Font
Large
Medium
Small
Night
Prev Index    Favorite Next

【Chapter 379: After all, not a real son】

"The times have changed, "Gta" can be launched in China!! Monster beast!!!"

"13 ss-class super masterpieces are launched simultaneously around the world, and Greater China is finally within the Earth, it's too nasty!"

"This J-Exhibition is definitely a surprise. The experience of the 'virtual world' is really cool!"

"Buy, buy, buy!!!"

"Can you pass the review of "GTA"? Are you teasing me? Is it true or false?"

"Of course it's true, brother, go check it out yourself."

"If "GTA" fails to review, you can't pass any of the other 12 games!"

"The hottest topic of community discussion is some shy things in the game. It is said that every game has basically this kind of plot that will be triggered at a certain probability. Whether it can be triggered depends entirely on the players. In games like "Final Fantasy" and "Tomb Raider", it takes a lot of effort to get along with the heroine and even climb onto their beds. But in the open universe world of "Interstellar Citizen", I'll go! You can visit yao here. You dare to believe that as long as you can afford enough ues, all kinds of girls, tsk tsk tsk tsk... you understand!"

"This can be passed? I still feel it is unrealistic!"

"There is nothing unrealistic, this is reality. Look at who is the parent company behind the five major game companies? Besides, these game companies should be said to be from our country now, and there will definitely be some relaxation in policies. In addition, if you want to play in the "virtual world", you are the first to be an adult. Foreign countries are not very clear about the restrictions on adults, but even if you are under 18 in China, you cannot enter even if you buy a client device. Connecting to the virtual world requires real-name authentication and there are restrictions."

"Real-name authentication is useful, isn't it enough to just fake it?"

"You underestimate the technology of matrix technology too much, brother. First of all, each set of 'perception helmet' will be authenticated when you purchase it. The only code is suitable for the buyer's identity. This is a powerful authentication system and also a protection system. In other words, after authentication, only you can use this set of equipment."

"Isn't this not a second-hand concept? What should I do if I want to transfer it?"

"Don't think of transfer, brother. Before using it, there is a user agreement. Only by choosing to agree can you enter the virtual world. As long as you enter the virtual world, you have agreed to the content of the agreement."

"Yes, this is very strong!"

At the end of the first day of the j exhibition, the player community has become popular, and almost all topics are related to 13 virtual games and perception helmets. Players who have gone to experience the virtual games on site are basically addicted in one second. The waiting time is like torture, and they always linger with the virtual world in their minds.

Major forum sections are hotly discussed. Among the 13 SSS super masterpieces, the most highly anticipated one is undoubtedly the largest investment game "Star Citizen", which really lives up to the title of "epoch". Secondly, the game "Assassin's Creed" is also quite topical.

Through the J Game Exhibition, the appearance of virtual world and 13 games and free live experiences, the influence is also spreading wildly, and Matrix Technology and the five major game companies are also vigorously promoting and distributing. The 13 super masterpieces have a total of nearly US$2 billion in promotion and distribution budgets, and keywords such as "virtual world", "perception helmet", and "virtual games" are bombarded around the world, reaching the top without any suspense to the popular Google search entries, and the advertisements on Times Square in New York were basically packaged.

Online, Google search promotion will not fall apart, and social giant K is working hard to promote the virtual community and virtual world.

Under this kind of carpet-like propaganda bombardment, all online and offline were not spared, almost to the point that is known worldwide.

Now, for future users who like this device, they have been silently waiting for the arrival of the global release date on August 7th.

...

Matrix Technology, Headquarters.

"How is the market feedback?" Ren Hongping's calm voice echoed in the conference room. At this moment, the CEOs of the five major game companies and important figures from the virtual world project team gathered here.

"The market feedback is excellent. Big data shows that thanks to the promotion and promotion of our joint efforts with K, more than 3.8 billion people around the world know about the "virtual world" and "perceptual helmets". The crowd is mainly concentrated in the developed Asia-Pacific region and Europe and the United States. Professional market evaluators have given an exciting data." An executive said: "As of the 7th, the company's headquarters will have 37 million sets of perception helmets fully offline, but judging from the data reported by the market, this is far from reaching the market demand. It is only a fraction. More than 30 million sets of clients are just in Greater China. These more than 30 million sets of clients can be sold in nine months."

"... And from a global perspective, according to big data, these more than 37 million sets of equipment are likely to be snatched away within three working days. The group company has formed a trend and trend in a global scope through three-pronged approaches, socializing, and promotion, and spending a lot of money on publicity and promotion. Currently, global users are full of expectations."

The data report makes the companies here happy at the top, especially the five major game developers. The more helmets are sold, the bigger the game market will be. After all, virtual network platforms are the basis of everything.

Ren Hong pondered for a moment and said, "What is the specific distribution?"

Hearing this, the company executive compiled the document and added: "From the assessment of global purchasing power, the four developed regions have the largest market demand. In the next year's demand, 93 million units will be needed to meet the demand in North America. This is the largest market, followed by 80 million units in the European area, 68.3 million units in Greater China, and 16 million units in Japan and South Korea. The remaining underdeveloped regions, the Middle East, plus Australia, and Latin America will have a total demand of about 15 million units."

The assessment obtained under global big data is of considerable authority. Ren Hong was slightly moved when he heard this data report. Although he knew that this was a trend, he still felt much more at ease after obtaining the final market advance information feedback. This project, Matrix Technology has invested a lot in it.

The annual demand for 2.7 million sets of perception helmets worldwide is more than 270 million. This impressive data report made everyone present excited, and a powerful new platform is forming unstoppable.

"With such a huge market demand, the current 37 million sets of equipment is a drop in the bucket, and the company's production capacity cannot keep up with the market demand. We need to open more production lines, chairman." said the head of the Virtual World Client Production Department.

"No need!" Ren Hong raised his hand slightly and said, which made the head of the production department unable to understand. Ren Hong did not explain too much and looked at the helmsman of the five major game companies: "The platform is gradually forming. The parent company has given up its voting rights and does not interfere with your operations, but this huge payment will only be this time. The virtual platform is open to the whole world. In the future, more top game companies will enter this platform. As pioneers, you enjoy the first-mover advantage that others do not have and the leading foundation of 13 content works. This is what you deserve as heroes, but in the future, whether you can become a top giant in the industry depends on yourself. As for the parent company's requirements, it is very simple. It is necessary to not ask you to create huge profits and maintain basic profits. I don't want to see that the financial reports of its subsidiaries are too ugly, just do it."

The helmsmen of the five major game developers looked at each other and nodded silently. As they left, the conference room continued. Zhang Han, who was standing beside him, chuckled: "After all, it's not his own son, hahaha!"

The core senior executives of the company looked at each other and smiled.

(To be continued.) (To be continued.)

...
Chapter completed!
Prev Index    Favorite Next