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Chapter 35 King's Road JRPG

'Olbelik Eisenberg once served in the Kingdom of Hornburg and was once known as the 'Steady Blade'. He and his friend Earhart were the strongest swordsmen in the kingdom and also the king.

The most trusted confidant, however, during a battle, his friend betrayed the kingdom and pierced the king's chest with a sharp knife. The king's death changed the situation of the war. The Kingdom of Hornburg perished shortly after the defeat, and Olbelik went into exile.

He came to a small village called Cobblestone, concealed his identity and became a swordsmanship teacher. Eight years later, Olbelik discovered the traces of the former betrayer Earhart, and he made a decision to

As a knight, he begins his journey to find the reason for Earhart's betrayal and the reason why he wields the sword.'…………

Seeing hundreds of pages of settings and a brief story, everyone was stunned.

It's not a big game, but it's not a small game either.

This is an unpopular commercial game aimed at the kingly JRPG market. This is what Yang Chen thinks.

Retro pixel, kingly JRPG is destined not to become a popular game, but it does not mean that it is not a commercial game.

There was a lot of content, and the four people only saw a very small part of it, but even so they basically understood what kind of story this game was.

"Mr. Yang, the story of eight people with different goals, doesn't this feel too fragmented?" After reading the entire simple story, Wang Ye put forward his own opinion.

"Actually, there is a hidden story behind each person. This story connects all eight people and finally defeats the final BOSS." Yang Chen nodded lightly.

The game in Dream Memory is actually not without its shortcomings. For example, the plot of the entire game is the purest kind of royal plot.

Moreover, with the setting of the eight characters and the protagonist in the story, there is no doubt that this is a group drama, but the real plot is not what the players think. The story lines of the eight people are intertwined to weave a magnificent epic chapter.

On the surface, it seems that the stories of the eight people have almost no overlap at all. They are really just eight independent plots.

Even though the game itself actually has a hidden plot that connects the plots of the eight people, as long as the player finds the right way, he can enter the hidden maze after clearing the level, and the plots of the eight people are truly intertwined.

Together, and facing a common enemy, at the end of this hidden maze, we will completely walk towards the purest royal JRPG road.

But the most critical problem is that it is hidden too deeply.

The producers hope that players can abandon their impetuosity when playing this game, calm down and experience every design of the game, personally explore every corner of this continent, and discover the secrets hidden in it. This is indeed the case.

Traditional JRPG was once talked about by players.

But we also have to face the fact that times are different. Now that we have decided to use modern technology to combine pixel style and create innovative creations.

So in terms of the plot design of the game, why is it necessary to create this setting?

Perhaps real hardcore RPG players will like it very much, but Yang Chen is certain that more than 70% or more of the players will not be able to enter the hidden plot without reading the guide.

At the same time, in the game, players choose each protagonist, and there are very few small theater interactions between the plot protagonists. This brings another problem, that is, insufficient immersion.

Except for the protagonist you control, you may even feel that the other characters are just ordinary NPCs, just thugs.

It does not emphasize the need to be sensational for the sake of sensationalism, or to infect for the sake of infection, nor does it necessarily have to include things such as friendship, protection, love, and sacrifice that belong to the kingly RPG.

But at least in terms of plot rhythm, it needs to be more compact, so that players can get involved and have a sense of immersion. The eight travelers are not unrelated. They each have a firm goal and got to know each other because of some trivial things.

At first they had no common purpose, but as the secrets of their original goals were slowly revealed, they found that their fate still intertwined them.

Finally, there is the mandatory setting of numerical values. The numerical value of the monster forces you to follow the plot specified by it and upgrade it. It is true that this is to make the weak system in the game perform better, but it is also a very

The regrets of free coercion.

"This is just a preliminary design document. As you said, there is a serious sense of division. All of you will participate in the design of the game in the future. This is why I asked you to submit your game insights to me." Yang Chenqing

He nodded lightly.

Although there is a dream memory, he also knows very well that he is not omnipotent. There are many detailed settings in the game, including reasonable and unreasonable places, which he may not be able to discover himself.

"The Binding of Isaac" is not large, so it is still under his control, but "Octopath Traveler", a game he is about to make, has many aspects that he cannot even say he can master.

, even though he has all the memories of the game in his mind, the overall situation including the game's weak system and the main plot cannot be changed by Yang Chen, but he can improve some details.

In Dream Memory, the development team of this game was also limited by various reasons, which made some parts of the game regrettable, such as the most classic arrangement of traditional JRPG mentioned above: group drama.

Compared with a game called "Final Fantasy 6" in my memory, "Octopath Traveler" is obviously inferior in terms of group drama arrangement.

The arrangement of this aspect of the intertwined story of multiple protagonists is absolutely crucial. Partners with different backgrounds and identities come together for various reasons. They sing and laugh along the way, fighting side by side, getting acquainted, separated, and reunited. In each other's presence,

Accompanying each other to comfort each other's injured hearts, when the characters reach their respective endings one by one, the whole story will appear extremely grand and impactful.

In Octopath Traveler, the plot is obviously not that interesting. For example, when a protagonist is carrying out his own story, everyone else will automatically disappear. Even in the plot, they will still follow you on the adventure, but they will only fight.

He will only appear in a team when things get weird, just like a high-level thug.

In addition, you need to take care of the hard values ​​​​of the weak system. Although you can freely choose the strategy, in terms of difficulty, unless you level up like Shilipo Sword God, otherwise according to the normal process, you will not clear other characters' missions in the same chapter, and subsequent monsters.

The value will make it impossible for you to challenge at all.

You can say that this is a hard-core JRPG, or you can say that it is a relatively rigid setting. Of course, Yang Chen also has his own cognitive understanding, which is that the game makers don’t have enough money.

It can be clearly seen from the hidden line at the end that the production team had planned to arrange a group drama, but the effect was not satisfactory.

It is very likely that there is not enough money, so this method can only be used.

With the existence of dream memories, Yang Chen kept thinking during this period. Finally, he decided to overthrow some of the plot and details of the entire game, and then carry out subsequent processing, instead of completely being a porter and transporting the game out unchanged.

.

Compared with ordinary game producers, Yang Chen has the advantage of dream memory when it comes to the unknown aspects of game production. His road ahead is not completely dark. He does not have to explore carefully by himself. He has a comparison object to compare with.

Good or bad.

In terms of specifications, "Octopath Traveler" cannot have a grand plot. This is limited by the plot itself. In fact, if it wants to follow a grand plot route, the modern picture technology of high-definition picture quality and 3A modeling will obviously be better.

A good one can express that effect.

Just like a Hollywood-style superhero movie, it actually follows the type of RPG. The protagonist shows off his power and finally defeats the villain to save the world.

But this is based on the premise of special effects with very powerful visual impact. If the movie does not have such big scenes and the blessing of gorgeous special effects, it will just be ordinary people fighting each other on the street. However, it means that the protagonist has killed the enemy's leader and successfully saved the world.
Chapter completed!
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