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Chapter 574 This is not an action love game

Hearing Lin Jiayi's words, Yang Chen smiled and stretched and didn't say much.

Compared to other people, Yang Chen, who has dream memories, has witnessed the development of a world game industry with others.

Linear games cannot be used on the open world theme, or after a certain type of game appears, they will inevitably be banned.

Yang Chen has to maintain a different view on this.

The birth of many game types is mostly because the function has a ceiling at that time, which makes it impossible to maximize it.

For example, horizontal jumps, turn-based, and various types of games are all born due to functions or various reasons.

But this does not mean that they will launch a stage of game history after their machine capabilities become more and more powerful in the future.

In the same open world, Yang Chen never thought that there was a game that could prove that his path must be right.

This includes "The Legend of Zelda: Breath of the Wild". If "The Legend of Zelda: Breath of the Wild" brings players ultimate freedom and exploration, then the opposite path is the path that the designers have set, and it is also the right path.

Just like eating, "The Legend of Zelda: Breath of the Wild" is a game that focuses on players exploring freely in an open world, using their own ideas and creating various gameplay methods, which is a self-service barbecue.

After the game manufacturer gave the players a brazier, ingredients and seasonings, what they wanted to eat, taste, and even taste were decided by the players themselves.

Games like "Red Dead Redemption: Redemption" are used to eat buffets, and all the foods are ready-made, but what you want to eat in the order is for players to decide for themselves.

As for the traditional linear plot game, it is not an open world, that is, players go to restaurants and let the restaurant arrange it for them.

Appetizing soup before meals, regular meals, and dessert after meals.

There is no doubt that every type of player will have a favorite player.

After talking to Lin Jiayi about game developers, Yang Chen returned to his office.

He himself also needs some preparations for the subsequent "Witcher: Wild Hunter", and Lin Jiayi also needs to do the development of "Resident Evil 4".

To be honest, Yang Chen still encountered many difficulties in the development of the game "Witcher: Wild Hunter".

It's not a technical problem, but a problem with some choices in the game.

The plot and world design of the game "The Witcher" actually comes from a dream memory called "The Witcher".

It is not that the game adaptation is well-known as most people think, but rather it is changed into a game. The game has achieved great success and has been known to more people.

This is not very difficult in the background, although it is not as difficult as the Lord of the Rings in Dream Memory as the pioneer of fantasy literature.

But such as elves, dwarves, vampires, and the "wild hunters" originated from European folk myths and legends, they are all circulated in related literature and stories.

In terms of the game's world view background setting, Yang Chen is not worried about the setting that he is not adapted to.

What makes Yang Chen the most difficult choice is another element in the game.

Blood and violence, which can be said to be commonplace for most 3a games.

Everyone has their own opinions on whether it is good or bad, but in some specific plot expressions, these are essential content.

After all, it is impossible to have a hardcore medieval knight-themed game. When the two sides are fighting, when the enemy's sword penetrates your chest, a white light bursts out, or black oil is flowing out, right?

But in the game "The Witcher: Wild Hunter", there is another element that can be said to run through the entire game, and it even appears not only as a flavoring content, that is, piling content.

This is a place that makes it difficult for Yang Chen to make a decision.

In fact, although the game "The Witcher: Wild Hunter" accounts for a large proportion of piling in the game, it is not a game with this content as its selling point.

There are not many players who choose to buy this game because of this.

In the office, Yang Chen was paced back and forth with a cup of coffee in his hand, and was thinking seriously. The steel egg next to him looked at Yang Chen who was paced back and forth as he thought there was something delicious, and he was also following Yang Chen happily.

Taking off the headphones he was wearing, Wang Yaliang, who had just finished his work, watched the man and the dog circle around the office, and he was a little confused: "What are you doing?"

Hearing the question, Yang Chen was shocked. Yang Chen wanted to ask Wang Yaliang what he thought, but Yang Chen paused again when he spoke.

This question seems a bit difficult to say. It’s hard to say that he is thinking about whether to add very detailed pile driving elements to the game, right?

So Yang Chen re-sumed it: "Well, I'm thinking about a setting in the game. If you add it, it may cause the game rating to be set to 18r, and the lowest will be 17r."

"If new elements are added to make the game more complete and outstanding, even if the rating is improved, isn't that a key thing?" Wang Yaliang, who was completely unsure of what was going on, shouldn't he say naturally.

When I heard this, I was also wandering in the stage where hesitation was the desire, and there was also the plot concept of the game "The Witcher: Wild Hunter" in my dream memory.

For example, the erotic scenes in the game are to let players better understand the importance of that woman to Geralt, that is, the players' control of the protagonist.

If she disappears or encounters a crisis, Geralt will definitely find her back at all costs. The most direct way to describe the relationship between the two parties in the game is this scene.

Yang Chen, who had figured it out, quickly returned to his work position, opened the gdd document of "The Witcher: Wild Hunter", and typed √ behind a to-determined entry.

Of course, although I have decided to do it, one of them must be grasped well and I cannot go too far. And Yang Chen also clearly understands one thing, that is, the content in this aspect is just to better immerse players in the plot, better immerse Geralt in Geralt, and understand Geralt's feelings for those people.

Instead of simply driving piles for piles, this is not an action love game, this is not the "Elderial Scrolls: Skyrim" that hit the lab, this is "The Witcher: Wild Hunter".
Chapter completed!
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