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Chapter 907: Adjustment of the sect administrative system and the judge system

If there is an income system in the financial system, there will naturally be an expenditure system. However, the two are complementary, so I won’t talk nonsense. In short, the leader of the player cannot insatiably increase the income of the sect to build a sect, because this is equivalent to "fishing and burning forests to hunt" in the dry pond, and it is impossible to spend endlessly or even spend money to build a sect. The so-called excessiveness is just as insufficient. Only by balancing daily income and expenditure can a sect develop normally and benignly.

As for the administrative system, its system is generally similar to the trade union system of traditional online games. If the system of a sect is divided from top to bottom according to titles, it is generally divided into five classes, namely: sect leader, sect deputy head or elder, senior deacon, sect deacon, and ordinary disciples.

Among them, I won’t say much about the head and ordinary disciples. The deputy head and elders are all high-ranking sect power leaders, and the guardians and deacons are middle-level cadres.

Generally speaking, a sect can have up to two deputy heads, which have all the heads except financial powers, and the number of elders can be set up to ten. They have the authority to a certain system in the sect system. That is to say, even if the heads are willing, they can only enable management rights for any elder to build hardware, software, NP management, financial revenue and expenditure, and administrative appointment and removal.

Of course, the player's sect can also reclaim all or part of the management authority of the senior manager according to the actual situation. For example, some sects do not trust a subordinate with a high reputation within the sect. In order to stabilize the morale of the army, they can hand over the title of a deputy sect who has no authority to the other party, and then let the subordinates whom they trust more serve as the elders of real power and perform daily sect management work on behalf of the deputy sect. In short, county officials are not as good as the current management. The key to entering the sect's power is to depend on who has the real power issued by the sect.

As for senior deacons and ordinary deacons, there is no upper limit on the number of settings. The highest authority that senior deacons can only manage a branch system under the four major systems. Moreover, all management operations require confirmation from the head or elders, such as the opening and upgrading of the practice room, the opening and charging of a certain function, the management and purchase refresh of np... and so on.

Ordinary deacons are generally just a false title that is different from ordinary disciples and cannot reach the management system of the sect. In other words, ordinary deacons have been completely excluded from the management system of the sect. Their significance is only reflected in enjoying certain welfare policies, such as the rental and use of the capitation tax and practice room. If the sect leader charges different fees in this system, then the capitation tax and rent paid by ordinary deacons every day may be lower than that of ordinary disciples.

Of course, even so, many ordinary disciples will definitely be fighting for this welfare title. Therefore, for the leader of the player, it can not only reduce the operating and management burden when distributing welfare, but also motivate the disciples to a certain extent by issuing the title.

In addition to having the authority to appoint and remove administrative powers in personnel, the player leader also has special administrative powers to expel disciples.

As the name suggests, expelling the right means kicking the disciples out of the management authority of the sect. In the process of exercising the authority, there is no restriction except for one day's departure time. That is to say, the player leader can expel any disciple from the sect at any time, and the expelled disciples will still belong to the disciple of the sect within 24 hours. Once the time passes, they will automatically leave the sect. Of course, this passive departure from the original sect does not belong to the nature of a judge.

Since you have the right to expel, you will naturally have the right to recruit. I won’t say much about this. I just want to say one thing: during the recruitment process, you can actively recruit disciples from other sects, or passively recruit disciples by confirming the application issued by his sect disciples. When confirming the application, the master can view the applicant’s detailed and real information, such as name, gender, past apprenticeship or judge records, martial arts skills and levels... etc.

In other words, after the sect system is upgraded, it is not so easy for Fang Jie to go to various sects to become masters, because the first thing is to pass the level of the player leader first. If Fang Jie goes to the Xingsu Sect now, it is still unknown what kind of reaction Long Xiaotian will react after seeing Fang Jie's application for joining the sect, but it is certain that it will never be a good thing waiting for Fang Jie.

However, the player leader can also issue the recruitment and expulsion authority to the deputy leader, elder or housekeeper type NP management. If there are too many disciples recruited every day and the leader wants to be lazy and become a hand-off manager, it is also possible for Fang Jie to sneak into a certain hostile sect. Of course, this is just a possibility. After all, if Fang Jie's current name is to sneak into a certain sect without anyone knowing it, unless a miracle happens.

In short, looking at the functions and authority of the four major systems of the entire sect system controlled by the player leader, it can be said that it is completely in detail, it is covered in everything, and it is extremely powerful. At least in the sect he manages, in his own acre of three-point land, the player leader is a person with a single word of the word, a local emperor with a high concentration of power in his hands and control everything, and has absolutely supreme authority. Compared with the sect leader before the sect system upgrade, it is simply in the sky and the other in the ground, and it is completely incomparable.

However, as such an existence standing at the top of the pyramid, the player leader cannot completely rest assured, because the biggest difference between a quasi-player sect and a self-built player sect is that the former is only a collective sect, while the latter is a private sect. Therefore, while the leader of the quasi-player sect has a high degree of power, he is also subject to collective supervision and constraints by his disciples at all times. It is reflected in that all quasi-player sects hold a general election for the head every eight years. Those sects who have been in power for eight years or have poor management may be kicked off the stage.

