Chapter 660 How can you draw this cake like it is real!
In the game circle, there are also many promotional videos released by Nebula Game "Battlefield".
The first thing is about the shaping of the battlefield atmosphere, the display of various physical effects, and even the explosion of shells, you can see the blown-off soil, and a hole will be left on the ground.
Buildings and trees will be blown up and burned. These are the costs of burning and can be regarded as the hard power of a game manufacturer.
But the key is not the technical aspect. If you really want to do it, whether it is uegame, Epike, or the three major domestic NetDragons, they can actually make such realistic physical effects feedback.
Just like after the release of "The Legend of Zelda: Breath of the Wild", the feedback on the performance of world chemical reactions was learned by many domestic and foreign game manufacturers.
It’s not that it can’t be done, but that it cannot combine it well with the game content, and it cannot bring novel changes to players. In the end, it is not only used at all, except for increasing the game’s development cost.
A game with the subversive effect of the times is rarely or almost no game sold because of the details of the game. The details in the games that countless players talk about are so awesome, most of them are based on the fact that the fun of the game itself is enough, or the details themselves are part of the game content, rather than vase-like decorations.
"I just don't know what the experience in the actual game is."
"I feel that the gimmicks of Nebula Games this time may be heavier. The game promotional footage is mainly used to exaggerate the atmosphere of war, and it seems that the only core idea revealed is still anti-war."
"I didn't find it too surprising to anti-war. I heard that the core idea of Star Wars is also an anti-war theme. After all, the type of war theme cannot be said to advocate war, right? Didn't "Call of Duty: Modern Warfare" also an anti-war and anti-terrorism core idea?"
"That's right, but if this kind of scene destruction is included in the game experience, I don't know what the effect will be."
"But I feel like "Battlefield" has given up on the plot of the game? Just like "Monster Hunter"? There is no much plot content in the promotional trailer."
"That's impossible? Without the plot, how can we express anti-war elements? Isn't that painting for blind people to see?"
"Actually, I feel like Nebula Games is going to be narrow this time! The previous "Call of Duty: Modern Warfare" really brought the theme of the Modern Warfare series to a very high level. Not to mention it, but at least it cannot be too far behind, right?"
Many game practitioners are also actively discussing some of the content revealed by Nebula Game's latest "Battlefield".
From the current two promotional trailers of "Battlefield", everyone has seen a lot of things, that is, the theme of the game must be the battlefield atmosphere. I just don't know if the single-player plot is like "Monster Hunter". Although it has it, it is not a very important element, but it is more like a top-notch one.
The quality of "Battlefield" really satisfy players?
Everyone was very curious.
…………
The online "Star Wars" and "Battlefield" about Epike have basically entered the publicity stage.
In addition to the launch time, there is basically a little news broke out on "Battlefield", such as publishing some new information at a certain game exhibition.
On the other side, "Star Wars" immediately held a press conference to reveal some of the content of the game.
The only difference is that Aipek is on guard and seems confident.
As for uegame, it was originally very Buddhist that since she was hugging her thighs, Grayson, who had been practicing to the end, had a video exchange with Yang Chen, and after getting the latest progress from the team department of Nebula Games, he felt a little panicked.
"The multiplayer mode of the game has been completed, and the single-player plot is still being produced? And it's almost done?"
Grayson was stunned when he received this news.
No, this has been promoted, the game has not been completed yet?
The content of the single-player plot has not been completed yet?
Seeing the online players overwhelmingly discussing the topic of when "Battlefield" and "Star Wars" will be released online, Grayson secretly swallowed.
This game is still under development, what kind of cake do they draw?
And the cake is painted the same as it is!
What kind of publicity is this!
I saw the news posted by Yang Chen online and the shocking promotional video.
He thought the game had been developed, so he was waiting to fight Aipek to the death.
As a result, Apike's "Star Wars" was about to draw his sword out of the sheath and go to the ring to fight his life and death with him.
He had just got the latest news from the sword-casting master. His sword had not been cast yet, so he had to wait for a while.
Isn’t this a mess? What if someone stabbed him with a sword now?
Yang Chen didn't know anything about the worry about uegame, but even if he knew about it, he just smiled.
In fact, the main content of "Battlefield" has been basically completed, not just in multiplayer mode, but also in the battlefield story in the plot mode.
The main thing is to use the fragmented stories in the original "Battlefield" series, one battlefield and one story.
For example, when relying on tanks to break through the defense line on the battlefield, they were surrounded. The steel monster tanks on the battlefield were no longer reliable. Finally, they chose to open the hatch door and release the carrier pigeon to convey messages, giving up the hope of survival.
Or maybe the only two Australian soldiers in the army, the elderly soldiers gave the survival death to the young soldiers, chose to become messengers, and finally went to die generously.
The other is a complete story, telling the extremely members of a squad located in the war, just like the style of "Call of Duty: Modern Warfare".
As for the causes and reasons of the war, Yang Chen did not describe too much in the game, because this is not a key point for players.
It’s not about learning history. For players, it doesn’t matter what the reason for the war is.
What’s important is that in the game, the game experience this war brings to them, or the story is not so interesting.
This is a relatively easy thing for Yang Chen and his team.
You don’t have to worry too much about why the war broke out, nor do you have to worry about whether the weapons in the war are reasonable. As long as you ensure that there are no bugs, such as the confusion of the timeline, it is actually enough.
The subsequent completion will allow the screenwriter team to gradually improve and complete.
After all, there is no World War I or World War II in this world, and the technological level in different eras is completely different.
Chapter completed!