Chapter 23 Dungeons and Dragons: Dark...
The first one is naturally King of Fighters. I remember seeing a lot of acquisition information about King of Fighters skill cards on the information wall in the game hall. It would be even more amazing if I could draw a core skill card.
The arrangement of games in the Rainbow Game Hall is discharged according to classification, so all King of Fighters arcades are placed together. Yi Xuan hesitated for a while in front of this row of machines. He has always liked to play two games, King of Fighters 97 and King of Fighters 98.
But according to the introduction of the Gothic little girl Penny, the cards produced in this game are set based on the abilities of the characters in the game, the abilities of the monster boss, and the treasures dropped in the game. If you are playing King of Fighters, that is, the last card you choose must be a kind of character abilities in the game.
If we follow common sense inferences, the skills of the final boss in the game should be very likely to generate skill cards. Although they are very rare, there is no doubt that such cards must be very valuable. Although there is only a very low chance to draw, there is still such a possibility. Therefore, the question of who is the final boss in the game becomes crucial.
The final boss of King of Fighters 98 is Rage, while the final boss of King of Fighters 97 is Orochi. Although they are both final bosses, the strength settings of the two can be said to be completely different from the same level. From the plot design, if the combat power of the Orochi is 10, then the combat power of the Rage can only be barely calculated as 1. Therefore, it can be foreseen that the value of King of Fighters 97's cards will definitely be higher than that of 98.
From the perspective of game difficulty, the difference between the previous levels is not big, but there is a slight difference in the final boss.
In the settings of King of Fighters 98, there is a preferential setting for players, that is, each time the player is defeated, you can choose a preferential option, including the option of making the boss only one-third of his blood and unlimited anger. In this way, even if the player's level is relatively weak, you can pass the level by using coins. The 97 setting does not have such a design, and you can only rely on the player's real skills to fight, and there is no possibility of taking any tricks.
From this point of view, the advantage of 98 to 97 is more. If you are talking about an ordinary game hall, Yi Xuan is very likely to choose 98. Even if the computer is too difficult to beat, you can still pile up coins to pass the level. But the more serious problem now is that Yi Xuan only has ten game coins, so none of them can be wasted. You must reach the level of one coin to pass the level.
Since it is also one coin to pass the level once, Yi Xuan certainly hopes that the higher the value of the card the card is, the better, even if it is only one-tenth of the possibility, it must be fought for. Therefore, after some thought, Yi Xuan chose King of Fighters 97 as the object of his own practice.
Next, Yi Xuan decided to choose another level-breaking game as the key practice object. Although the games in the game hall are all kinds of strange, they can be divided into two categories, combat games and level-breaking games.
Like King of Fighters, it is a battle game. Although the game cards are quite popular from the information wall of the game hall, the battle games rely entirely on the player's personal strength. Even if there are other people on the same stage with him, they are still in a state of fighting. Therefore, there is no trick at all. If you want to fight against the computer, you can only fight one level and one level. Therefore, it may be a bit difficult to achieve the level of being able to make money in the short term.
But level-breaking games are different. The biggest advantage is that players can form teams, and at most they can form a team of four people to guide the game, which invisibly reduces the difficulty of the game.
And unlike the fighting games that rely entirely on technology, although the level-breaking games also test their skills, the relative requirements are not that high. The real test is the ability to memorize the version, that is, the ability to remember the appearance of monsters, the fall of treasures and other materials in the game. Even if the game level is high, if you don’t know how to memorize the version, you will die miserably. On the other hand, even if the game level is relatively poor, as long as you know how to memorize the version and keep familiar with every detail of the game, you can finally pass the level with one coin with perseverance.
Since the difficulty of each game has been increased in the arcade hall, it is obviously difficult to rely solely on technology. Therefore, Yi Xuan decided to use the memorization method to first guide a level-breaking game before the game technology reaches a certain level.