Not only that, during the reign of the player's sect, any disciple who is not satisfied with the leader of the sect can also initiate an impeachment procedure against the leader. After the impeachment procedure is started, if the number of impeachment votes exceeds half of the total number of players in the sect within one month, the leader of the sect will immediately step down, and the sect will also start a temporary sect election and select a new leader.

Some people may say that if the disciples dare to impeach them, the head of the sect can kick these anti-bones out of the sect. In this way, who will dare to risk being kicked out of the sect to vote for impeachment at the risk of being kicked out of the sect?

In fact, this is not a problem at all, because as mentioned earlier, players who are kicked out of the sect have 24 hours of buffering time. During this period, he can also call on and inspire more people to impeach the head. Secondly, after the impeachment process is initiated, it will last for a month. If the head of the sect really loses the people's hearts, there will definitely be a large number of disciples of the sect to vote for impeachment on him. If the head of the sect kicks each of these people, the result will only lead to the reduction of the total number of disciples of the sect, but the number of impeachment votes will increase, and it will be easier to meet the impeachment standards and step down earlier.

Therefore, the greater the power, the greater the responsibility. As the head of a quasi-player sect, although it seems to be infinitely glorious on the surface, in fact, the pressure on him is also very great. If he is really driven off the stage, he will basically be ruined. Of course, there is also a saying that "If there is no diamond, don't take the job of porcelain." Since he has the ambition to compete for the world, has the best of others, and has embarked on this path, he must have the awareness of taking on all the consequences. If he fails, he can only blame himself for overestimating himself and not being able to blame others.

After a detailed analysis and summary of the upgraded sect system, Fang Jie also noticed that after the sect system was upgraded, the game system also made corresponding adjustments to some relevant detailed settings, and some adjustments have a lot to do with his own personal interests, so I have to pay attention to it.

For example, adjustments to the judge system.

As mentioned earlier, the expulsion authority is not allowed to be fired from the sect by the player leader, and it will not have any record of judges, and it will not have any impact on their learning of the top martial arts of other sects. However, players who actively leave the sect are still considered judges.

Secondly, killing fellow sects is no longer considered a judge. But killing our NPs is still treated as judges. At the same time, the PK damage-free function of the sect, team, and team has been cancelled. That is to say, in the past, the sect camp PK function could be activated during wartime to avoid accidental injuries of their own team members, but now it cannot be avoided. If you cause accidental injury or kill fellow sects, you will be responsible for the consequences. After all, this unreasonable situation cannot occur in a real martial arts world.

The last one, and the judge system adjustment that is directly related to Fang Jie, is - before, all players who judged because of killing the same sect will automatically eliminate their judge record, while players who judged because of killing the NP of this sect or directly referring to other sects are still considered judges. In other words, Fang Jie, who has been troubled by judges for a long time, has now been "whitewashed" by this adjustment and has become a normal player who is no longer restricted by judges!

The reason why the game system has this adjustment is, on the one hand, considering that many players have previously filed complaints against the game system for one reason or another, and strongly demanded that the game system modify this setting that is more realistic, but extremely inhuman and does not conform to normal logic. It is natural that in the real martial arts world, killing of fellow students is definitely a vicious case that is not allowed. It is said that it is extremely inhumane. I believe that everyone can understand the pain in it without explanation. It is said that it does not conform to normal logic. That is because, even in the real martial arts world, as long as it is not seen by outsiders, killing of fellow students may not be despised by the world and punished by the judges.

Another aspect is that considering that the sect system has been upgraded and the PK function restrictions have been removed, it is inevitable that killing fellow disciples by mistake. If they still follow the previous settings, then there may be many players who accidentally judged. Therefore, since this setting has been modified, the innocent or innocent players who "dealed the case" before will naturally be given a "commitment to the world" by the game system, and Fang Jie just met the conditions for being forgiven by the game system.

Therefore, after seeing the adjustment of the game system to this setting, Fang Jie is the happiest person in the world. There is no need to say much about the reason. In short, Fang Jie is considered to be a tragic problem. From now on, Fang Jie is finally qualified to learn advanced and top martial arts in the sects that he could not learn before. The significance of this is completely indescribable, and can only be said - thank God!

Fang Jie was happy, and a large number of players who were bothered by the judge's record were also happy, but there were also unhappy people. Those first disciples who had persecuted their fellow disciples to make their judges had a sword in their hearts and began to restlessly. The most typical example was the decadent bloodlessness of the Blood Knife Sect.

At first, the Decayed Blood Young Master did not notice this in the system description, but later Hengdao Xiaotian accidentally discovered the adjustment and came to tell him. As soon as he learned about this, the Decayed Blood Young Master, who was already full of confidence and prepared to show off his strength after becoming the leader, was shocked and looked deserted, and he was completely stunned on the spot.

