Chapter 358 Let them die a few more times
As the first group of players who entered the game exited the game, all kinds of negative remarks about "Sekiro: Shadow Dies Second Time" came out.
Eighty percent of them are based on the difficulty of the game.
At the same time, many people posted screenshots of their refunds on the community and official blogs.
Seeing this attitude, many people in the gaming industry were surprised.
It seems that "Second Wolf: Shadow Falls" is about to open high and close low?
‘I feel that the quality of "Second Wolf: The Shadow Dies Second" should not be so good at the press conference? Is the content in the game very bad?’
Someone in a certain industry chat group said curiously.
‘You haven’t played it yet? You’ll know it when you play it. This game and the promotional video are completely different content. How could a player with such a high difficulty be played without a masochist?’
‘+1, I didn’t play for a while, and I haven’t even beaten the little elite monster at the beginning.’
‘Neiyun Game feels like it’s going to fall from the altar this time’
‘Yes, Nebula Game has been successful too many times, and this time it’s almost time for them to fall from the altar.’
A group of people in the chat group were discussing with some gloating pleasure.
…………
"Mr. Yang, won't you really change the difficulty? The customer service reported that there were almost 10,000 players who had refunded the money, and the number was still growing." In the office, Wang Ye said with some concern when reporting on Yang Chen's work situation.
Not only Wang Ye, but also some other people in the project team, are now feeling a little unsure.
Indeed, the sales of "Second Wolf: Shadow Die" is very impressive, but compared to the games before Nebula Games, the number of refunds for "Second Wolf: Shadow Die" is too many.
They cannot count the refund data from overseas uegames, including official platforms and some third-party platforms, which they have not yet obtained.
But for their own Nebula Games platform, the refund is more than 10,000, and the game has just been launched, so this number is probably still rising a lot.
And the news about "Second Wolf: The Shadow Dies Second Time" is not good news at the moment.
Although media websites such as Game Starry Sky gave "Second Wolf: Shadow's Second Degree" a high enough evaluation, the most critical comments of the player have not been officially unlocked due to time issues, but the current direction of the players' comments is very unfriendly to "Second Wolf: Shadow's Second Degree".
Yang Chen looked at Wang Ye with a worried look and couldn't help but smile and shook his head slightly: "Don't worry too much, go back and update the game's patch first. Those who are talking about crosstalk are looking forward to death. I'll leave the water army to Xu Yu to check and call the police. I should sue anyone who should be sued. As for whether the game players like it, it's too early to say that it's successful and failed, so let them die a few more times."
Game refunds are a normal thing for Yang Chen, but it seems that the refund of "Sekiro: Shadow Dies Second Degree" is a bit powerful.
But Yang Chen didn't care about this at all, because this was a normal phenomenon. The popularity was too high in the early stage, and he had a little bit of bad taste and did not directly announce it to the public that this was a very difficult and hardcore game.
Therefore, some players who are not suitable for this more difficult type will be persuaded to withdraw, which is not beyond Yang Chen's expectations.
In fact, is "Second Wolf: The Shadow Dies Second Time" difficult?
Disaster!
But this difficulty curve is a very reasonable difficulty. If "The King of Jumping" and "Digging the Earth and Seeking Up" are all that difficult or even intentional, then "Second Wolf: Shadow Falls" is the difficulty that really allows players to constantly challenge themselves.
Moreover, in terms of sunk costs, Yang Chen also took proper care of the players. For example, there must be ghost Buddha before the battle. Even if the boss battle is lost, there is no need to fight again but continue to challenge the boss.
Yang Chen doesn’t think that the same player’s ability to accept the difficulty of the game is bad, because Nebula Games also has its own large database.
For example, "Biochemical Survival" and "Yu Ji", the appropriate difficulty can be fully investigated through big data.
What is the difficulty of a game like? It was not arranged by the game maker with a slap in his forehead.
"Second Wolf: Shadow Falls" is a game that players need to overcome the monsters they felt very difficult or even impossible to defeat before they can experience.
As for the unfriendly comments on "Second Wolf: The Shadow Dies Second Time" online, Yang Chen also learned about this, but after communicating with Xu Yu, he observed it and quickly concluded that some naval forces deliberately led the rhythm.
Yang Chen had no experience and couldn't tell it, but Xu Yu could tell it.
Moreover, these navy soldiers are quite unprofessional. One by one, one or two newcomers who have never posted a post will come out to set the pace. You can use a higher-level account at that time.
After knowing that it was the navy that led the rhythm, Yang Chen did not pay much attention. As long as there was no problem with the game itself, the navy would not have any impact on the current size of the Nebula game.
And they are not novice studios without capital.
As for the real players of "Second Wolf: Shadow Falls", now, let them die for a while...
As long as the player is not the kind who doesn't care about anything, doesn't understand any game mechanism, and is just brainless and reckless.
After knowing the game mechanisms of "Second Wolf: Shadow Fall Two", such as rebound, parry, parry value and dodge settings, they can get started quickly.
It’s not that you can kill the boss, but that you know how to deal with the boss.
From seeing the boss being killed instantly, then being able to hurt the boss, finally kill the boss, and even pursuing the boss without any damage.
Continuous progress and breakthroughs bring about the sense of accomplishment that cannot be described in words.
Just as a comeback in a competitive game will make you feel good, the same is true for "Second Wolf: Shadow Falls to Die".
…………
As time goes by, discussions about players of "Second Wolf: Shadow Dies Second" have become increasingly fierce. Two or three hours after the game is released, most of them are discussions about the unreasonable difficulty of the game.
However, as time goes by, many players have spontaneously maintained the game.
The final result was shocking with the lifting of the platform evaluation of "Second Wolf: Shadow Dies Second Time" and the unblocking of the comments and comments from players from media such as Game Starry Sky.
9.0 points?
Hell! Why is the game so high rating?
Not only others, including members of Nebula Game, such as Wang Ye and others, were also a little surprised.
This is unscientific!
There were obviously so many people who questioned the difficulty of the game before, and there were quite a few players who refunded the game.
Chapter completed!