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Chapter 1213 Fleet Beacons

The system comment shows that the resource consumption of Slandis is 25w crystals, 17w gas, and the population occupies 11.

In fact, if two new elements are added to unlock this time, there is still a hero-class aircraft carrier.

After browsing the new elements, the attention was moved from the system space, and back to the real world, looking at the paralyzed female statue guards on the ground, and looking at the cold and opposite Mohandal and Gesta Zero, got up and recalled the two of them back to the system space, and said to Zeratu and Tassada: "I think there will be no more danger in front of you."

The two nodded and returned to the system space with the centurion one after another.

He did not enter the central control room as soon as possible, and thought for a moment, stripped the feminine statue guards and put the damaged armor into the system space to save it so that he could return to the Dillar star system to hand it over to Rory Swan and Eiger Statman to see if he could find something valuable, such as how it used the T-energy stone to construct the silver center vortex to absorb energy attacks.

After doing all this, he calmed down a little, and walked to the black gate and stretched out his right hand as before.

The ε-shaped carving at the top of the door is lit up, accompanied by a low roar. The black door cracks from the middle line and slowly moves to both sides, exposing the scene behind.

Compared with the outside hall, the control room is wider, and the ground is 100 meters away from the ceiling. For example, the electronic and optical modules distributed in terraces gradually rise outward from the core spiral well and spread to the area close to the gate. Compared with the brightness outside, the power of the control room lighting equipment is slightly weaker, and the equipment in the entire line is dormant. Only the crystal spheres suspended above the core spiral well emit light like water waves, which looks a bit like the Hestia system of the Fearless Commander-level Fortress, but without ring support, it is much larger. Below the sphere is a crystal similar to the ice structure, as if transparent mucus slides down from the surface of the pearl, and then is frozen by the sudden appearance of air conditioning. Countless silk-like optical fibers hanging down from the end of the ice and thrown into the depths of the spiral well below.

He did not waste much time observing the indoor environment. He walked to the platform ahead, stepped onto a floating device, slowly left the ground, and flew towards the main console near the light ball in the sky.

When he was young, he left the floating equipment and stepped on the main console hovering next to the water ball. Looking down from above, there was another view.

Taking a deep breath and adjusting his emotions a little, he stretched out his hands and approached the two spiritual flames in front of him, allowing several light threads to attach to the back of his hand, slowly closing his eyes.

A warm feeling came from the forehead, and the flowing light was transmitted to the arm along the silk thread, communicating with the Ipsilon rune, forming a data loop.

The equipment behind the psychic flames casts holographic images into the sky, structural diagrams of space facilities, damage analysis reports, ship sections, and various curve tables... The sphere above the spiral well has weakened its brightness and becomes more transparent, revealing a cluster of violently burning quantum flames inside. Unlike in the past, its tone is darker.

Unlike the ruined warships like Seraph and Fallen Angel, the data volume is very large. Even if the data stored in Paradise Star Library is less, the number is very limited. However, Paradise Star Library stores DNA models of epic creatures. The data stored here is relatively complicated, involving various components of space ships.

Emma began to search according to his orders, analyzing the numerous data stored in the database, prioritizing the value, and then transcribing it to the Star Track Command Center database. This took some time and he had to wait patiently.

I don't know how long it has been, but it's so long that he feels sore at the back of his heels. I wonder if he should summon a stinger like when he took over the library, and have a comfortable Ge You lie down and wait slowly, and waste it slowly. At this moment, the sudden change interrupted his random thoughts.

The consciousness suddenly became uncontrollable and forced to transfer to the system space, but there was no prompt for system restart. Instead, it was replaced by the voice of Sister Logic without emotion.

"Psychological fluctuations were detected, and the diagnostic program started..."

"The diagnosis is completed and the appropriate astral spirit is confirmed."

"Activate the Star Spirit Base."

"Perform frequency analysis..."

"Fluctuation level a, Flip Tree unlock, Technology level 3, unlock the building's 'Fleet Beacon'."

