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Chapter 319 Only One Training Ground(1/2)

Restarting the training ground with only this one in the game era text volume Chapter 319 In fact, Zhong Ming has always attached great importance to the use of ai in the game.

Other designers in this world have always been very cautious about the use of AI. Perhaps it is because of the intelligence crisis and the overall environment is like this.

But Zhong Ming had no resistance to ai, but instead kept urging Weiguang Studio's program team to study, recruit people to study AI technology, and add AI technology to all games.

Because in Zhong Ming's view, ai is one of the future development directions of the game.

For stand-alone games, the addition of Ai can build a more real world for players, and the NPC in stand-alone games is no longer a marionette; for online games, the addition of Ai can become the cornerstone of the pyramid of the matching system, making the entire matching system more stable.

Therefore, from "City Guards" to "Xuanjia Plan", Zhong Ming has made full use of the AI ​​system as much as possible. So far, Weiguang Studio has been able to produce very high-end AI.

Especially in FPS games like "The Legend of the Armor", the difficulty of Ai is better adjusted, which is lower than that of strategy games like "City Guardian".

It is actually very simple to increase the strength of ai in "The Legend of the Armor Plan". First of all, there are some of the most basic game content, such as picking up weapons and accessories. As long as each gun is given a default score, ai will automatically replace these guns;

The second is Ai's marksmanship. The highest-end Ai's marksmanship can be as accurate as scripts and hangings;

Finally, there is reaction, consciousness, etc., the reaction speed of ai can also be adjusted. The higher the level, the more ai will look for cover and move to avoid bullets when the battle breaks out.

These contents are not difficult to do. At the same time, the difficulty of each AI enemy is dynamically adjusted in the game based on the player's level rating. If the player's level is low, the AI ​​will be weaker, but one or two powerful AIs will still be retained so that the player will not win too easily. When the player's level is improved, the AI ​​level will also be increased simultaneously. There is no upper limit for this improvement, and AI will always become stronger with the player.

What Zhong Ming told Tang Ying that this is the way to improve his marksmanship.

...

In the afternoon, Zhong Ming came to Tang Ying's residence.

The door lock has already entered Zhong Ming's fingerprint, so after Zhong Ming knocked on the door twice, he found that there was no response inside, so he opened the door and entered directly.

Tang Ying was lying on the sofa in her pajamas, and the live broadcast of Linghu Live Platform was broadcasting on the TV.

"Hmm? Teacher Zhong, why are you knocking on the door? Didn't you record your fingerprint?"

Tang Ying thought it was a courier or something, but when she turned around, she saw that it was Zhong Ming who had arrived, she didn't move and continued to lie on the sofa.

"This is for you." Zhong Ming threw the moving plate in his hand to Tang Ying.

Tang Ying reached out to catch it and sat up from the sofa: "What is this?"

"You will know when you install it on gs1."

Tang Ying got up from the sofa, inserted the mobile disk into the interface of gs1, and then went into gs1 to check. He found that a program was already installed and it was completed in a few minutes.

Next to the original "Xuanjia Plan", there was another icon of "Xuanjia Plan".

"Ah? Are you wrong? Or is it the Xuanjia Plan?" Tang Ying was stunned for a moment.

"That's right, you'll find the difference when you go in and play." Zhong Ming sat on the sofa watching TV.

Tang Ying inexplicably took down the gun simulator, pulled the trigger at the new "Xuanjia Plan" icon, and entered the game.

What surprised her was that this time the game did not jump out of the Weiguang Game Platform first, nor did the login interface appear, and directly entered the game's selection interface.

Moreover, all the gun skins and character skins inside are unlocked.

Tang Ying chose his role in confusion, while the other two teammates also chose the role.

When seeing the names of teammates and the champion team, Tang Ying found that their names were very distinctive, all in the form of ai+ numbers.

For example, the three people in the championship team are ai1, ai2, ai3. The teams where Tang Ying is located are ai34 and ai41.

After entering the game, Tang Ying found that the communication between ai34 and ai41 is much more frequent than the teammates in the game!

From the beginning of the skydiving, ai34 and ai41 began to mark various skydiving locations, but after Tang Ying handed over the skydiving command to them, they would immediately hand it back.

Tang Ying had no choice but to choose the skydiving location himself.

After landing, ai34 and ai41 quickly searched around, marking props, marking enemies...

“There are energy bullets here.”

“There are backpacks here.”

"There is gunfire in the n direction, and there may be enemies in this position."

Marks on the map flashed quickly, and Tang Ying was quickly digesting the information while picking up things on the ground.

It feels something is wrong. These two people are too active, right?

Tang Ying has played the GS1 emulator version of "Xuanjia Plan" before, but she has never encountered such a teammate. Her previous teammates, regardless of their shooting skills, basically looked for things. They only mark them on the map if they encounter good things that they cannot take or see enemies.

But these two teammates are completely different. They are like comrades in the real army, communicating and reporting on the situation at any time. This tactical literacy is simply excellent.

"Why are these all starting with AI? Is this a stand-alone version? All the enemies in it are AI?"

“But… can ai do so well??”

Tang Ying soon realized that the "Xuanjia Plan" she was playing was probably a stand-alone version, because she didn't need to log in, all skins and gun skins in the game were completely unlocked, and everyone's names were in the form of ai+numbers.

But what surprised Tang Ying was that these AIs were very perfect. Each of their behaviors seemed to be very purposeful. And any movements around them would be communicated in real time. From all aspects, they were even more reliable than real players!

