Chapter 896 "Under the Legend"
After thinking for a long time, Yang Chen decided to develop "Under the Legend" in two different modes.
The first mode is to follow what you thought before.
Use the materials from "Dungeon of Monsters" to produce "Under the Legend".
As for the second mode, it is to develop it into VR mode, through the VR perspective, allowing players to immerse themselves in the charm of the unique meta game "Under the Legend".
Moreover, the game "Under the Legend" itself is actually quite suitable for the game type on a platform like VR.
Because this is a game with plot dialogue experience as its core content.
Yang Chen is not ready to change the combat system in the game.
It is still a very simple dodgeball-style combat system.
It looks like a joke, but it is not easy to overturn the main character.
Because the core point of this game is to experience the interactive experience between the plot and the characters.
A game needs to have a prominent point, otherwise the effect will not be so ideal.
Yang Chen is very clear about this. Referring to the games in Dream Memory, there can be said that there are many examples.
For example, a "Niwang" series that borrows from "Dark Souls" and seems to have walked out of his own path, then walked around and walked into a dead end.
First, thanks to the soul game, "Niwang" was born and brought a unique and excellent experience. However, the subsequent collapse of DLC content values made the flaws of this game fully manifest, and it became even more obvious after the second generation.
An action game experience like "God of War", a high-difficulty hardcore life-destructive experience like "Dark Souls", and a Diablo-style equipment system.
However, these three game types are simply conflicting.
Taking "God of War" as an example, the extremely violent aesthetics and cool combos are the core experience of "God of War". This is an action-driven game. The characteristic of this type of game is that the error tolerance rate is high. Even if a player is beaten by a few monsters, the average difficulty is basically harmless, because the refreshing combo killing is the characteristic of this type of game.
"Dark Souls" is a level-driven game with low fault tolerance, and monsters will die at once when they hit you. This thrilling thrill is the core experience of its game, so in the combat system, games like "Dark Souls" will not have so many cumbersome combos. Even if you look very gorgeous "Second Wolf: Shadow Death" and "Blood Source" are actually very simple pseudo turn-based, with gun counter, rolling, dodging, and parrying.
As for "Diablo", it is simpler, better equipment, stronger values, and better routines. This is the essence of it.
The game "Nioh 2" wants everything, but it's awkward to put it together.
The protagonist controlled by the player can play cool combos in the action game, but this makes the protagonist too powerful and loses the tension and excitement of wandering on the tip of the knife in the soul game.
What to do? Increase the difficulty!
But how can the protagonist make the difficulty if he is so strong in a single fight?
A pile of monsters!
If one cannot beat it, then join the group!
I want everything, but I lose the charm of the first generation of "Niwang".
The same is true for "Under the Legend". For example, better modeling and painting allow players to immerse themselves in the story of this game.
This is complementary.
………………………………………
When Yang Chen was busy preparing for the development of "Under the Legend", it was not beyond the expectations of Yang Chen and Wang Yaliang.
Jiasheng can no longer help but find Nebula Games and UEgame.
Unlike Nebula Games and UEgame, the profit of independent game production is still relatively high in Jiasheng.
Although Nebula Games had this business before, it was obviously impossible to compare with Jiasheng.
The two parties also had a cooperative relationship in the later stage, and this area of Nebula Games was not involved too much. As for switch, it is another unique new platform and has nothing to do with Jiasheng.
As for UEgame, it is naturally not the turn of Jiasheng to eat overseas shares, while in China, UEgame is a person who can’t swallow it even if you want to. It’s better to be a favor for Jiasheng.
"They are really anxious."
In the conference room, Yang Chen and Xu Yu who received the news sat here to discuss.
Regarding the internal Nebula Games, Xu Yu’s experience is more focused on IPization.
The most significant achievement is that Nebula Games' share in the domestic toy market has successfully ranked second.
Especially after the launch of "Super Mario Made" not long ago, Nebula Games produced various Mario-related toys, and the popularity among adults was not that high.
But the response from the child group was surprisingly good, which surprised Yang Chen.
"After all, this piece is their big cake." Xu Yu smiled.
To be honest, although NetDragon's three major moves, this area has not had that much impact on Nebula Games.
Of course, the accounts cannot be settled like this. Not to mention that NetDragon is the opponent of Nebula Games, Jiasheng alone is currently maintaining a cooperative relationship with Nebula Games, so they cannot stand idly by.
"Together, we will build an independent game support plan and compete with the three major NetDragons?" Yang Chen couldn't help but smile and said.
"This is OK, but this is a bit unfavorable for us. If there is a hit independent game on NetDragon and others, but we don't have it..." Xu Yu did not finish his words, but Yang Chen understood what he meant.
Of course, there is nothing in the overall impact, but it will definitely be led by the three major NetDragons. It will not cost you much, even if you are simply disgusted, it will be enough.
"Don't worry about this issue. Recently, I also have a small game that will be released at that time, which will be considered as a trend for this event." Yang Chen said with a smile.
Yang Chen was not planning to put "Under the Legend" into this event. It was not about other elements. It was just that compared with "Under the Legend" in Dream Memory, this game that was recreated by him could not be completely called an independent game.
After talking about Jiasheng, Yang Chen and Xu Yu did not discuss work anymore, but talked about other things.
"When it comes to the game, did Mr. Yang consider focusing on the Mario series and making a racing game of all ages, just like the bumper car that slowly turtle in "Super Mario Made"?" Suddenly thinking of something, Xu Yu said to Yang Chen jokingly.
Racing? Racing cars mainly based on Mario series? Yang Chen was stunned for a moment when he heard Xu Yu's words.
The name of a game appeared in Yang Chen's mind, but the next moment, Yang Chen understood why Xu Yu said this.
"It feels like Mario's character is very good if it is made into a four-wheel drive toy!"
Chapter completed!