Although this setting will be adjusted after the sect system is upgraded, that is, after the election of the head, the Decayed Blood Sword and Hengdao Xiaotian are very clear. With Fang Jie's current strength and reputation in the world, coupled with the support of his hardcore brother Xuecheng, if he returns to the Blood Sword Sect without the judge's record, even if the Decayed Blood Sword Sect has already taken the position of the head, I am afraid that even if Fang Jie doesn't say a word, a large number of disciples of the Blood Sword Sect will impeach the Decayed Blood Sword Sect, and then pull the Decayed Blood Sword Sect from the position of the leader, and then lift Fang Jie up!

In fact, he doesn't care much about being the head of the Blood Knife Sect, who is gradually becoming open-minded and mature. But now, under his hard work for many years, his disciples have fully recognized him, so he has to be the head of the Blood Knife Sect, and he has to be the leader of the Blood Knife Sect, and he has to be the right person to be the right person. Apart from him, no one has the qualifications and reputation to replace him.

But the problem lies here, because if the Decayed Blood Young Master could not become the head of this sect, even if Fang Jie came back and became the head of the Blood Knife Sect, it would have no effect on him. But if he had become the head of the sect and was driven down by Fang Jie, then the nature would be serious. Decayed Blood Young Master might become the first sect disciple to be expelled from the world for the shortest time and would be disgraced and become a huge laughing stock in the world!

So, after coming back to his senses, the uneasy Decay Blood Young Master quickly sent a "consolation" text message to Fang Jie, who had not been in contact for many years, wanting to see what kind of attitude Fang Jie had. At this time, Fang Jie was still busy digesting and absorbing relevant system instructions. As soon as he received the text message of Decay Blood Young Master, Fang Jie had guessed the other party's purpose before he could read the content, so he replied with a very firm and affirmative attitude, saying that he would not be able to compete with the other party for the position of the head of the Blood Knife Sect.

Return to the Blood Knife Sect to be the head of the sect?

Isn't this a joke?

Not to mention that Fang Jie had planned to build his own sect, he had no interest in being the head of a quasi-player sect. Even if he had that interest, he would not return to the sad place he used to be the head of a small sect. Moreover, even if he wanted to find a sect to play with, he would at least go to the Beggars' Sect, a sect like the Ming Cult with tens of millions of disciples, right?

After all, that is a bit challenging. How could a mere Blood Sword Sect get Fang Jie's magical vision?

Besides, Fang Jie never thought about becoming a leader and taking the path of domineering. The reason why he wanted to establish the Wangqing Pavilion was to build a logistics support base for himself. The specific affairs were managed by those strong women. If he had to become the head of the Blood Knife Sect, just look at the previous explanations about the sect system, wouldn’t he have to do it himself in detail? How could he be a hand-off manager in the Wangqing Pavilion relax?

Therefore, this matter is completely decadent and bloodless.

However, while the decadent Blood Few was a false alarm, Long Xiaotian, the first disciple of Xingsu Sect, was really depressed.

Everyone in the world knows that the Xingsu Sect's apprenticeship is just a matter of judging the record of judges. This was originally a major advantage for the Xingsu Sect to attract judges from various sects. If not, the Xingsu Sect would not have been able to compete with the Ming Cult, the largest sect in the evil sect camp. However, now it has changed. Players who were forced to go to the Xingsu Sect because of killing their fellow sects have now been automatically cleansed. In other words, after the sect system is upgraded, this type of Xingsu Sect will definitely leave in large numbers and return to the sect they used to be.

After all, for many people, the sect they choose to enter the game is the one they like the most, favor the most, and yearn for the most. Now that they have the chance to go back, they naturally have to go back. As for the Star Sect... let it go. The power of the Star Sect has long been occupied by the gangsters led by Long Xiaotian. It is difficult to develop if they continue to stay. It is better to go back, and maybe there is a new world.

In short, there are countless players with this idea, and the large number of disciples of the Star Constellation Sect have almost become a foregone conclusion. Faced with such a panic situation, if Long Xiaotian can still eat and sleep, it would be a ghost. Long Xiaotian thought that the biggest problem he faced recently was Fang Jie, but now he found that the game system only made a little adjustment to an inconspicuous setting, which made him feel anxious and unfair. This can only be said... it is better for human calculations than God!

In addition to the slight adjustment of the judge system, the form of receiving sect martial arts secrets has also changed. In the past, players could only receive their martial arts secrets from the heads of each sect, but after the system was upgraded, players could use sect contributions from the heads of quasi-player sects to exchange sect contributions from any sect's first, middle, and advanced sect's martial arts secrets that can be obtained without solving puzzles.

This greatly reduces the mobility between players of various sects, forcing the heads of various sects to rack their brains to manage the sects well to avoid losing a large number of disciples under their sects due to poor management. The modification of this setting has an implication for the Five Mountains Sword Sect, which has a great mobility of disciples under their sects. However, this matter has nothing to do with Fang Jie, so I took a rough look and showed that I didn’t think deeply.

In addition, there is another adjustment worth paying attention to. After the quasi-player sect has completed the upgrade, the player's sect can start a sect war against any other sect, including the player's own sect. In other words, if the player's sect is a war maniac, the world will be lively. For the upcoming Wangqing Pavilion, this is definitely a very unfavorable setting. When you see this, Fang Jie, who was in a good mood just now, frowned deeply...v
Chapter completed!
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