearded Ah Xiong, who was sitting in the driver's seat and shaking his head in a daze, suddenly woke up, stared at him and shouted: "Yes? Sister Zhen, did you say yes?"<
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Azhen turned her head to look at him, rolled her eyes and said, "I've said it, if you hear it, go quickly."
"Okay!" Ah Xiong's eyes lit up and he laughed strangely. Regardless of the pouring rain outside, he opened the car door and jumped out. After a while, Gatlin's unique movements were followed by shouts and laughter.
Get up.
On this day, the Hong Kong Marine Police suffered an unprecedented and tragic blow on land and in front of their home.
……
The seven days were about to pass in a flash. During this last day, Li Kai did not practice his spear anymore. In fact, there was no need to practice anymore.
There is no trap in "Metaverse" where the power of skills is invisibly emasculated because it is too easy for players to acquire skills and their foundation is not solid. In fact, except for special skills that require special bloodlines to be used, most of them
As long as players acquire skills, they can exert their due effects, but skilled players can exert effects beyond their own capabilities.
The reason why he did not continue practicing on this last day was simply because even if he did so, his marksmanship skills, which were at the critical point of upgrading, would still not be able to pass the final hurdle. Instead of wasting time, it would be better to practice with Lu Zongming, a well-known person.
The Misty Knight conducts some communication between players.
"We share the map with each other, so that if you open up a lit area in the main world map, I can see it. On the contrary, if I open up a lit area in the main world, you can also see it."
When Li Kai said this, he had already opened his personal panel, and with a swipe of his hand, he unfolded the main world map, which was completely dark but partially bright, like water flowing through constantly changing channels.
Just as the characteristics of the main world of "Metaverse" were explained at the beginning, the map in the player's personal panel is naturally changing with the unique geographical characteristics of the main world. The places that the player has personally visited will be displayed on the map.
It shows a "lit" state, while other parts are in a dark state.
Players can "light up" each other's maps by sharing each other's maps.
This is often of great help to players when triggering quests to obtain dungeon tokens issued by dungeon characters.
Because players are different from dungeon characters, dungeon characters will not be hindered or affected by geographical changes when walking in the main world. Without considering player intervention, dungeon characters actually live in the dungeon, and the main world cannot directly affect it.
Go to the dungeon character.
Players are different. In addition to acting with the dungeon characters who have reached a relationship, the area where the dungeon characters live is essentially just a way to pass by. When walking through this small area, they will follow the geography of the main world.
Enter other areas due to changes.
However, after the player triggers the dungeon token acquisition task, in most cases the dungeon character will not accompany him, because the token acquisition task usually requires the player to find something, and this thing is naturally in the dungeon where the dungeon character is located.<
/p>
In this case, and considering the differences between players and dungeon characters in the main world, one thing cannot be inferred, that is, there may be many players who have triggered the task of obtaining dungeon tokens, but they can only rely on their own
Exploring the "lit" map of the main world, and after being separated from the dungeon characters, the probability of finding the things required to find the dungeon tokens and obtaining the tasks required by the main world alone after being separated from the dungeon characters has never been measured, because let alone
Finding the things required by the mission is just a small probability event for most players, even after being separated from the dungeon character, and finding another area where the dungeon exists in the geographically changeable main world.
And if players share each other's maps, even though it is still very small compared to the main world that contains countless copies, it can accumulate into a tower. If you are lucky, maybe the missing part you need happens to be in the shared player map.
Medium - When the player triggers the task of obtaining the dungeon token in the main world, all the maps belonging to the dungeon that have been "lit" by the player will be displayed, while the maps that have not been "lit" will remain dim. The unique map in the main world
Transformation in geography.
Therefore, sharing maps between players is actually a general direction for players to work together to explore the main world of the "Metaverse". Even if it is inevitably a bit inefficient, there is finally hope that one day in the future, everything in the "Metaverse" will be
The secret is completely revealed.
But this is obviously an idealized result. The reality is that after players enter the "Metaverse", with continuous exploration, the players have become deeply addicted to the "Metaverse" and gradually put aside the original rules and regulations in the real world.
The social system of the country has become a real player in line with its status and title.
Under such circumstances, it is naturally difficult for players who are strangers or even enemies to share their exploration of the "Metaverse", let alone bring together the information explored by all players to reveal the "Metaverse"
》All the secrets.
Although this reality makes all players who are aware of this no longer waste their efforts, communicating and sharing with other players in private is not considered exclusive. Of course, the premise is that the relationship between them is friendly, at least not hostile.
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Chapter completed!