The next second, the originally dimmed interface returned to its original state, and Sister Logic's voice disappeared.

"The fleet logo is unlocked? It's really a fleet logo!"

Although Ipsilon Shipyard, which had been speculated early in the morning, could unlock fleet beacons, it was still uncontrollably excited when this happened.

Fleet Navigation Beacon…that’s a fleet Navigation Beacon…the aircraft carrier is waving to him, and the storm warship is waving to him.

He swallowed the saliva from his throat hard, and immediately turned his attention to the Star Spirit Base, selected a probe, and pressed the hotkey of the advanced leap menu. Sure enough, he saw the "Fleet Beacon" he had been thinking about day and night in the menu bar on the right.

Without any hesitation, the command of the exploration plane lowered the fleet beacon near the Temple of Arbitration. A stream of light flashed like a waterfall. This building that could summon the Golden Fleet finally appeared at the Star Spirit Base.

Move the cursor to the star gate, the aircraft carrier and the Storm Battleship icons are activated by the locked state.

There was an emergency that was beyond his expectations. After the fleet's navigation mark was unlocked, except for the highlighted aircraft carrier and the Storm Battleship, Star Gate also had an additional production item, the name was also an aircraft carrier, but the shape was the aircraft carrier in the 1st generation of StarCraft, which was quite different from the 2nd generation of StarCraft. Just like the battleship cruisers have specifications such as Minotao, Gergon, Behemoth, and Hercules, it seems that Sister Logic has also refined the Star Spirit aircraft carrier into two types.

The huge aircraft carrier was once the command center of the dominant of the Star Fleet. Aircraft carriers equipped with heavy armor and shields can destroy the enemy or break through the opponent's defense by sending unmanned interceptors. These high-mobility interceptors controlled by computers can disintegrate the enemy's air fleet and use powerful plasma beams to sweep slow-moving ground targets. The aircraft carriers will automatically create interceptors and put them into a state of preparation. A large number of standby interceptors can attack in a very short time. The aircraft carriers on the battlefield resemble the hives in reality. The interceptors in their bodies are full of their nests to attack the enemy during battle, and they will quickly withdraw when the interceptors are damaged.

The sample analysis report provided by the system annotation shows that the aircraft carrier consists of three major components.

1. Interceptors: The aircraft carrier's hangar is connected to a fully automated production plant, which is responsible for producing these flexible mechanical fighters. Diligent Kale engineers are responsible for repairing and producing these fighters. Each interceptor is equipped with a simple artificial intelligence system with advanced target target targeting subroutines, as well as two small plasma cannons, because heavy turrets will reduce the handling of the fighter. Some interceptors have independent launch circuits that can continue to fire even if the enemy interferes with command signals or destroys the mechanical center.

2. Gravitational catapult (Interstellar 2 aircraft carrier): Since the Zerg invaded Al, the gods have begun to seek ways to improve the combat efficiency of aircraft carriers. Gravitational catapults are the product that was born under the commitment to accelerating launch and rapid retrieval of the bar interceptor. This mechanical device uses the characteristics of gravitons to accelerate the deployment of the bar interceptor.

2. Rapid assembly workshop (Star 1 aircraft carrier): A fully automated production factory that can produce interceptors is the core component of the aircraft carrier. As a special care of Kalai craftsmen, in order to maximize combat capability and endurance, the internal space of the aircraft carrier integrates multiple assembly lines to produce interceptors in large quantities. After the Battle of Al, the Protestant discovered that when facing a cluster of maneuverable and flexible allosaurus and explosive mosquitoes, the design plan for mass production of interceptors was not ideal. After Al fell, the new generation of aircraft carriers reduced the scale of the interceptor production line, enhanced the performance of the warship in a slimming way, greatly improving the survival rate of the aircraft carrier when facing insect tides.

3. Strengthen the shell: Carle craftsmen carefully molded high-density alloy into thick plates of the hull, using extremely high temperatures to modify structural defects that will reduce strength. Then, they use different gases and substances to perform complex surface treatment. The final shell produced cannot be easily destroyed by power, thermal energy or biological methods.