It is normal for Tang Ying to be surprised, because there has never been a similar ai in "The Road to Gun God", so most players don't know that the ai in the game can do this level now.

In fact, this level of AI has long been applied to games, but other designers do not like to use it except Zhong Ming.

Tang Ying continued to search for materials. Every time the safety zone shrinks, ai34 and ai41 will each mark a location for the recommended transfer, but they will follow Tang Ying's choice.

For example, if Tang Ying decides to go to a certain place, then these two ai will also choose this place as their destination. Moreover, they will not rush to the other side directly, but will always lean within a certain distance near Tang Ying.

Tang Ying felt very at ease, but it was completely different from the fight.

The marksmanship of these two ai is awesome!

Of course, it cannot be said that the human body stroke is complete, but basically when these two AIs are facing the gun, no matter how much blood can be destroyed, they will definitely lose the other AI.

So every time I encounter an enemy, Tang Ying has to deal with it. If Tang Ying falls down first, then the entire team will be not far from being wiped out.

Fortunately, when Tang Ying was fighting against other enemies, she didn't feel that she couldn't beat her at all.

Indeed, the enemy's marksmanship is also quite accurate, especially the pressure is very strong. As long as they find Tang Ying's traces, they will crazily pour bullets here, just like bullets don't cost money.

But as long as Tang Ying moves quickly, finds a bunker, or interferes with some throwing objects, these gunshots will be greatly reduced.

In the first game, Tang Ying killed four people and the team was ranked 7th.

Tang Ying came out of gs1 and said in surprise: "Teacher Zhong, is this the way you told me to practice guns?"

Zhong Ming nodded: "Well, do you like the "Xuanjia Plan" training ground?"

"I like it! Are there all the ai in it?" Tang Ying asked.

"Yes, all of them are ai, and their strength will be dynamically adjusted according to your strength. The stronger you are, the stronger these ai will be. Moreover, there is a review in this game."

"Review? Teacher Zhong, tell me quickly."

Tang Ying pulled Zhong Ming and got into gs1 together to study the function of reviewing.

The space in the gs1 simulator is not small, because the Vientiane jogging opportunity ensures that players will not touch the screen even if they exercise vigorously, but if two people come in, it is still a bit crowded.

Tang Ying was in front, Zhong Ming could only be behind her, and he felt a faint fragrance quietly drilling into his nose.

Tang Ying gave the pistol simulator to Zhong Ming: "How do you think about the review?"

"Here, there is a button here after the game is over."

Zhong Ming held the pistol simulator and pointed into the review interface.

The so-called review is nothing more than replaying the entire previous game process, but you can choose yourself or other AIs to watch the game.

During the watching game, a large amount of information will appear constantly, and these information are automatically analyzed by the system based on the surrounding environmental information.

The screen shows: "The gunshots came from the n direction. From the sound, it can be judged that the enemy is using an auxiliary pistol, with a distance of about 300 meters. It can be roughly inferred that the enemy is in an abandoned collection site."

"Wait, how can I hear this..." Tang Ying did hear a few vague sounds, but he could vaguely judge the direction of the gunshot, but the two information "assisted pistol" and "300 meters" were absolutely unaware of.

Zhong Ming explained: "The sound of each gun fires is different, and the gunshot will decrease as the distance increases. The further the gunshots, the blurry the judgment direction. The limit distance that ordinary rifles can hear sound is about 450 meters, while guns with long range and powerful ranges such as auxiliary pistols and sniper rifles can still hear obvious sounds about 600 meters without installing silencers."

"This... I can't do it..." Tang Ying couldn't help but hold his forehead.

Zhong Ming smiled: "It's easy to say. There is also a special listening practicer in this program. There are all the sounds of guns in it, so you can practice it repeatedly. Don't rush to see that, continue to watch and review it."

"Yeah, OK." Tang Ying nodded quickly.

As the timeline moves forward, various review information continues to appear on the screen.

A large part is information about the situation between the parties. This part of the information is constantly accumulating, while the other part is information about marksmanship and body skills.

"According to the parachuting situation, we can see that there are two squads in the valley; from gunfire and killing information, the two squads exchanged fire immediately after landing, one of them was destroyed, and the other squad was killed. The squad is a resource-rich area, so the surviving squad is very likely to be well-equipped and ready to go to a nearby resurrection site to revive his teammates."

"… According to information No. 1,34,112, it can be seen that there are very likely enemies in the current security zone. In order to avoid being ambushed, the best choice here should be to detour to the northeast and detour to enter the security zone."

"The player's shooting skills are below their average level, and his hit rate is poor. It may be because the enemy suddenly appears at close range and causes panic. It is recommended to practice close range combat."

"The player failed to find cover here as soon as possible. Although he judged the enemy's position, it was too late."

All kinds of review information made Tang Ying confused.

Too detailed!

There are less than 20% of the review information here to analyze Tang Ying's marksmanship. Some low-level errors such as not making repeated direction changes, shifting speeds, not finding a good cover, marksmanship strokes, etc., all of them are clearly pointed out.

The other 80% of the review information is analyzing the intelligence data in the game!

From the beginning of the parachuting, intelligence of several teams of people at each position was generated. The results of the battle of these people can be judged from the gunfire and killing information. All the information and intelligence are superimposed. Although the entire battlefield is changing, it can be reflected in the intelligence simultaneously.
To be continued...
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