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231 Eurasian Cultural Differences: Going the Wrong Way?

231European and Asian cultural differences: Have you taken the wrong path?

"Have you found the game?" Wutong wondered: "What does it mean?"

The interrupted uncle paused and explained: "You are the one who should be very clear about the difficulty of the caster profession, right? Compared with the other two profession routes, don't you think the difficulty of the caster profession is unreasonable?" [bsp;    Wutong nodded. The difficulty of the caster profession route can no longer be said to be unreasonable, but it should be said that the developers who set the caster profession route are a bit psychopathic.

Not to mention anything else, just Wutong, who have good luck and strange advantages after entering the game, have not yet been able to struggle out of this quagmire so far.

If you want to become a mage, in addition to having to reach more than 10 points in talent and intelligence, you must also raise enough to purchase the introductory tuition fee of 150 silver for the internship spell book. According to every level 4, you can learn 2 spell calculations at the npc tutor. When you reach level 20, you can master a total of 10 spells. Each spell apprentice is priced at 5 gold, and a total of 51 gold and 50 silver, of which 50 gold can be credited. In addition to 2 spells per level 4, each additional spell learning requires 50 gold.

If you want to match the list of essential items for the spellcaster, you will need nearly 700 gold coins and a total of about 800 gold coins on the list of essential items for the spellcaster to barely become the most basic trainee wizard

800 gold coins are just a trainee mage’s learning fee, but there is no calculation equipment, daily consumption, etc. Who can afford this profession?

This is what players think is unreasonable. The cost of becoming an apprentice mage is equivalent to the cost that all members of a medium-sized guild with 5001,000 members can only be raised by fundraising. What a psychopath thinks about?

Isn’t this setting obviously impossible to play this profession? Even if there are cash flow warriors who can play it, it is still a matter of the middle and late stages of the game. Is this aristocratic profession designed specifically for those rich people?

Most players have this idea, but as half a month has passed in the game, players in the Asian and American zone have finally recovered. Is the official "Endless" so crazy? Set up a profession that players cannot play? Even if g is not as big as B, it is impossible? It has also passed dozens of technical closed tests over the years and hundreds of internal tests that lasted for more than ten years?

The game "Endless" is not just developed by any company in any country. There are more than 500 core scientific research institutions participating in the development alone. Do you really think of the 10,000 Supreme Platinum-level players who participated in the closed internal testing as fools?

Someone who is interested finds that all the complaints, troublemakers and complaining in the official community of "Endless" seem to be players from Asia and America, but none of the players from the Europa area are complaining.

After studying the posts of Europa, the official community of "Endless" and players were shocked to find that this was not a problem with the setup, but a problem with their gameplay.

The problem lies in the cultural differences between Europe and Asia. Players in the Asia-American region regard "Endlessness" as a simple "game", doing whatever they want in the game, and not caring about the details of the game and the background content contained.

Of course, pursuing freedom is the freedom of players. Killing and setting fires, robbing and robbing, doing everything you want, and playing whatever you want. No one will stop or limit you, because "Enlightenment" itself is a game that advocates freedom and personalization. You can do whatever you want in the game, as long as you can bear the "consequences".

So, in the early days, players in the Asian and American zone ignored the rules of "Endless" and played according to their preferences and habits, and now they need to bear the "consequences":

The game progress of most trial islands in Asia and America is more than twice as fast as that of Europa. The game progress of the local trial islands is even three times faster than that of Europa.

"It's almost?" Wutong, who listened to the uncle's explanation, looked confused: "Isn't it okay?"

"Okay, nothing wrong with it"

The uncle took out a piece of parchment paper, used an ink pen to draw a simple diagram of the intersection of the "well" shape, and then typed a "←, →" arrow on the left and right, and drew a grid of lattices on the "road": "The left is the game process of the Yamei zone, and the right is the game process of the Europa zone. Now the player on the right has only walked one grid, while the player on the left has walked five grids, but the time spent is equal."

Wutong looked at it seriously, although he didn't understand what the uncle wanted to express.

"Now, when the player on the right walked to the second grid, he found a station and found a bus to the destination and took it on it, so their speed would get faster and faster. When the player on the left walked to the sixth grid, he found that there was no road ahead. He could only walk the five grids to return to the center of the intersection, and walk two grids to the right to reach the station and take the bus. At this time, the player on the right may have already walked out of ten grids and twenty grids."

Wutong was startled: "You mean, we are on the wrong path?"

The uncle shook his head: "I don't know whether the left is the road to the destination or the right is. I only know that the players in the Asia-American area seem to have made a mistake of "sharpening the knife and chopping wood."

