Font
Large
Medium
Small
Night
Prev Index    Favorite Next

Chapter 1079: Full level is the real start

The Plague Land can be said to be a map that has a very deep impression on countless players in World of Warcraft, and the emotions of this map are also very complicated.

like?

That's impossible.

Because if you just look at the map of the Plague Land, there is no reason for players to like it.

There is only a deserted land trampled by the natural disasters of the dead, broken villages burned to ashes, undead creatures everywhere, infected creatures, and the disgusting rotten insects.

And not only that, there are countless monsters full of offensiveness in the plague land. If you don’t pay attention to it, you may have to take a corpse-run journey.

Moreover, whether it is a tribal player or a league player, in this desolate and uncomfortable land, they will inadvertently face players in the hostile camp.

This is why players spend a lot of time completing tasks in Plagueland.

Because sometimes it’s not how difficult the task is, it’s whether the players in the hostile camp will give you this face.

These elements make it difficult for players to like the map of this area.

But if you say you hate it, that's not.

Because this land has also brought a lot of touch to players.

Old Fording returns to the Way of the Holy Light, and Parmia and Captain Redpas are redeemed.

And on the East-West plague land, there are countless landmark buildings that can arouse the feelings of players.

The famous Stantamsome, if players who have played Warcraft, would not be unfamiliar with this place, because the place in the past was extremely prosperous, but later it was Prince Lordaeron and Prince Arthas, who was also the Paladin of the Silver Hand, came to Stantamsome, who was trapped by the undead plague.

In order to prevent the residents of Stantosom from becoming the new force of the Scourge, Arthas ordered the massacre of the city, which directly led to the forced disbanding of the Knights of the Silver Hand. Arthas broke with his mentor, Uther, the messenger of Light, and the prosperous Stantosom turned into hell overnight.

There is also the only clean place on the land of the Western Plagueland: the Tomb of Uther.

After Arthas became a servant of the Lich King, Uther and Arthas fought a decisive battle in Andorhal, and the legendary Paladin eventually died.

The Tomb of Uther is a simple monument built for the fallen hero. Uther's statue stands on a marble base, and the holy light shines here.

Of course, in addition to this, the rich dungeons of the Plague Land and the resources produced by the dungeons also make these two areas a must-visit place for players.

When players are exposed to the game content in the area of ​​the Plague Land, they are actually almost at full level for players.

For other games, the content that is at the end of the game may be close to the content of the game. If you want to feel more content, you can only wait for the next major version update.

But for World of Warcraft, it can be said that the full level is the real beginning.

First of all, there are various mission plots. Because of the mission reward settings of World of Warcraft, even if the player simply does the task upgrade and reaches level 60, there will still be tasks in most areas without any contact.

Among these tasks are also classic and touching stories like Pamela, the little sister in Dalong County, and Old Fordine's love and family.

Even at this time, many players did not even make up enough money to buy a thousand gold horses.

At this time, the warlock player and the Paladin player have something to say. Although the level 60 epic mount mission still requires some resources and time, compared to players in other professions, it can be said that it saves a lot of money by spending 1,000 gold coins.

At the same time, the characteristics of each profession are fully utilized at this time.

Just like in the early stages, the mage would often be called "Master" on the road.

Thieves who have practiced lock-opening skills to 300 will also be respected by players as "Thieves".

Because a large number of high-end dungeons in the later stage are locked, players need to complete some pre-tasks first before they can get the key to open the dungeon door.

And at this time the thief stood up.

Not only thieves, but also other professions have their own brilliance and unique profession tasks.

It can be said that there is no real sewer profession in World of Warcraft.

Even a Paladin who is not strong in this version of level 60 is indispensable.

BUFF, doesn't he taste good?

……………………

At this time, in the Nebula Game, Yang Chen, Lin Jiayi and his team are testing the subsequent content.

So far, most players have actually reached the maximum level of 60.

Players who have reached level 60 are basically moving towards new goals, such as sets produced by dungeons such as Stantam, the Spiritual Academy, etc., and this will also be a set that players will not change in the future.

"Mr. Yang, is it a little more difficult for our copy?" In the office, looking at the statistics, Lin Jiayi, who was also involved in the design of "World of Warcraft", had a very complicated expression.

"Don't worry, look at the data, players are much stronger than we imagined, and swiping dungeons to kill. Isn't this the fun of World of Warcraft? Every team-breaking and every corpse-running make the player stronger." Hearing Lin Jiayi's words, Yang Chen smiled happily.

Before this, most of the strategy teams and various unions had a very smooth first kill of World of Warcraft.

Although the first kills they completed were not officially recognized by Nebula Games, nor were they recorded in the official list of first kills in World of Warcraft.

But for players, there are obviously not so many. The first kills of each strategy group and each union are clearly divided.

But after the player passes through the Black Stone Abyss, he comes into contact with the most distinctive team dungeon in the game, the Heart of Molten Fire and the subsequent Black Wings Nest.

The difficulty of the group book in dream memory is actually more difficult because of the third aspect.

For example, there was not enough built-in information at that time, and there was no idea who was paddling and who output it again. The time for assignment of tasks may even be longer than the time for playing.

On the other hand, in dream memory, the configurations of players have different levels. Some fights very smoothly, and some fights like slides. Isn't that difficult?

In addition, a team of 40 people is not so easy to form, and if it is immediately matched, the experience for players will be even worse.

First of all, there is no unified command, and the players' skills are uneven. There may even be a group, fighting for one day, but the members inside are changing countless waves.

Players with low equipment requirements can use a simple mode to experience the content of the Molten Heart and the Black Wings Nest.

Players who pursue challenges and advancement form the main team and go online on time to challenge and conquer dungeons.

At the same time, when the player's equipment level reaches a certain level, the new version should almost meet the player.

The subsequent Burning Expedition, the Wrath of the Lich King, etc. are already in the team's plan. Of course, the specific content will still be based on the player's progress during the launch period.

Reading URL:
Chapter completed!
Prev Index    Favorite Next