Although it is a bit speculative, it is already a time for life and death, and there is no time for him to pretend to be noble. What's more, if you are skilled in backing, you should be able to find players in the arcade hall to form a team together. With the common combat experience, I believe you can get closer to them. It is better to know more about the information and information in the arcade hall than to fight alone.
The most important point is that with the help of seniors, it is obviously less likely to lose game coins, but before that, improving your gaming ability is the king.
While thinking about it, he was wandering back and forth between the level-breaking game consoles. Through a series of comprehensive considerations of familiarity, operation difficulty, and dropping cards, Yi Xuan's final choice of level-breaking game was "Dungeons and Dragons: Dark Shadow".
One of the big reasons why I chose this game is because this game is a game that Yi Xuan is more proficient in playing. When Yi Xuan went to middle school, the novels of the Dungeon and Dragons series were popular. Yi Xuan happened to be in touch with the basics and developed a strong interest in the Dungeon and Dragons, so he naturally specialized in this game of the same name.
So in middle school, in addition to King of Fighters, the game he played the most. Of course, there is another main reason why he likes to play Dungeons and Dragons, which is because it is inevitable to face players in the fight games. If his skills are too poor, not only will he lose, but he will also lose the laughing stock. The game coins are also very expensive. With Yi Xuan's financial resources at that time, Dungeons and Dragons seemed to be a more affordable choice. Therefore, after some research, one coin often allows him to stay in the game hall for half a day.
"Dungeons and Dragons: The Dark Shadow" is the second game in this series. One of the major features of this game is that it created the design of inventory and equipment bars. Before this design, in previous level-breaking games, the weapons and props picked up by players were directly equipped. What if you already have other weapons in your hand? There is no way, you can only throw away the previous ones directly.
However, the treasures in the game "Dungeons and Dragons: Dark Shadows" can be placed in the inventory bar and saved, or placed on the equipment bar to improve their ability attributes, especially some powerful hidden weapons and magic weapons. If you save some use in the front, you will feel very happy when you hit the boss. Later, "Journey to the West" and "The Legend of the Three Kingdoms" also borrowed from this design to a large extent.
In addition, unlike ordinary arcades, the game "Dungeons and Dragons: Dark Shadow" has added the concept of profession for the first time. The characters that can be selected in the game include six professions: knight, dwarf, elves, thieves, magicians, and priests, and there are two characters to choose from for each profession.
And each professional character has its own characteristics and exclusive abilities, and some props dropped by monsters can only be picked up by specific characters.
In addition to the above two points, this game has another innovation, which is that it has a store setting. Killing monsters in the game and opening the treasure chest will drop silver coins, gold coins, gems and other items. In general games, these gold coins and gems can only become points that are useless. However, in this game, these coins are very useful. Every time you play one level or several levels, you will have a chance to go back to the city to rest. You can buy weapons, equipment, potions and other items in the store. It can be said that this game has already had the prototype of later online games.
What made Yi Xuan most excited is that there are many powerful magic items and magic abilities in this game. If these things can be obtained into reality, they are obviously very valuable cards. Moreover, this game also involves magic and magic. If you can beat cards that can make people learn to use magic abilities, you will definitely be able to sell a large amount of game coins.
After choosing the game he wanted to play, Yi Xuan came to the game console, grabbed a handful of game coins in his hand, and stuffed one in it.
Yi Xuan hesitated for a moment when choosing a character and finally chose a magician. Originally, he was best at a melee character like a warrior dwarf, but considering that the magician's ability in the later stage is higher than that of an elves, and his magic ability is definitely more valuable, Yi Xuan chose this not-so-familiar profession after considering it.
The magician is considered a special character in "Dungeon and Dragons: Dark Shadow". This character has very poor attack power and does not have any killing skills. He cannot equip various weapons like those professions of warriors and thieves, but has the most powerful magical ability. The difficulty of using this character is not the boss, but the monsters. Because the spells are limited, in order to ensure that there are enough magic positions to fight against the boss, when dealing with the monsters in the early stage, you must try to use ordinary attacks, but the magician's attack power is very weak, so you must be very patient and skillful.
Chapter completed!