Chapter 1279 "Crossing the Line of Fire"
April 1, 2006.
April Fool's Day.
Before 9 o'clock in the morning, there were already many people staying in front of the computer.
Because there is a game that will quietly start public testing after 10 minutes.
Before, this game had already started to promote on the Internet on a large scale.
"A shooter game beyond CS!"
This is their own slogan.
As soon as this slogan came out, it aroused the disgust and anger of many CS players.
All along, CS is undoubtedly the hottest one in shooting games.
Once upon a time, it occupied half of the major Internet cafes and was able to fight against online games. It has even been a competition event for WCG, setting the throne of its number one shooting game.
And with its realistic design and rich tactical cooperation, it has conquered countless good gamers.
However, in addition to anger, many people still have a hint of curiosity in their hearts.
This is how people are. Sometimes they are extremely disgusted with something and will also attract attention and enthusiasm.
This is the so-called "black and red are also red".
Because they are really curious, where is the status of CS now? What kind of confidence do they have for their products to say such things?
What's more, the developer of this game is the famous Penguin.
This is their first online game!
After all, if there is really a new game that can surpass CS, no, or is comparable to CS, they will feel relieved, at least it can make them feel fresh and fill the gap in their hearts.
At this time, no matter whether you admit it or not, even if CS is successful, its craze is gradually cooling down. Although there are still many players who are sticking to it within Internet cafes in various places and on several domestic online battle platforms, CS now no longer has the grand scene of the entire Internet cafe.
After all, it is just a competitive game, and more people play online games with better interaction and sociality. Compared with competitive games that simply compete, which use victory or defeat to gain satisfaction, it is obviously more in line with the needs of most players and is the most mainstream melody of this era.
Because the Internet is connected, this kind of interoperability attribute is what games in the new era must have.
The penguin in this time and space did not copy and make games like Bai Qing in his previous life. Instead, it first made efforts from the casual game industry, accumulated strength and gained popularity. Then, with the help of Qingwang Entertainment, it took two years to develop this shooting game.
Well, it's still called "Cross Fire".
It's completely Bai Qing's evil taste.
Of course, this "Cross Fire" is still very different from that "Cross Fire".
From the engine to the game screen, to the game map, it is not only a hit, but at least it is one level higher.
After all, after two years of hard work, what Xiao Ma wants is to become a hit and completely exaggerate the reputation of the penguin.
At present, compared with a few years ago, there have been great changes in the online game market.
The situation where Qingwang Entertainment is dominant has not changed. After "World of Warcraft" at the beginning of last year, the new game "The Legend of the Condor Heroes" launched at the beginning of this year has also been widely praised. After all, it is Qingwang Entertainment's first 3D online game. The picture has been greatly improved compared to the previous Qingwang Entertainment's games. It is not an exaggeration to say that it is the strongest in China. The gameplay is also quite excellent.
Of course, the current point-to-card charging model has long been eliminated by the times, and only a few games such as "Fantasy Westward Journey" and "World of Warcraft" are still sticking to it. "The Legend of the Condor Heroes" also adopts the prop charging model.
The speed of money-making by charging props is even more crazy than the starting point card mode.
Even if Qingwang Entertainment is a kind of conscientious manufacturer who is not very unscrupulous, it still makes a lot of money.
Dasheng has basically withdrawn from the game field. They have devoted all their energy to Dasheng Box business, and it can be said that they have spent a lot of money on this.
It’s a pity that, just like Bai Qing’s fable, without content support, everything is nothing but castles in the sky, mirrors and moons.
The same is true now, and it has even been named and banned by the radio and television system.
With "Paradise 2", Kuroe failed to successfully complete the blockade of "World of Warcraft", but it was considered successful. Kuroe also turned around and represented several games, maintaining his second place. However, facing the peak of Qingwang Entertainment, he was powerless to shake it.
Online art and perfection also took advantage of the situation to rise and became an existence in the online game market.
With the help of Penguin's powerful push capabilities, from the past few days, the advertisements of "Cross Fire" can be seen everywhere on the Internet cafes. After a intensive bombardment of publicity, it is difficult not to pay attention.
Various reasons have made many players willing to try this game first when it starts public beta.
Whether it is a delicious cake or a stinky shit, you have to play it first before you know it. Anyway, for yourself, there will be no loss except time.
When the server was officially opened, many netizens who had been impatient to wait would click on the "Cross Fire" game icon on the desktop as soon as possible and enter the game.
For a time, if the Internet cafe was not using headphones, then there was already a deafening sound of gunfire in the Internet cafe.
Although the game is different from the familiar CS, it seems to be pretty good after getting used to it.
Moreover, this game reduces the technical requirements and allows many players who are not so powerful to have a pleasant gaming experience.
After all, in this world, people with ordinary skills are the vast majority of people.
The gaming experience of those high-level players is relatively bad, and the technical gap is weakened, which obviously makes them lose the opportunity to show off.
While playing, everyone was evaluating this game in their hearts. However, no matter whether the evaluation was good or bad, they had quietly admitted the playability of this game in their subconscious mind, and couldn't help but immerse their entire body and mind in a fierce confrontation.
Some players who were not very concerned about this game, but when they saw the players around them who were extremely devoted to shouting, they couldn't help but feel curious and subconsciously wanted to try it.
Soon, various posts and discussions about "Cross Fire" were added on major game forums, and they instantly increased...
Chapter completed!