224 Upgraded Transformation
~.-~ 224 Upgraded Transformation
After the press conference, Chamberlain fulfilled his promise before the race and asked the Supersonics to have a hearty dinner at the largest hotel in the local area. Then, he couldn't wait to return to the hotel where he stayed.
"Ding! The player scored 70 points, broke the youngest player record, rewarded 20,000 experience, and honor points 2." This is why Chamberlain is so anxious, because he is almost level 50.
Sure enough, after this message appeared in my mind, the information that Chamberlain was looking forward to came immediately: "Ding! Player level is improved, current level is 50, attribute point is 10, reward skill: singles on the back." Every ten levels are upgraded, the system will reward itself with an inside skill, but this time this time seems useless.
But that's not the end. After this message appeared, one after another, a series of information flashed in Chamberlain's mind: "Congratulations, rookie, you have successfully passed through the early stage of your hard career and officially grew into a qualified basketball player. The system will be upgraded!"
"Ding, the player scored 75 points and 20 rebounds in double-double data, creating his own record, rewarding 40,000 experience and 5 honor points."
"Ding, the system professional mall is open!"
"Ding, the player milestone is on."
"Ding, the player level is lifted."
"Ding, the player's attributes are lifted out."
"Ding, the player's skills are lifted out."
"Ding, the system upgrade is completed!"
"Professional Mall? Milestone? Level Attribute Release?" With these questions, Chamberlain entered the upgraded system page and carefully observed the new face of this system that changed his life.
"Without level, any attribute can be added, and any skill can be added." On the player's main page, Chamberlain saw these changes at a glance. Before the upgrade, another part of Chamberlain's attributes exceeded the current level limit and were gray, but now, these attributes are completely lit up and there are skills. When Chamberlain tried to add an honor point to the "Hook", this level six skill did not turn gray as before. After Chamberlain tried to add a little more, the "Hook" actually changed to level seven with gratifying changes.
"It's great, I can finally develop balancedly without any hard work." This change in the system made Chamberlain very happy. To be honest, he was really fed up with the promising model of balanced development. Like him, a center, who was limited by the system, sometimes he had to add extra points to three-pointers that were not needed once a year...
"I don't know what the Player Professional Mall is?" After observing the changes in the main page, Chamberlain quickly switched his attention to the Player Professional Mall page.
"Basic dribbling, learn this skill to increase the ball control attribute to 50 points, redemption requires 1 honor points, or experience 10,000. Basic shooting, learn this skill to increase the shooting attribute to 50 points, or experience 10,000. Basic breakthrough, learn this skill to complete a simple breakthrough, redeem to exceed people, redeem to 1 honor points, or experience 10,000..." In the Player's Professional Mall, all such skill books are available, which is no longer a single inside skill, like basic dribbling, which is obviously an outside skill book.
The Player Professional Mall is divided into three levels. Chamberlain just browsed the first level marked as level 1-50. Seeing that most of the skill books inside were not very helpful to him, Chamberlain quickly turned his attention to the next level, which was marked as level 50--.
The skills at this level are very useful. Because Chamberlain just took a simple look at the content in the next level. In the column that is obviously the point guard skill, Chamberlain discovered several very useful skills, but the redemption points required by these skills are also much higher. For example, the skill "passing skills" requires 5 honor points, or 50,000 experience.
"Special skills!" On the last level of the professional mall, the skill book in the special skills level surprised Chamberlain because it actually contains all the most iconic techniques of famous figures: "Backward jump shot, the original scoring skill of the God of Basketball. Learning this skill allows players to dodge any defender's shooting and score. Redeem the honor point 50, or experience value 500,000. Horse riding and archery, famous power forward Kevin Garnett's iconic scoring skills, redeem the honor point 10, or experience value 100,000. Walking in the flower butterfly step... Golden Rooster**... Rapid shooting... Playing the board shot..." Every skill at this level is very tempting. But okay, these Chamberlain can't afford it, at least now. After browsing roughly, Chamberlain shook his head, then exited from this page and entered the Mileage column.
