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Chapter 1091 An action game that makes everyone happy to blow up opponents

One thing that is very important for games like the Great Battle is that the fusion of various characters.

For example, Pikachu in Pokémon is cute and cute, while Snake in Metal Equipment is realistic, and there are other magical characters and technological characters. It can be said that how to integrate these different styles of characters together so that players can feel that they are not inconsistent is also a very important thing.

Fortunately, I had some experience in making "Neiyun Games:GO".

The most important thing about this combination of art styles is just two points, that is money and time.

A large amount of art resources are required, and then modified and compared.

However, this doesn't matter much to Yang Chen.

Because this game is not available for a while, there are also some IPs that need to be participated in, which Yang Chen needs to contact.

This is not a big problem.

It is impossible for all the more important IPs in the history of the game to be included. For example, the three major NetDragons have also had glory, and players also have feelings for some of their IP characters, but for Yang Chen, it is estimated that the three majors cannot authorize the characters.

For some other game manufacturers, with Nebula Games' current status in the industry and with the money strategy, Yang Chen probably won't be difficult.

You should know that there are also many game manufacturers, and they are living a miserable life now.

Using emotions to make money is also a double-edged sword.

Because feelings will be consumed one day.

So these manufacturers are very confused. On the one hand, they can never launch products that make a lot of money, and on the other hand, they launch their own old IPs to make money with emotion, which will only accelerate the death of this IP again.

Every year, we launch a sequel that has no characteristics, and occasionally we will have a wave of self-touching peripheral crowdfunding.

Even in the end, the entire IP is no longer a memory of the player's childhood, but becomes a nightmare that is despised.

………………………………………

"Is this really a fighting game?" Lin Jiayi, who was holding milk tea in his hand, looked at a GDD document Yang Chen gave him. After reading it, Lin Jiayi couldn't help but sigh.

What does a normal fighting game look like?

Twenty or thirty characters that can be played, a few maps, and then the content of the game itself.

But in the simplified GDD that Yang Chen gave him, the characteristics of this All-Star Battle are emphasized.

Different maps are specially designed according to different IP characters, and each map must even have three different forms. In addition, these maps can be switched seamlessly during the battle.

What kind of concept is this?

It covers all roles that appear, as well as the planned IP direction, which may bring the last map to hundreds.

A fighting game with more than 100 maps?

And there are three different forms for each map?

At the same time, the entire game also includes classic music from various classic games, with hundreds of songs, and you can even use it as a music player.

And props in the game, covering props that match characteristics in each classic IP.

For example, the Pokémon Ball, the Mushroom and Invincible Star in Super Mario, the Boxes in Metal Equipment, the Revolver in Red Dead Redemption, and the Chicken in the Elder Scrolls.

Every prop should give players who have played these games a sense of familiarity.

There is no need to introduce it, even if you didn’t recognize it at that time, as long as you use it, you can recognize it.

But this is not the key point. What shocked Lin Jiayi the most is that this game will also have a single-player story.

The story of players manipulating a character to overcome difficulties and finally saving the entire Nebula game IP universe.

It's a very simple story, and it can even be said to be without a plot at all.

The core of the entire single-player story is to collect the souls formed by classic characters in each IP, divided into different attributes for players to collect, and then strengthen.

Just like RPG, even players with broken hands can experience the fun of the game and pass the level after constantly collecting the life soul and strengthening the life soul.

This is also the most engineering gameplay module in the entire game.

Judging from the content of itself, there is actually nothing, but the key point is that this is a fighting game.

And it is also a fighting game that combines a large number of IPs.

Including such content in such a game is completely subversive.

Such a huge scale can be said to have never been implemented in a fighting game.

Faced with Lin Jiayi's shock, Yang Chen couldn't help but smile. When he saw this game in his dream memory, he was also shocked.

This is a kind of shock that only gamers can understand.

It is so difficult and amazing to combine so many classic and familiar IPs together, and there is not much incongruity, and it can even ensure their distinctive personality.

"It's not a fighting game, but an action game that allows everyone to happily knock out their opponents!" Yang Chen said to Lin Jiayi with a smile.

Although the All-Star Battle has a super high upper limit, it can even be said that the fighting attributes in it are definitely at the top hardcore level.

However, in terms of the concept of the entire game, what should be emphasized should be emphasized.

After all, when this game was first born, it was intended that players who could not experience the fun in traditional fighting games could also experience this fun.

This is crucial.

When Lin Jiayi heard Yang Chen's words, he didn't say anything, but just spread his hands.

You are the boss, you have the final say.

All-Star Battle is a pleasant knock-off game. There is nothing wrong with "Second Wolf: Shadow Falls" and "Bloodborne Curse" are also very refreshing action games.

No problem. As long as you have high skills, will you dare to say you are unhappy when fighting?

I talked to Lin Jiayi about the All-Star Battle, and Yang Chen also started other preparations.

The first and most important point is to form a game development team.

This is destined to require a huge development team because of the characteristics of the All-Star Battle.

This is a game that needs to give players feelings, and to show different game cultures in the game, and they need to understand players.

As for the other part, it depends on Yang Chen himself to take action.

Find various producers in the game industry and major game manufacturers, strive to obtain their role authorization and join the All-Star Battle.
Chapter completed!
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