Unlike the game data, the cost of the Interstellar 2 era aircraft carrier is 18w crystal and 14w gas, and the population occupies 15. The cost of the Interstellar 1 era aircraft carrier is 22w crystal and 16w gas, and the population occupies 15.

Seeing the cost of the two aircraft carriers, he was almost angry with Master Logic. Not to mention the resource consumption of 2 times the Void Glow Ship, what is the population occupancy of 15? It is 4 points higher than the Void Glow Ship's 11, and 3 points higher than the Void Pursuer, the Void Pursuer, the vehicle of Master Logic. Could it be that in Master Logic's perception, the larger the warship, the higher the population occupancy?

Of course, his complaints will not bring any changes. Compared with the population occupation of aircraft carrier 15, which seems to be constipated, the upper limit increase speed of the unit is so high that it can be called a sky-high unit.

In addition, the upgrade projects of the Star 2 Age aircraft carrier and the Star 1 Age aircraft carrier are different. In addition to the most basic passive skills of "Starry Sky Unit Armor Level", "Starry Sky Unit Attack Level", and "Starry Sky Unit Shield Level", the Star 2 Age aircraft carrier has the exclusive skill of "gravity catapult", and the Star 1 Age aircraft carrier has the exclusive skill of "carrying capacity". Both must be upgraded additionally in the fleet beacon.

Then there is the Storm Warship: The recent efforts of the Starlings to develop war machines have created Storm Warships, a huge flagship designed to correspond to the long-range firepower of Zergs and humans. In combat, the Storm Warship pilot overloads the kinetic energy matrix powered by power, gathering extreme bursting energy. These kinetic energy gathers and fuses on the hull to become a sphere containing highly charged particles, ready to launch at distant targets. However, this kind of power is not completely dangerous. The Storm Warship pilots, known for their bravery and fanaticism, must wear thick protective armor to protect their bodies from the overflowing destructive energy inside the hull.

The sample analysis report provided by the system annotation shows that the Storm Warship consists of three major components.

1. Main gun: The kinetic energy matrix of the storm warship can generate extremely explosive energy. These energy is arranged into claw-shaped resonance bodies, coils and amplifiers through the front end of the ship to form highly charged particle spheres. The final projectile can be fired to a distance in an unstable state, and before the official war of the Protosses begins, dismantling enemy troops or defense devices.

2. Cockpit: The storm warship pilot sits in a special shield cockpit to supervise the ship's main weapon, making adjustments at any time to ensure that every bombardment can hit the target. They also adjust the energy flow of the automatic energy matrix to prevent devastating overloading, so as not to damage, and even destroy the ship once. The energy through the storm warship hull is quite huge, causing the driver to wear thick buffer armor to resist.

3. Propulsion system: The large thruster of the Storm Battleship can generate enough driving force to push a huge ship, and can use this energy to output the ship's kinetic energy matrix. The phase engineer of the Star Spirit designed precision stability technology for the Storm Battleship to prevent the energy fluctuations caused when firing the main weapons to destroy the integrity of the ship.

The cost of the Storm Battleship is 15w crystals, 15w gas, and the population occupies 12, which is 1 point higher than the population occupancy of the Void Glow Ship, and is the same as the Void Pursuer.

The Storm Battleship does not have the three regular passive upgrade projects of other air force units, and only has two attack skills, overloading the kinetic energy of the air target and resonant disk of the ground target.

Judging from the cost of aircraft carriers and storm warships, they are much higher than Void Glow Ship, which seems to indicate that their size is even larger. As for the differences in attack power, it is wise to each person.

Just like the aircraft carriers of the Interstellar 2 era and the aircraft carriers of the Interstellar 1 era, according to the system notes, the latter is better than the former in terms of carrier number and interceptor production speed, but is slightly inferior in terms of maneuver power and protection. However, this is a suitable choice made by the Carle craftsmen when considering the threat of the insect swarm. What if the interstellar 1 era aircraft carrier is placed in the Helenbeer region to fight with sovereign countries, or even criminal forces like the Anubis Legion? The weaknesses of the insect swarm naturally no longer exist.

