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Chapter 279 It's Just Dead For Money!

"...Haha, of course, we can't just buy props in the embedded mall. We can set it up. Each new player can get a set of free props, or you can set up many levels of reward props after perfectly passing the level. When they encounter difficulties when solving puzzles, they are used to using props to skip the difficulties, our props will be sold..."

Arthur smiled and told Edward about the inspiration he had obtained from various game practices in his previous life. Edward, who was focused on "listening", had a serious expression on his face. Only when the corners of his mouth were slightly tugged from time to time, would people know how complicated his mood was at this time.

"Also, I don't buy props every day. I'll hold anniversaries every few days, and sell holiday props. I think this way, it can reduce the disgust of players."

"..." Edward nodded silently, indicating that he had already put all the boss's ideas a few times.

"You must pay attention to the difficulty of the game's level, from easy to difficult, and the difficulty must be gradually increased. Perhaps you can hire several physics and mathematics experts to join the puzzle level production of rope cutting to increase the difficulty. Only in this way can the life of the game be extended and players are willing to spend money to buy props and pass the level!"

The more Arthur said, the clearer the thoughts became, while Edward was sweating all over when he heard it. Edward couldn't help but worry that this promising game creativity would be completely ruined because he wanted money.

However, Arthur did not think he wanted money. To put it bluntly, this was just a very restrained method he learned from the many games he had no direct contempt in his previous life, which even required money for breathing.

If he is really unscrupulous, he will first use "free" to deceive the player into the game, wait for the player to have a certain sense of belonging and dependence on the game, and then use props to make huge profits. If he does not pay a lot of money, it will be difficult to complete the game process normally.

You should know that props are like laundry detergent. The excitement after obtaining them, the satisfaction when using them, and the sense of accomplishment of showing off will make players feel that the efforts they have put in are worth it, and for greater satisfaction, players will also pursue more and more powerful props.

Mobile game manufacturers also need to make money and make money for their meals, right?

Besides, whether to spend money depends entirely on the players' wishes, mobile game manufacturers have no obligation to play games for players for free, right? Besides, it is clear that the items charges are already very conscientious manufacturers, such as those who are secretly deducted, and those who have lost so much money after playing a few games. Game makers like Arthur are simply conscientious bosses.

After all, no props in the game are created out of thin air. People who design the game need to consider various balances, undergo various tests and improvements, and design various appearances and uses. This process requires many, many people, a long, long time, and these people need to pay and pay.

"The more difficult it is to obtain a prop and the stronger the ability, the greater the yw of people's props, the greater the yw of a person's yw, the stronger the satisfaction in a short time when they are obtained. If this satisfaction is put into real life, how much money can I buy this satisfaction?

How much effort does this person need to make for the same intensity of satisfaction? How much would you be willing to pay if you skip the hardships and time of hard work and buy this satisfaction directly?"

Arthur's series of rhetoric questions directly made Edward, who was seriously "listening" stunned. At this time, Edward's mind seemed to have ten thousand magical beasts running past and vomiting water at him.

No, if you play values ​​like this, it would be terrible. You should know that yw is infinite, but money is counted. One day yw will not be satisfied. Then what?

Arthur did not give Edward more time to think, but continued to talk: "There is another most used money-making model in the game, which is ranking. In the future, all games we develop must have a ranking list in the region, country, continent and the world. As long as you connect to the Internet, your account and name can appear on the list based on your grades!

Make a batch of T-shirts, sweatshirts, baseball caps, scarves, backpacks and other things with our studio logos and game characters, and print the other party’s honors and rankings. As a limited edition gift, give them to the players on the list to satisfy their vanity. I think that both our game and the studio will become a legend sought after by players, just like Blizzard!”

"...I understand!" Edward had woken up from all kinds of shock and shock. Although he was a little reserved for the boss's unscrupulous idea of ​​asking for money, all the remaining proposals impressed him.

Creativity is limitless, and I can only sigh that my young boss is too smart. It is indeed unique and makes sense that he can become a billionaire at such a young age.

Arthur put the remaining cigar directly into the crystal ashtray, picked up the coffee and took a big sip, stood up with unsatisfactory feelings, walked to the side and took off his suit and put it on. He said to Edward, who was also standing up, "Let's go, let's go upstairs to the studio and have a meeting..."

Edward pulled the corner of his mouth, feeling amused and laughed. It seemed that the boss hadn't been satisfied with the speech just now, and the feedback he gave was not positive and enthusiastic enough. This was to make everyone worry!

Sure enough, the meeting was very successful and the response was very enthusiastic. Everyone in the studio was shocked by the idea of ​​their boss asking for money. However, this also allowed everyone to see the beautiful hope for the studio's future development and growth.

With such a profitable boss, the future of the studio is definitely bright and lofty. Making a good game does not mean success, can’t sell, players are not interested, lack of viscosity, and lack of vitality. These are all issues that can affect the fate of games and producers.

To put it bluntly, whether a game can make money is the most fundamental and most important!

After almost an hour of talking, Arthur, who instilled his thoughts in his subordinates, started a brainstorm with his subordinates who had a warm response, returned to the office and drank coffee, felt that he was really like a collapse in Wen Siquan, and his brain couldn't stop stretching!

Putting down the coffee cup, Arthur took the paper and pen and started writing and drawing. This time the game he thought of was a game "Dream Home" that he had always kept on his mobile phone in his previous life.

This is a simulation management game based on puzzle elimination games and integrates business elements. Players collect stars through elimination gameplay to obtain resources, constantly develop home areas, and decorate them according to their preferences. It has to be said that the graphics of this game are indeed exquisite after all, and have a good plot. The game is simple and interesting. It is also a game he likes very much in his previous life.

Of course, this game naturally takes the free path of adding props. Although props can be obtained through the level, they sell gold coins and props, which undoubtedly makes Arthur very pleased now. Such a game is definitely the best way to implement his thoughts of asking for money!

While drawing sketches in simple strokes according to the memories in his mind, Arthur thanked the somewhat boring aristocratic education he received from his predecessor since childhood. Whether it was learning music, literature, painting, or art appreciation, it is now a very valuable asset for Arthur.

At least now he can make full use of his painting skills and knowledge, which allows him to easily use the paper and pen in his hands to fully depict the memory scene in his mind without being unable to start.

Therefore, there is no harm in learning more knowledge, because you may be able to use it at any time, and these thoughts reminded Arthur of college.

Those so-called college useless theories in their previous lives are simply ridiculous and funny now.

Let’s not talk about the knowledge learned in college, but also the benefits of learning in the school circle, such as the school circle, understanding of oneself, cultivating rest, the ability to build thinking, insight, education, etc.

For example, the "useless" knowledge learned in college that is most criticized. Even if you may skip classes frequently, although you may fail the subject many times, and often sleep in class, you still gain a lot of knowledge. You will always know more about your major than those who have never been to college. Mobile::

Of course, if you are very serious, you will gain a lot, although you may not often feel that they are useful to your work and life.

However, one thing to understand is that in today's world, making big money requires more and more knowledge. Without knowledge, you can do small businesses and cannot do big businesses. The high-end industries of the economy and society are finance and investment industries, and people without knowledge cannot do this, so Arthur has a very say in this.

To be honest, if he hadn't really wanted to be bound by school life, he would have really thought of a way to go back to campus and learn some of the knowledge he needed.

Of course, even though he is not going to return to campus now, he has not stopped studying himself and learned from various books. He has no knowledge or education, and he will suffer in the end!
Chapter completed!
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