"Name: Chamberlain; Position: Center; Has been awarded; All-Stars once (although not very glorious); Champion ring; Youngest triple-double player; Youngest 50 plus player, Youngest 70 plus player, First player to get 70 plus 20 plus... You have already achieved some honors, a sexy young man, but you still have to continue working hard to ignite this wall of honor, and you will have unexpected gains!" It is obvious that this is a player's resume, and he records all the honors that Chamberlain has received. Just like the certificates of his student days, although he doesn't know what it is for now, he still gives Chamberlain a great spiritual encouragement. People leave their names and geese leave their voices, abandon rewards, and just create record vanity, it is worth Chamberlain's efforts.
After reading all this, Chamberlain turned around and browsed it aside until he was sure there was no missing place, Chamberlain entered the page "Challenge Legend".
Chamberlain had once again thought about the candidate he wanted to challenge, which was the Knicks' legendary center and Hall of Fame member Willis Reed.
At 7:30 pm on May 8, 1970, Reed, as the captain of the Knicks, had a foot injury on the sidelines. Obviously, he could not play in this game. But 15 minutes later, he miraculously went to the field and led the team to attack the championship. In the first four games of the finals with the Lakers, Reed scored 37 points, 21 points, 38 points and 23 points, and averaged 15 rebounds per game. However, in the fifth game, he suffered a serious injury to his foot. Although the Knicks won that game and led the total score by 3:2, in the 6th game without Reed, the Lakers beat the Knicks and changed the score to 3:3. At the critical moment of life and death
At the beginning of the seventh game, people saw Reed limping into the venue, and the audience was cheering. Although Reed only scored four points in this game and could no longer score due to injury, the Knicks players had a weight of a thousand pounds in the minds of the Knicks. He inspired the fighting spirit of the whole team and became the spiritual force to win the final victory. With Reed not continuing to score, the Knicks became more and more brave, defeating the Lakers 113:99 and winning the first championship in the history of the Knicks. It is worth mentioning that Reed's opponent in this game was the famous "twenty thousand people to kill" Wilter Chamberlain. A person who made Chamberlain pale with just fighting spirit!
When people are wandering around the world, there is no need to be beaten! Injuries are a problem that no player can overcome, and Chamberlain is no exception. As his reputation gradually becomes stronger and more serious, his defense is gradually getting worse, and injury becomes a problem that Chamberlain has always been afraid of. He looked at the upgrade so eagerly, which accounted for a large part of the reason. How many talented players have been ruined by injuries? I am afraid that they can't even count them.
"Stand up again in the injury and lead the team to victory!" When Chamberlain chose to challenge Reed, the system gave him a task requirement to cheat. When he saw this line of words, Chamberlain felt an ominous premonition.
After doing all this, driven by this line of words, Chamberlain did not dare to bring it here. He quickly exited from this page, as if he would have some bad luck. However, Chamberlain did not withdraw from the system, and he returned to the player's professional playing page.
Chamberlain now has 10 attribute points, 56,000 experience, minus the two honor points added to the "hook" experiment, there are still 5 honor points left, which is enough for him to buy several basic skills.
Choosing left and right, Chamberlain finally chose the basic skill of "front dribbling single" and also the skill of "passing skills" after level 50.
Chamberlain actually has no shortage of offensive skills, and there is no shortage of "hooks". Chamberlain's shooting rate is also very high, but not every center will dribble head-on and play singles. People with this skill are even rarer than American centers with free throw shooting rate exceeding 60%, because this skill has too high technical requirements for centers. For example, dribbling, it requires centers who use this skill to have dribble ability that exceeds the passing line.
When buying "front dribbling singles", Chamberlain spent an honor point and buying "passing skills", Chamberlain spent 50,000 more experience. In this way, Chamberlain only had four honor points and 10 attribute points that were better than nothing.
With fewer resources, you have to use them carefully. After thinking about it, Chamberlain added 10 attribute points to strength, increasing his strength of less than two points, and then separated the four honor points, adding three points to the "Dream Melody", and adding a little to the "Hooking" to improve both main skills to level 8.
~.-~
Chapter completed!