Take the difficulty of the caster route as an example. After we have high intelligence caster talent in the Asia-American area, after finding it is too difficult to become a mage, we either decisively change our career route or choose to become a warlock and wizard with the lowest difficulty. This has caused the number of players in the Asia-American area to be surprisingly fewer.

It’s not that the professions of warlock and wizard are not good, but each profession has its own meaning. You may not be able to see anything now, but once a cross-regional war breaks out in the two regions of Europe and Asia in the future, this hidden problem may be exposed. We have one less army than the other, and I’m afraid it will be a very important main combat soldier.

Although players in the Europa area have encountered the high difficulty of the caster profession, they are not complaining, but trying to solve these difficulties.

Although it takes about 800 gold coins to become an apprentice mage, in fact, it doesn’t require that much money at all. At least it doesn’t need it in the early stage, because the profession characteristics of mages are destined to be out of reach for battle and adventure in the early stage, but they need to accumulate strength through a lot of learning and training, and follow the mission flow route.

you"

The uncle did some calculations for Wutong on parchment: "According to the experience posts that have been published in the official community of "Endless", the list of nearly 700 gold coins required for internship mages actually does not require players to spend money on their own, and they will slowly get it during the mission process. The tuition for learning 10 spells can also be owed credit from the NPC tutor, and there is no need to raise it in the early stage."

Wutong thought about his own experience and nodded. It was true. Although he was "debtted" from the old mage of Belia, he seemed to have never paid it back once. If he really wanted to pay it back, it would be impossible for ordinary players who did not leave the Trial Island to repay it.

"If you follow the mission flow, the mages don't have much demand for equipment in the early stage, so the cost of purchasing mage equipment can be removed. The last thing left is probably the cost of internship with 150 silver coins. This fee can also be slowly repaid with the NPC tutor in the form of a task in the form of "working and studying". So, in summary, the mages have no economic pressure at all in the early stage, but they just need to spend more time and energy on learning than others."

The uncle frowned and gently tapped his fingers with an ink pen: "And no one seems to have noticed that because of his high intelligence, the mage has inherent advantages in learning and skills. Therefore, players in the Europa Region and the caster profession route were almost all craftsmen from all walks of life. While honing their own production, processing and manufacturing skills, they were also providing the entire player group with cheap items, armor, weapons, jewelry, alchemy, potions, etc., which made the entire Europa Region market enter a virtuous cycle. The player group relies on the caster profession to obtain cheap supplies that are far cheaper than those sold in the NPC store, while the caster relies on the materials and money provided by the player group to continuously accumulate skill experience and plunder the required items. Both sides can be said to be getting what they need."

Wutong gasped. If this is the case, the players in the Europa region will not only have complete professions, but also have endless handicraftsmen in various fields. Once a war breaks out between the two Euro and Asia regions, then the Asia-American region, which is currently showing a deformed development trend, is probably defeated.

"Isn't that a loss of chance?" Wutong was stunned. All fools knew that according to the game type of "Endless", there would definitely be war themes. Are you waiting to be eliminated by players in the Europa Region?

"It's not as good as the reason why I said that there is no way to judge whether we have taken the wrong path because at present, almost all the players in the Asia-American region are taking combat routes, and not many players are willing to become life-type or auxiliary professions."

The uncle felt that what he said might be a bit too worrying, and it was a little scary, and slowed down his tone and said, "This has caused almost all players in the Asia-American region to be 'all the soldiers'. Maybe this is also a game route. With the 'balance mechanism' of the core consciousness of "Entertainment", it should not allow the irreversible situation I imagined to happen."

After a moment of pause, the uncle suddenly laughed: "And, I suddenly realized that the reason why the official chose to adopt the Europa cultural background is also a balance mechanism, because players in the Asia-American region have a great advantage in nature: population."

Wutong is confused. What does this have to do with population?

"The first wave of player craze in the Asia-American region has occupied nearly 10,000 trial islands, while the trial islands in the Europa region are only 2,000 trial islands, which are nearly four or five times the gap. This is the gap between Europe and Asia since ancient times, and there is no way to eliminate it.

And according to my speculation, with the arrival of the second and third waves of players, the gap will further widen at a ratio of 2:3:5. The first batch of players who "take the wrong path" may eliminate the disadvantages caused by "take the wrong path" because of this factor, and instead take the "shortcuts"."