Next he turned his gaze to the fleet beacon.

Unlike the only two upgrade items in Star 2 multiplayer mode, because the upgrade items in Star 1 era are synchronized, there are as many as 8 options in the menu bar.

They are the gravity drives of the Gods transport ships, which can speed up the enjoyable unit flight speed and consume 1500 crystals and 1500 gas.

The scout fighter's cellular sensor and traction enhancement engine, the former can increase the scout fighter's field of view, which consumes 2,000 crystals and 2,000 gas, and the latter can speed up the flight speed of the scout fighter, which consumes 1,000 crystals and 1,000 gas.

The Argos Gem and Split Net of the Corsair. The former can increase the maximum energy of 50 points, which requires 1,000 crystals and 1,000 gas. The latter is the most classic Split Net of the Corsair. It is used to limit the enemy's defense facilities to attack units outside the impact of the split net. It requires 2,000 crystals and 2,000 gas.

The carrying capacity of the Interstellar Age aircraft carrier is shown in the game as +4 interceptor carrying capacity, which requires 1,000 crystals and 1,000 gas.

The gravitational catapult of the interstellar 2 era aircraft carrier can increase the launch speed of the interceptor, which requires 1500 crystals and 1500 gas.

The anion pulse crystal of the Phoenix fighter is the effect of increasing the unit range, which requires 1500 crystals and 1500 gas.

These consumptions are a small amount of money for Captain Tang now. Without any hesitation, he added all these projects to the upgrade queue and watched them complete one by one.

The unlocking of aircraft carriers and storm warships can be said to be a milestone. After the Zerg and the human race, the Astral Spirit finally showed its true power. In the past, the most impressive thing about the world was the Zerg units like Corruptors and Feilong. The human race's battleship cruisers also received a lot of attention. In terms of the Astral Spirit, apart from the arbitrators, there were no legends left behind.

First, the Void Glow Ship is used relatively few, and second, the Star Spirit Army has a large number, which has caused the Air Force to have very few available populations and insufficient number, making it difficult to form cluster combat effectiveness.

Now that aircraft carriers are unlocked, they are placed in the real world. Of course, it is impossible to carry up to 8 interceptors as in the game. You should know that ships more than 300 meters long in the Earth civilization period can carry hundreds of carrier-based aircraft. Space warships such as Starling aircraft carriers, which are larger than Minotao-class battleships, must have a considerable number of interceptors.

For a long time, except Behemoth, he has not shown the world the aircraft carrier-level combat power. You can imagine what kind of shock it will bring once the Star Spirit aircraft carrier is put on the battlefield.

The positioning of the Storm Warship in the game is a super-long range heavy firepower unit. If placed in the real environment, the range will definitely be longer. The visual impact of the charged particle ball will definitely be far higher than that of the Void Glow Ship, making up for the shortage of long-range output. With the power he has at present, facing the Minotao-class battleship, the warships of the sovereign state will encounter a round of explosions before reaching the best firing distance. What about the Storm Warship after entering the ranks? I am afraid that before reaching the best firing distance, they will be in chaos. The soldiers will lose their fighting spirit and even fail.

The unlocking of the fleet beacon not only brings him three types of star spirit main warships, but also the degree of improvement of the strength of the intermediate force should not be underestimated. Scout fighters equipped with cellular sensors and traction enhancement engines are the real scout fighters, which replaces the detector to perform ultra-long-range reconnaissance missions, and can also play the role of fast reaction forces and be active at the forefront of the battlefield.

The Phoenix fighter equipped with anion pulse crystal has a longer range and is a tiered front with the interceptor of the aircraft carrier, which is an indispensable medium- and short-range firepower unit on the battlefield. The pirate ship with the split net and the Argos gems has important ground support capabilities. In addition, he also has a doubt... Is the pirate ship's split net really only used for ground defense buildings? That's just a game performance. In the space environment, what will happen if you give a battleship-level main gun?
Chapter completed!
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