Chapter 1211 The interlocking system
In Dream Memory, "Mario Kart" is different from "All Stars Fight", although there are related IP characters joining.
For example, in Mario Kart, there are Zelda, Xi Shihui, Zelda, Link, and two Chinobike, who are called two stupid people by horse players in the Mushroom Kingdom.
But he is quite restrained in terms of characters, rather than joining all characters like "All-Star Fights".
On the one hand, it is because Mario Kart is a racing game rather than a fighting game.
On the other hand, it is also because of the style of the entire game, some characters have incompatible gameplay compared to "Mario Kart".
Characters including Link and Zelda are basically in cartoon style. Even the most vulgar Varouliki looks the most vulgar, it is still a cartoonish and ferocious person.
Keep the art style of the entire game at a standard.
The art style of "All-Star Fight" is actually between cartoons and realistic.
The realistic characters make him more cartoonish, while the cartoon characters such as Louis and Mario make him more realistic.
"Mario Kart" is a simple cartoon style.
So Yang Chen had no plans to add all kinds of characters to it just like "All-Star Battle".
Just make targeted choices and put some more appropriate characters into it.
For example, the follower cat in "Monster Hunter" and the Skin God who is the cute king of Pokémon.
These characters that are more in line with the overall style of "Mario Kart" can be added.
At the same time, these different characters, depending on their size, will actually affect some data in the game.
It is divided into three different levels: lightweight, mediumweight, and heavyweight.
Characters of different magnitudes, paired with each car, can form different characteristics.
For example, it can be composed of a racing car suitable for floating cornering, and it can be composed of a racing car with rapid acceleration in a straight line.
However, these are an advanced gameplay.
This is also an in-depth content of Mario Kart.
Looking back at some of the characteristics of "Mario Kart" in dream memory, Yang Chen was writing a detailed design concept draft.
……………………
Soon within a few days, the design concept draft of the entire game was written by Yang Chen, and the personnel responsible for the project were also called to the conference room by Yang Chen for a meeting.
In the conference room, Lin Jiayi sat there very calmly.
The others were curious.
Yang Chen had already confirmed it online before, and a storm caused, which made everyone know what type of game they were going to develop this time.
Racing, mounted on the switch platform.
As for whether it supports PC and VR, this is not clear.
But what interests everyone the most is what kind of racing game the game to be developed this time is.
Is it possible that I really have to do with online players? As I guess, Mr. Yang has actually made some PY transactions with Aipek Games secretly?
Prepare to develop a masterpiece of racing games.
Soon Yang Chen also answered a question in his heart to everyone.
The large screen in the conference room shows the picture mapped by the projector.
In addition to a game concept draft, the most attractive thing is the original drawing of a game.
The red hat with M was written on it, the blue strap work clothes, the big nose and beard on the face, and the slightly obese figure.
Mario!
Looking at the characters on the big screen, everyone couldn't help but express a look of surprise.
Didn’t you mean to develop a racing game?
Why did you suddenly get Mario?
Some people also thought of something and their eyes suddenly lit up.
However, Yang Chen did not give them each a time to guess and associate, but directly entered a topic.
Open the content behind the game design draft.
Give everyone a simple explanation.
"Just as you see, Mario will be one of the main characters in the next new work, and the name of the game has been confirmed: "Mario Kart"." Yang Chen said with a smile as he looked at everyone.
"It's different from ordinary realistic racing games. Do you know about karts? It's extremely simple, a frame, a two-stroke engine, and four independent wheels form the whole of the kart. Compared with ordinary sports cars, it doesn't have such a fancy appearance, at least it doesn't have a copyright issue." Yang Chen said with a smile.
"Of course, it's impossible to have a monotonous kart in the game, so it has to have some unique appearance, such as Link's motorcycle? Mariori's caterpillar..."
Yang Chen flipped through the game design concept draft and told everyone a little bit about some points in "Mario Kart".
Including the points that distinguish Mario Kart from other racing games on the market.
In addition, there is the most core point in the game.
Automatically navigate forward shells, accelerated mushrooms, turtle shells that can track, invincible stars that can attack in full screen, lightning that can make yourself invisible and steal other people's props...
These points made everyone feel bright.
Especially the combination of various links in the game makes everyone feel surprised.
Those who can sit in the conference room are basically not newcomers to the gaming industry.
If you release it, even if you go to major manufacturers, you can become a game producer at the pillar level.
In addition, Yang Chen’s design concept draft is quite complete.
Cooperating with his explanation, everyone can understand the exquisiteness of it in an instant.
Negative feedback mechanism, a design of map shortcuts, and a choice of prop strategies, including a vehicle with more cultivation attributes and role assembly.
It can be said that these points may be divided into a surprise.
But then a bigger disadvantage will be exposed.
But after all these design systems are combined, they are quite consistent.
Including Lin Jiayi next to him, although he had talked with Yang Chen before.
But understanding the gameplay is about understanding the gameplay, and seeing the entire game's design for each system and the overall combination still makes him look extremely surprised.
"Although the main core gameplay is props, the real core point is the level map, just like the original "Super Mario Odyssey". Of course, I believe everyone can complete it well."
Yang Chen then talked to everyone about "Mario Kart".
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Chapter completed!