The uncle smiled: "The current special economic storm environment in Asia and America will inevitably give birth to a large number of unemployed people entering the virtual economy market to survive. Although I can't see it yet, I believe that someone will soon realize that the game "Encounter" is a game tailor-made for the virtual economy market, so that I can have confidence in the virtual economy market and invest without hesitation."

As if he thought for a moment, the uncle confidently tapped the desktop with his fingers: "In this way, what a huge surplus population that poured into "Entertainment" will give birth to a large number of handicraft workers? Maybe if players in the Asia-American region continue to move on the current path, they may cultivate a large number of "professional" "professional warriors", instead of like players in the Europa region, everyone who produces and sells themselves and specializes in one or several items. At that time, players in the Asia-American region will be very good."

Wutong sweated again, what did you think about the uncle's mind? How could he figure out so many things when playing a game? What does this have to do with them?

Seeing Wutong's confused expression, the uncle couldn't help but sigh. His boss obviously had such a big advantage in the game, but he himself didn't notice it at all. This made the uncle who had been working hard to squirt him to death with blood.

I know it was too profound, and this guy couldn't understand it. The uncle could only give up and talk about what was happening in front of him directly: "Okay, I gave up. What I want to say is that players on various trial islands in the Asia-American region have begun to gradually turn their routes to the right direction by exploring and studying experience posts in the Europa region. A large number of players have taken internship professions and are taking specialized routes. This has made the players' strength soar, and they have been exposed to off-island missions on a large scale. The secret of our Guanhai Cliff Naser Formation has been exposed, and the strategy posts have been posted in the official community."

Wutong then understood what the uncle meant and opened her mouth wide. Doesn’t that mean that the advantages they have now will be gone? The cooperation agreement signed with the virtual trading platform will lose more than half of it.

"That's not the case. You must have never imagined that our island hopper troops occupied many 'recognized identity' of the trial islands. Without this identity, you cannot carry people and objects except for being able to borrow the teleportation function of the Nesser Formation. Therefore, although it has suffered a certain impact, the impact is not great."

The uncle comforted him: "The major virtual trading platforms do not have so much manpower and material resources. Ants move slowly to transport their goods. This business can only be handed over to us who have seized the 'identity of the recognized person'."

Wutong then breathed a sigh of relief, but the uncle gasped for breath as if he was deliberately stimulating him: "What I mentioned is the 'impact', a player who is taking the specialized route, whose strength has soared. Our power is no longer enough to control them in the hands of his hands. Many player forces have discovered a large number of 'copies' similar to the ruins of this underground temple and are trying to explore. If we do not speed up the progress, we may not be able to stand an advantage in this regard. I don't need to remind you about the benefits of clearing these underground ruins?

Second, with the accumulation of some time ago, major player guilds, families, groups and chaebols in the virtual economy have all begun to make efforts, and we have suddenly gained a large number of competitors."

The uncle looked at Wutong very seriously: "You don't have to worry about the economy. I have me. The reason why I notified you is to ask for some questions. Should we withdraw from the competition and focus on the economy? Or should we increase investment and enhance the combat power of our guild. If it is the latter, relying on Lion and their hundreds of players is far from enough."

The uncle's problem suddenly stumped Wutong, and he fought for the hegemony. He also established a big guild to fight life and death with other guilds and grab territory? How tiring is that? Isn't it good for everyone to play games in a harmonious way?

Just when Wutong was in a dilemma, the uncle sighed: "Okay, it seems that boss, your personality is really not suitable for this. Let me talk about it later. I just notify you in advance. In addition, you have to be more careful. Your identity seems to have been exposed. Many guilds who have celebrated festivals with us have begun to suspect that you are not NPC, but players through investigations."

Wutong was stunned for a moment. It didn't seem to matter. He didn't plan to hide it for long. The fake NPC identity made him feel a little out of the masses. If it was exposed, it would be exposed.

"Don't forget, if you have an NPC identity, it is an advantage to our guild's reputation. The guilds that can join NPC have higher reputation and credibility than ordinary guilds. Moreover, NPC's identity is also a deterrent to players, making them afraid to deal with us easily, for fear of causing revenge from the NPC forces. Players at this stage are still unable to compete with NPCs."

The uncle said: "And, once your NPC identity is exposed, they will chase you without any scruples. Killing the president of the hostile guild is the most commonly used attack method in the game world. If you don't plan to make the reputation of the "Secret Shadow" guild suffer, you have to ensure that your strength can withstand the endless pursuit."

"Chasing? Uh, I'm a little confident about this." Wutong looked at his equipment. If he was killed like this, that would be too bad, right?
Chapter completed!
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