Chapter 580 Let the player experience the initial fear
"Resident Evil 4" was released for half a month. Even though the new work was not launched on the Internet Dragon, Phoenix and Tenghua channels due to platform strategy.
But with the power of uegame and Jiasheng, and the appeal of its own nebula games.
The global sales of "Resident Evil 4" are still not greatly affected. Although the sales are much worse than the first generation of "Resident Evil" that has been released for a long time, considering that the latter basically suffers from various fractures during festivals, the first "Resident Evil 4" is already a very terrifying sales.
After all, most of the masterpieces with sales of over 100 million yuan were obtained after being sold for one or two years or even longer. They basically experienced countless crushing fractures, such as half-half discounts, 20% off, and 30% off.
There are almost no sales that have been achieved with the starting price of 100 million yuan.
The task at hand of "The Witcher: Wild Hunter" has been temporarily put down. After all, the most time-consuming development of this game is not the development progress, but the textual issue.
Unlike "The Elder Scrolls: Skyrim", in "The Witcher: Wild Hunter", players are not playing a dragon descendant who can pinch people by themselves, or even determine his name, his gender, but a witch hunter with his own story: Geralt.
At the same time, it is a little different from "The Elder Scrolls: Skyrim". In the world of "The Witcher: Wild Hunter", it is actually a world that is not very free.
For example, Geralt, which players control, cannot be the same as in "The Elder Scrolls: Sky", because a little chicken was killed in Ximu Town, and then the entire village was slaughtered.
Because the Dragonborn is just an identity, his character is all controlled by players.
However, in "The Witcher: Wild Hunter", players cannot attack ordinary and normal civilians, just like in the "Assassin's Creed" series, if an assassin attacks civilians, it will lose synchronization.
Because in the background and story of the game, whether it is Geralt, a witch hunter, or a great assassin, they will not attack civilians.
It’s not that it can’t be done, but that it’s to allow players to immerse themselves in the game world and plot.
So in Yang Chen's opinion, the main point of really deciding whether "The Witcher: Wild Hunter" can be done well is that for Nebula and him, the real lies in whether players can be brought into Geralt's story.
And don’t worry too much about the development of "The Witcher: Wild Hunter". Yang Chen’s more experience is to put it on the sequel to "Resident Evil". Although he asked for help from uegame, the PC version is also planned.
Regarding the sequel to "Resident Evil", Yang Chen also had a rough idea in his mind, but the game still needs to be divided into two stages.
Because the DLC in the subsequent plot in Dream Memory can be said to have completely changed the atmosphere of the horror game, or it is a candy given to the players by the game manufacturer.
That is, in the DLC called "Zoe's Ending", the player will manipulate a Santa Claus, tear the monster and punch the boss, and can successfully complete a horror game, fully demonstrating what it means to "Your uncle or your uncle".
Yang Chen did not want to sell it as a dlc, but ordinary players can unlock the subsequent content of this part after passing the first difficulty level, which is also a prerequisite.
Including escape room, survival battle and blackjacks during card games, Yang Chen is preparing to unlock these after the subsequent players pass the level.
Before playing these less terrifying mini games, Yang Chen felt that it would be best for players to experience the initial fear.
After all, don’t everyone say they want to find the horror of "Resident Evil" at the beginning?
Then just enjoy it.
…………
In the conference room, Chen Shu, Wang Ye and others were sitting there, looking a little nervous.
Some of the company's recent big moves actually did not have much impact on them, and they were still developing games in their respective positions.
As for their future, they are not very worried about their future. On the one hand, after studying for several years, they are not only top in the industry but are definitely competent for the job at hand. Secondly, Nebula Games still has great development potential. Only those old employees who have been following Yang Chen at the beginning are not too disappointed, or they are too hearted, so they don’t have to worry about future issues at all.
The reason why I was nervous was that they had heard some news within the company, putting aside some game porting on the switch platform, and providing technical support to some third-party manufacturers, as well as new information about the old games that have been launched.
Currently, the main work is on the project "Witcher: Wild Hunter", but a group of people were transferred not long ago. It is said that Mr. Yang has a new project next, and it is likely to be a horror game.
I am not afraid of any game I do, but the most feared thing is to make horror games. This is a hidden rule that everyone has privately circulated within the Nebula Games Company.
When doing Assassin's Creed, you can travel to Jerusalem, France and other places; when doing Call of Duty: Modern Warfare, you can participate in military life; only magical games like Warcraft and the Elder Scrolls: Skyrim, don't have to actually experience it. After all, there are no magicians or Warcraft to watch.
Just like the pig farming on NetDragon, if you can experience games personally, then experience them personally. It is almost a corporate culture of Nebula Games.
Of course, this is summarized by the elderly people who have experienced within Nebula Games. If you announce it to the public, it is to consider the craftsmanship from every point for players.
This horror game is not scary even if you make games, so how can you scare players?
"I believe everyone already knows that in addition to "The Witcher: Wild Hunter", we are about to set up a new project, and this project is still very important. Not only on the PC platform, but also needs to produce the VR platform. However, everyone has some corresponding experience, so I won't say more." Yang Chen smiled on his face, and handed over the already designed gdd document to everyone.
In fact, this game, named "Resident Evil 7" in Dream Memory, actually has little to do with the plot before, and only one Chris appears in the game in terms of the character, and it was added as a supplementary DLC.
In the conference room, when everyone heard Yang Chen's words, their expressions began to become nervous.
Chapter completed!