Chapter 273
As the world's first online game, "The Legend of Jin Yong" online has exquisite graphics, easy to get started and rich content. It has almost endless sudden copies, and there are more than ten coherent main plot tasks for players to choose from. Thousands of martial arts, more than 5,000 non-repetitive NPCs, tens of thousands of monsters, and a vast and boundless map......
Of course, even if it is ten years later, there will not be many high-quality games that can be comparable to "The Legend of Jin Yong" online.
On the Internet, netizens spread the Longteng game in a sensational way to contribute to the Chinese game industry: "Chaos are just beginning, and the game comes in. For a time, many heroes and heroes galloped in the desert and the desert, and countless knights were riding with swords and halberds across the world. There are everything in virtual life, and you can be proud of it, what do you want?
After several trips, my eyes gradually opened. Looking at the Three Kingdoms and the Demon Realm, either the East or the West, the Chinese Heavenly Kingdom was invincible. The millions of descendants of Yan and Huang had to devote themselves to the outer world, either lingering in the arms of Eastern beauties, or indulging in the Western European magic gate...
Finally one day, a group of people with lofty ideals slapped the table and shouted angrily, rising up! First, Longteng revolted overseas and returned home with his elite team... Then, smoke filled the country, and the Chinese Game defeated foreign powers' ships and powerful cannons, and recovered the country. Soon, Longteng trained elite soldiers and called on the Chinese heroes to counterattack the overseas market. After years of storm, no one in the world could resist China's Chinese Games...
Great, dragon! Now, as soon as the heroes of Jin Yong appeared, they have opened up a new mountain gate in the gaming industry. The originator of the online game generation will deserve it..."
This passage was written by a studio called Xishanju, a subsidiary of Longteng Game Company. It describes that after foreign games entered China in 1985, Chinese domestic games have gone from nothing to something and have been self-improving. In the end, the Chinese game industry has achieved remarkable achievements. Of course, most of the contributions are also placed on Longteng Game Company.
In fact, before Longteng Game, domestic games were indeed a mess, and the game industry was not recognized by the society.
After Longteng Game Company returned to China, it almost wiped out the shadows and shackles that enveloped the Chinese game industry. It made the game industry recognized by mainstream society as not "spiritual opium" but a "high-tech" product.
On the same day, news of the hottest public beta of "Net Gold" also appeared in major media.
After all, not long ago, Dasheng Company spent a total of 500 million yuan in total to the point that it had already made "The Legend of Jin Yong's Heroes Online" known to everyone.
The China Times News wrote: "Flying snow and shooting white deer in the sky, Xiaopiao's astronomy network game also made a brilliant sensation. On the day the "Net Gold" server was opened, 400,000 people rushed to enter the server to experience the charm!"
"The Legend of Jin Yong's Legend of the Heroes Online" developed by Longteng Company takes Mr. Jin Yong's fourteen martial arts literature as the main axis, combined with beautiful game pictures, and is like the original music of Xianyin. It is built into the world's first 2D online game! The game is in harmony with the strange and step by step, and the upgrade is combined with various adventures. The characters controlled by the player are in it, and even he feels like he is in the martial arts world. This game is set rigorously and measured by the world of martial arts novels, which is impeccable. There are nights, daytimes, and four seasons of the year. In reality, every 3 hours, the game passes a day and a night..." This is the most authoritative "Longteng Game" in Chinese game magazines.
On January 20, 1995, the national online game wind began to blow violently on this day! All the faint sounds that wanted to hinder the development of online games were blown away.
Some educational newspapers and magazines have published articles, worried that students will delay their studies due to game addiction. Some educators call for it to understand that the game industry is a legitimate industry, but the products of this industry will always make many underage students addicted to learning the Piaotianyi network game mostly young people under 30 or over 20 years old. Now in the Chinese game market, it seems that many young and young primary and secondary school students are mostly attracted by arcades in various game halls and game rooms.
Dasheng Company immediately responded to the call from the education community: "The ID card verification system will be launched soon. One ID card can only register one account to prevent minors from entering the game. Dasheng Company does not want any minors to be addicted to the game and find a minor. The system will force him to tick it out of the game..."
The ID card verification system cannot absolutely stop minors from playing online games. Little guys without ID cards can also register game accounts by borrowing the ID cards of other adults. Of course, they have to borrow the ID cards of those who are not playing online games, because one ID card can only register one account.
Educators are very satisfied with Dasheng Company's response. What they want is Dasheng Company's attitude to prove the authority of the power of the education industry, and do not really want to shout and kill online games.
Because national policies have already defined the gaming industry as a formal industry.
At present, the Chinese gaming industry can compete with American PC games on stand-alone computer games. When powerful people like Electronic Arts, Xueleshan and Activision meet Longteng Games, they will call Longteng Games the number one in the field of computer games. Although there is no such strength as Nintendo and Sega in the development field of home console games, it is not as good as Japanese companies such as Nintendo and Sega, but at present, the Ps console of Sony, an important subsidiary of Japan, is about to be developed. At that time, with the strength of Ps consoles, it will at least be in the same position as Nintendo and Sega.
If the Chinese gaming industry in the past only repeated the old paths of game companies in other countries, then the launch of "Net Gold" means that China has established the concept of online games and is ahead of other countries. In fact, the UO in the United States seems to be still relying on the law, and it will take at least a few years to come out. If Longteng Game Company was not ahead, uo would become the originator of the world's graphic online games.
Chapter completed!