Chapter 795 Borderless Land
In the conference room of Nebula Games, Yang Chen was looking at the plan for "League of Legends" and "PUBG" mobile mobile game handed over by the team below.
Regarding the projects of "League of Legends" and "PUBG" mobile game, Nebula Game is currently under development.
In addition to VR and mainstream PC platforms, mobile terminals, switch and mobile platforms are basically a large platform.
On these two platforms, Nebula Games will naturally not ignore it. Some previous games are not suitable for moving to mobile platforms.
However, the two games of "League of Legends" and "PUBG" are relatively suitable for mobile platforms.
There are not many special things in these two games in the mobile game version. The main and most troublesome thing is the optimization of skills and the ui refinement interface.
The PC platform provides a normalized gaming experience, while for mobile platforms, it provides more an optimized and convenient experience and a faster pace.
For example, the mobile version of "League of Legends" can learn the ultimate moves when players are at level 4, and even if they do not successfully finish the game, as long as the soldiers who die within the range can provide half of the economy, greatly speeding up the pace of the game.
Some complex skills will become simpler and more suitable for mobile platform versions.
The same is true for "PUBG", which will greatly enhance the gaming experience of marginal players.
For example, in the PC game of "PlayerUnknown's Battlegrounds", players need to distinguish the source of gunfire and other things, including materials and other things, and players need to pick them up.
On the mobile platform, the sound of footsteps and gunshots coming from around them will show the location on the map. At the same time, players on the ground can automatically pick up the materials in the game, and the same as the PC platform, there is a deep matching and resolution mechanism on the mobile game platform. Very weak players will find a lot of stupid robots to kill them.
The entire game mode will be more inclined to be fast-paced and fast-paced. After all, this is also one of the characteristics of mobile platforms, mainly dealing with fragmented time and fast-paced mode.
However, Yang Chen has not devoted too much effort to the mobile platform, or Yang Chen's mind has not focused on the mobile platform, the two ported mobile games "League of Legends" and "PUBG".
Due to the influence of various reasons, it can be said that it is easier to succeed on a mobile platform.
If you want to succeed on mobile games, the quality of the game itself is definitely an essential part of it.
The second point is that it is enough popularity and an operation team with experience.
It can be said that mobile platforms are difficult to innovate based on existing ones, because there is something to do with this platform.
It is difficult to generate relatively complex games. It seems to be a general gameplay on the PC platform, but it is difficult to innovate in the UI interface size of the mobile platform and the touch screen gameplay.
Next is the type of player group. In fact, compared with the diversified players on mobile platforms, most of the players on mobile platforms are extremely extreme.
The most casual thing is to use mobile platforms as a product to deal with the time spent. When you think about it, you play it and forget it. Then, after a while, you feel that you can't keep up with the progress, you will just give up and find a new game to pass the time.
For this part of the players, the life cycle of the mobile platform games is about 7 days to 14 days, while the other part of the players are heavy players, who clear daily sign-in and stamina every day, and accompany the monthly card and other krypton gold consumption, either use the liver to chase the progress or use krypton gold to maintain the progress.
Basically, most of the profit points of the mobile platform are composed of players in the latter part, so basically more than 70% of mobile games will be determined around the experience of the latter players.
It is precisely because most players have this attribute that most mobile platform games, especially large companies, use the attribute of "online games".
Ordinary small game factories focus on creative games, such as simulation and development, platform jumping, and elimination.
It is precisely because of these comprehensive elements that Yang Chen is not very concerned about the mobile platform version of "League of Legends" and "PUBG".
Even if Yang Chen does not have the reference to the same game version that has been tested in the Dream Memory, with Nebula Games' current capabilities, it will basically not fail.
……………………
Yang Chen, who was looking at the relevant documents, picked up the phone ringing next to him.
Ten minutes later, Yang Chen put down the phone in his hand speechlessly.
"Greyson, the phone number over uegame?"
Wang Yaliang next to him said curiously.
"They can't wait. It's probably related to the popularity of "PUBG". After all, this is adapted from the framework of "Real War"." Yang Chen nodded, but he was still speechless at Grayson.
Although they cooperated very happily, Yang Chen had to admit that for Nebula Games, the overseas brother of uegame, can be said to be a role model among the partners.
It takes money and people. Not long ago, 40% of the employees in an overseas branch that Nebula Games just expanded have jumped from uegame, mainly uegame employees who participated in the development of the "Battlefield" project.
After I jumped and dug up, I even saved time to get familiar with the environment. Everyone was a happy family.
"But it's different from before. The new project is mainly handed over to uegame, and I have already agreed with them before." Yang Chen opened the gdd document that he was preparing synchronously when he developed "PUBG".
"all?"
"Of course not. In the name announced to the public, the main direction of development is actually our gdd." Yang Chen shook his head.
If all of them were dominated by uegame, Yang Chen would not have agreed before.
It’s just that it is claimed to be the uegame as the mainstay, and the development team also focuses on the uegame as the mainstay.
But the core content in their core is still based on their nebula games.
Like the previous "Battlefield", this time, the uegame doesn't have to pay and pay for it, and the children are all from someone else's.
While chatting with Wang Yaliang, Yang Chen referred to the contents of his dream memory and gradually perfected the gdd in front of him.
Not all of them were completed, and some of the main core contents were retained. Yang Chen opened Grayson's email address and added an attachment to send an email over.
The name of the email is only four words.
‘Bornless Land’
Chapter completed!