Font
Large
Medium
Small
Night
Prev Index    Favorite Next

Chapter 53 Hey, Sun Thief!

[Armored Dragon Turtle Ramos] This hero has many defenses and damage mechanisms based on his armor. In other words, this is a virtuous cycle system.

The higher the hardness of the Dragon Turtle's armor, the better the effect of the passive skill [Cone-spiked Carapace] will become.

【Cone Bracket】, Ramos's normal attack causes 810% additional magic damage to armor (level 1 effect)

If you simply analyze it based on numerical values, after the Dragon Turtle who goes out [Cloth Armor] turns on the W skill, the armor value can soar to 110. This means that in addition to the initial 53 points of attack, the Dragon Turtle will also have magic damage close to 20 points per flat cut!

In addition, the linkage effect of Dragon Turtle's W skill [Spike Defense] is not just as simple as increasing double resistance!

First of all, under the protection of this state, any normal attack damage output to the dragon turtle will also trigger passive damage feedback at the same time;

Secondly, during the duration of [Spike Defense], the passive skill effect of the dragon turtle is enhanced by 50%!

From the original 20 points of magic damage each time, it will be raised by 10 points again!

This is why Yasuo's AQA just now came up and failed to consume much blood from Qiao Nai's dragon turtle, but instead his shield evaporated out of thin air.

Not to mention anything else, Yasuo's three "general attacks" judgments, coupled with Qiao Nai's reply, a flat shot triggered the passive effect of 4 dragon turtles!

The more severe Yasuo fights, the more damage he will suffer!

In the early stage, when no one has much magic resistance, magic damage is about the same as real injury, is it still necessary to ask how high the damage is?

What made the Yasuo player even more collapsed in this battle was that when he realized that the situation was wrong, he planned to withdraw and retreat to his small soldiers, he watched Qiao Nai's dragon turtle... swaying and swaying!

The moment he saw this scene, Yasuo's face turned green, and he simply turned blacker than the bottom of the pot!

He is now stuck in the fighting group of soldiers. He has attracted hatred from the soldiers on Qiao Nai's side because of his active attack. The soldiers who are surrounded are stuck in their positions. The most important thing is the dragon turtle that is huddling in the turtle shell and knocking him!

Run, you can indeed run away, but in this process, he will have to eat at least 3 or 4 ordinary attacks from the dragon turtle, plus the additional magic damage that is passively attached;

To put it bluntly, I'm afraid that even shit will be beaten out...

Just turn around and fight hard?

The Yasuo player carefully recalled the information about the dragon turtle he knew. When he finally remembered the duration of the skill [Spike Defense], his eyes suddenly turned black.

A full 6 seconds! The kind without decreasing!

This means that he has to bite the bullet and use his pitiful 70 points of attack to fight against an iron-shelled turtle with an armor value of up to 111 points. And the more he fights, the more damage the opponent will rebound...

No matter how you think about it, you will lose money!

The two evils were the least. In the end, the Yasuo player chose to run away with his head in his arms. He would rather eat Qiao Nai's flat cuts twice in a row than dare to turn around and attack and exchange them.

When Yasuo retreated back to his military line, he saw that he had only 70% of his health left on him, and he was so heartbroken that he could not cry.

To be honest, he just wanted to rely on his shield to make trouble and run up to make a fortune, but who knew that the result was that he would lose a lot of rice if he could steal the chicken.

And after such a middle-range battle, Yasuo also deeply realized a fact:

Before the jungler's father came, it was almost impossible to kill this dragon turtle, which was even more powerful than the turtle, alone!

Not to mention killing alone, if he dares to go up and fight for skills consumption, he still doesn't know who will lose in the end.

Because he had never tied the mid-lane Dragon Turtle before, now Yasuo finally understood his "brother's identity", so he naturally just timidly. Not to mention anything else, he just stayed honestly in his own small soldiers and jumped left and right to accumulate passive shields, without any intention of taking action.

"Whoever takes the initiative to start a war will have a grandson, everyone clears the troops and develops steadily. I don't believe that you, a tank hero, can kill me!"

"When I have my ultimate move at level 6, who will still be on the lane with you? At that time, I will wander around and kill other heroes. Isn't it easier than killing a dragon turtle?"

With such a spiritual victory method, Yasuo is also diligently and seriously repairing the soldiers on the military line. It’s true that the Q skill [Slaying Steel Flash] is a short CD, AOE, and consumption-free small skill. At least in the fast clearing of the line, it is definitely ahead of the dragon turtle that can only be shot one by one by one by one by one by one.

The second wave of soldiers arrived. After killing a melee soldier based on the hero's upgrade experience needs, Yasuo took the lead in entering level 2.

However, as a player in the golden segment, this guy confidently took out a hero like Yasuo who can show off. He knew how much damage he could hurt him. At least Yasuo knew very well that even if he fought at level 2 and level 1, the damage hero was still in a blood loss against the dragon turtle with [spike defense].

The opponent's completely unreasonable armor and damage rebound in the early stage, especially Yasuo is a hero known for his high attack frequency. Before the equipment is formed, fighting with the dragon turtle as little as possible is the right way.

Keeping this idea, Yasuo, who has been promoted to level 2, continues to be in his vulgar state. Anyway, he just hides behind his melee soldiers and only collects remaining blood for the rest of the fight!

With Yasuo's early [Slaying Steel Flash] and [Steping Forward], even those low-scoring players who are not very good at finishing skills can use the extra damage of their skills to increase the fault tolerance rate and make up for more soldiers.

At this moment, this Yasuo was doing similar operations:

"Step ahead! Step ahead! Step ahead! Step ahead!"

"As long as I E is fast enough, the soldiers' general attack will not catch up with me!"

The happiest skill of the Swordsman of the Wind is to perform short-range breakthroughs towards the target, and the cooldown time is only 0.5 seconds. In conjunction with the damage increase BUFF attached to the skill, after completing 2 consecutive final blows, Yasuo's [Step Forward]'s damage has been increased to 90 points of magic damage.

No other skills are needed. Just one step forward and slash can almost easily allow him to easily collect all the soldiers in each wave of soldiers.

"Step ahead! Step ahead! Step ahead..."

He used three consecutive E skills to take action. Yasuo has learned to be smart now. He knew that he could not use Qiao Nai's armor based on his initial physical damage in the early stage. In order to prevent the counter-damage of [Spike Defense], he even avoided the position of the dragon turtle by casting it, in order not to fight.

Tank heroes need to be beaten to reflect their value, and Yasuo’s tactic is to avoid fighting.

Unfortunately, Qiao Nai has no intention of truce with Yasuo!

With his eyes fixed on the screen, Yasuo was shuttled through the figure of the small soldiers using [Step Forward], Qiao Nai's mouth curled slightly:

"I heard you don't want to fight?"

"Sorry, today... you have to fight if you don't want to fight!"

Double-press the left hand finger.

"flash!"

Immediately afterwards, the next skill was seamlessly connected to Yasuo's face:

"Hey! Sun Thief!"
Chapter completed!
Prev Index    Favorite Next