Chapter 500 "League of Legends"
In Dream Memory, in addition to Dota, this kind of tower-pushing game also has a more popular game called "League of Legends". Compared with Dota's tend to be hardcore, "League of Legends" is obviously more entertaining.
Putting aside the true top-level professional arena level, in this link, it is obvious that the latter is easier for the newbies to get started than the former.
Of course, hardcore competition has the benefits of competition, and preferring entertainment has the benefits of being more inclined toward entertainment.
For dota, the hard-core competitive style is destined to make newcomers pass a very high threshold for getting started with dota. For example, although it is divided into auxiliary positions, disadvantageous routes, mid laners and advantageous routes, depending on the situation, the big brother can be transferred to soy sauce, soy sauce can be transferred to big brothers, and the mid laner can also be transferred to junglers.
Putting aside the complex tactics and having the idea of outfitting, just the hero positions, it takes a long time for a novice to be beaten by veterans to understand.
"League of Legends" tends to be entertainment and low thresholds, although players will use various routines in high-end games.
But in the game itself, a system was formulated, which is the shooter position called adc, which is mainly single-handed and follows the top lane, and also a jungler who helps teammates establish advantages.
And it is called rbq's auxiliary in any game.
However, although this mode that prefers entertainment and heroic positioning allows novice players to get started quickly, it will also cause a problem, that is, the fixed style.
For example, in a certain version, the adc is too strong, in a certain version, the assassin is too strong, or the warrior is too strong, the tank is too strong.
In the final analysis, in Yang Chen's opinion, although these two games are of the same type, they actually do not conflict.
If this type of game is compared to war.
Then dota is a large-scale battle, which requires long-term planning and step-by-step approach; then "League of Legends" is a small-scale assault battle, breaking through and eroding the opponent from a certain point.
There is no difference in the right way, just because the real kernel style is different.
And compared to games like "Red Dead Redemption: Redemption", "League of Legends" has no development difficulty at all.
The most difficult thing in this type of game is the design of heroes and the decisions of various balances in equipment.
However, this is not a matter for Yang Chen, who has dream memories.
Secondly, for this kind of game that is not very difficult, Yang Chen can also feel at ease to hand it over to some internal new teams in the Nebula Game to cultivate their abilities.
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“New type of game?”
In the conference room of "Warcraft", Chen Chuan and others were responsible for operating Dota and the True Three Kingdoms Unparalleled team all looked at their boss Yang Chen with a very surprised look.
At the beginning, we proposed to the company to divide the Dota and True Three Kingdoms as a separate game. On the one hand, we took into account the future prospects of their project team, and on the other hand, they also felt that Dota and True Three Kingdoms have the potential to have this ability.
When players need to pay a threshold for entry into "Warcraft", there are so many user players, which is enough to prove the charm of these two maps made by Yang Chen.
In the subsequent operations, the entire team initially updated according to the plan given by Yang Chen, but in the later development of the game, they themselves took the opinions of players to balance and update the version.
But developing a new game alone is something they have never thought about.
"Is Yang Dota or the independent version of the Three Kingdoms unparalleled?" Chen Chuan, the boss of the team, asked Yang Chen tentatively.
"Dota and True Three Kingdoms will be independent, but they are not the new type of games I mentioned. The main gameplay is not much different from dota, but the overall style is more entertaining, and the threshold for getting started will be lower." Yang Chen said with a smile.
As a game, "League of Legends" can be said to have fully proved itself in terms of business, influence, or its own fun of playing.
And it has experienced countless versions, and even made players say that this is another brand new game.
The most significant of these is the increase of the exclusive salary set of the auxiliary, making the auxiliary less miserable; the cancellation of the runes to mix it with talent, and a series of major changes.
It can be said that the changes in various major versions of "League of Legends" are actually related to the game market environment in dream memory.
At the beginning, as the developer of "League of Legends", they only need money but not death. They completely used it as a commercial online game. Therefore, newcomers can only use those few heroes when they enter the game. If they need to play new heroes, they either spend time playing gold coins to unlock them or directly krypton gold.
At the same time, the settings of runes can actually be regarded as krypton gold props set by their game.
Depending on the different characteristics of heroes, having exclusive runes can be said to start with one more small equipment than others. There is no mention of the gap in technology, but when the technology is the same, the party with the runes will definitely have the advantage.
But when the game succeeds later, money is no longer a problem. Making the game more competitive and professional is extremely important, so canceling the rune setting became the first step in its transformation.
For Yang Chen, it is obvious that Yang Chen’s most concerned about the game “League of Legends” is not its profitability, even if it can be said to be the top pyramid level in commercial games.
But for the current Nebula games, they really don’t value its profitability. Yang Chen pays more attention to the game "League of Legends", which can fully accept players who are not used to dota's hardcore to fight games.
In the original Dream Memories, Yang Chen cut off all those who get up early to make profits, such as hero purchases, runes and runes pages.
All heroes and runes can be tried for free.
As for the level mechanism, Yang Chen does not intend to change too much, and there is no upper limit for the level.
Every time the player advances one level, he can obtain some corresponding prop fragments from the treasure chest.
Such as decorative props such as skin pulverizing pieces, expression pieces, spray paint pieces, and avatar pieces.
As for the main purpose of doing this, it is to give an explanation to the meaning party in the game.
The ranking system's rank makes players feel that they have a goal to improve their rank.
And what is the difference between ordinary matches besides winning or losing?
It is obvious that experience is improved, and you can open a treasure chest. If you open a treasure chest, you will have skin props.
Listening to Yang Chen's words, Chen Chuan and the others were already a little excited.
"Mr. Yang, have you already had a complete gdd plan?" Chen Chuan asked excitedly.
This kind of thinking and this explanation is obvious that Yang always comes prepared.
Hearing this, Yang Chen nodded gently: "Well, it's almost done."
Chapter completed!