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Chapter 746 It turns out that you are the biggest inner ghost!

In the conference room, everyone listened to Yang Chen explaining some mechanisms in "God of War".

“qte mechanism?”

When everyone heard Yang Chen's words, they felt something was unexpected.

After all, qte is not an innovative game mechanism, and with the advancement and development of technology, few games actually use this mechanism.

Most of the qte mechanisms that use some movie interactive games, and there are few purely act-type games.

Faced with everyone's surprise, Yang Chen was not too surprised. He thought about this when he decided to retain some of the qte mechanisms in "God of War".

qte is indeed a game mechanism that has lagged behind modern technology. The biggest limitation is that the qte mechanism has no freedom at all.

Even in the dream memory, "God of War" in order to cope with the limitations of technology, such as the mechanism of converting the scene to players to use qte, it can push the door by continuously hitting the buttons and pushing the stone too long.

And this is not very interesting for players.

Because this is not the fun of the game, it is just a cutscene, and the key is that if your hand speed is slow, then I'm sorry, you have to start again.

Most of the "God of War" players have experienced the kind of Kratos who can clearly kill Olympus, but because of their slow hand speed, they can't lift a door or a tree for a long time.

"The movie-style immersive experience and the visual shock brought by the screen effect will be the main point." Yang Chen said as he looked at the crowd in the team.

The game screen of "Dark Souls" appears on the projector, which simply uses the character modeling to give the team a comparison example.

"Compared with the gods and monsters, Kratos is very small, and facing these giant monsters, we need to bring players a strong sense of visual impact."

Yang Chen gave a brief explanation, huge monsters and ordinary game characters.

This can be said to be a very common combination, but the key is how to make players feel that shock.

Real-time calculation or cg playback is the most common effect.

For example, the player keeps giving the boss pedicure and pedicure, waits for the health volume to drop to a certain stage, and then cooperates with the previous CG animation to change the battle field for the player, and then continues to pedicure and pedicure.

It can be said that this is inevitable in any game involving large-volume boss battles, because it is difficult to have a better solution.

So how to make players feel shocked? The real-time calculation triggered after the blood bar enters a certain stage is too long or cg is obviously the best example.

Of course, there is also a combination with QT, among which the best is "God of War".

Stage-type execution and final execution are the qte pattern quoted in "God of War".

In the middle, you will start in a phased qte-like attack. After completing the qte, the boss will cause a lot of damage. If you fail to complete it, the player will be harmed.

As the name suggests, the finale is to kill the boss directly after a set of qte is finished.

These modes are also intended to bring players a sense of participation and immersion.

After all, if you want to show the strongest visual shock effect, cuttingscenes through real-time calculations or cg is definitely the best way.

It is still very lacking to rely on players' pedicure-like attacks.

If you want to complete the player's operation, you need to design a complete set of corresponding actions. And the more important point is that such a complex design may not be able to operate it.

To make the simplest example, a FPS game, when shooting, players have to use all the keys on the keyboard to control the characters in the game, even the details are so that they can close their eyes and open them.

It sounds really cool, but do you really want players to do it? The manufacturer's heads are blown away! It's so troublesome, are they playing games or taking the postgraduate entrance examination?

The perspective, including the game, was soon determined, using the overshoulder-style perspective in "New God of War", but in some specific boss battle cutscenes, the overshoulder-style perspective will be transformed into a first-person perspective.

If God's perspective is not detailed enough, it is the best choice. However, if the image effect is shocking enough, this God-style perspective cannot show the best part of the game.

At the same time, in some specific boss battles, in order to allow players to better experience Kui Ye’s cruelty, after defeating the boss, players can also use the boss’s first perspective to experience how the boss was hacked by Kui Ye.

…………

It is different from the fact that the sales are still strong, and even if there are no strong works, and occasionally they can enter the top ten. It is still unknown which players have not bought "GTA".

Now the popularity of the topic of "Bloodborne Curse" has almost cooled down. In addition to the soul players who like this type, they are also tirelessly discussing various contents in the game and digging out more things based on various clues.

Most ordinary players have already put down the game after they have opened up an ending or have been abused for a while.

However, after the "Divine Fallen" of Epike Games announced that the project was restarted, it was full of presence.

Moreover, for most players, they are also very concerned about the performance of "Shen Fallen", and judging from the current effects, they really think they are looking forward to it.

‘Just as for the game effects that "The Death" has shown so far, it feels really great!’

‘I also feel this way. I can watch the screen effect and the impact in the video are quite shocking.’

‘To be honest, even if the performance of "The Death of God" is worse than "The Death of God", I guess I will still like "The Death of God" a little more. After all, I really can't appreciate the Cthulhu myth."

‘But I don’t know how Nebula Games will deal with it!’

‘How else can I deal with it? I just completed "Bloodborne Curse". Even if I develop a new game, I will probably draw a big pie for us.’

‘Damn, look at this website. Some great master dug up a new information from the Nebula Game Platform. It seems that a new project is under development!’

‘What’s the situation? New project?’

‘Damn it, it’s true!’

Many players on the Internet are discussing some things about "The Fall of God", but after a great master who claimed to be a "hacker" in the Nebula Game Forum burst out the relevant information, the players became excited instantly.

Through the steps described by the other party, after opening the Nebula Game console and entering the code, the player suddenly saw that there was a new game "God of War" in the Nebula Game store list. However, except for the name of the game, all the game icons and related introductions were gray.

Seeing the sudden airborne and the original hot search of "Divine Fallen" was banned from the entry of "New Nebula Game Project", Yang Chen stretched in the Nebula Game Office.

Wang Ye, who was holding relevant documents next to him, was preparing to report to Yang Chen about the development of "God of War", looked at the forum account ID that had not yet been quit on Yang Chen's computer screen, and felt mixed feelings.

He seemed to have discovered some amazing secret.

In the past, with each game of Nebula Game being launched, there were always some unknown uncle parties, hackers, great masters, suppliers, and platforms breaking out all kinds of advance news.

At the beginning, he thought there was a problem in the team. After all, the news that broke out was not only the name of the game project, but also sometimes included the game type and gameplay. This was only known to the team responsible for the main development. If there was a problem as the direct person in charge, it would at least be a guilty of poor management, but what surprised him was that Yang Chen had never asked him about these things.

He had thought he had deep trust from President Yang, so he never talked to him, but now he finally got it.

It turns out that Mr. Yang, you are the biggest “insider”!
Chapter completed!
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