Chapter 460 SKT
The jpg team made a 41-point push in the first 10 minutes. Although this is very bold, the skt team has no countermeasures against the jpg team, so they can only agree to the Four One response.
However, as the offensive side, the jpg team can naturally take the initiative.
Ike led the line and pushed it up. The skt team was unable to stop Ike's crossing the tower, at most, they would not be killed alone.
Of course, letme is not that impulsive, it just simply pushes the tower with a thread.
Let’s talk about three things. If you have the troops, you will advance to the bottom of the tower with the troops. Then, rely on the e skill to slowly grind the tower with three damage. As long as the skt team cannot solve the point of Ike, it will take about two or three minutes, and the skt team will be gone on the second tower on the road.
But, is there any way to deal with the skt team?
You should know that at this time, the others in the jpg team were also pushing each other together.
This is the most powerful time period for the jpg team. A female gun with a big move is more deterrent than any auxiliary when fighting in a team!
That's right, the skt team has blind monks and clockwork, which poses great threat to the team battles of JPG teams that do not have the front row at present, but this requires the blind monk to have the opportunity to take action!
The jpg team's poke ability is too strong. If the blind monk dares to touch his eyes, he may be instantly lost, not to mention that the spider has an e-skill and pose a great threat to the blind monk.
Now that the jpg team has illuminated the jungle field, the blind monk can't find the opportunity to attack from the side.
As for the front, the skt team's poke ability is not weak, but poke is poke. For the jpg team, as long as they are caught by Syndra's QE or Spider E, they will definitely take away one person with the two ultimate moves of policewoman and female gun.
The skt team has no meat at this time!
Of course, Faker's performance is also very important now. Faker's clockwork flash QR pulls in and has a chance to get the jpg team. But chance is just an opportunity. There is a delay in the clockwork ultimate move. Basically, everyone in the jpg team is intact. You can flash and avoid it completely, and there is no need to worry about the clockwork being extended.
Unless the team battle starts, it is difficult for the jpg team to estimate the clockwork, otherwise the clockwork’s ultimate move is just a decoration!
As the jpg team led the troops to attack the second tower of the middle road, the skt team felt more and more pressure.
The jpg team didn't think about clicking the tower, it was just consumed! Syndra, the female policeman, and the female gun had a range that was more than clockwork, while the Q of EZ was too small, and the ultimate move was too long. Kalma also had the problem of too long CD, so she could only use a shield to help offset the damage.
The jpg team chose to suppress the health of the skt team, and then find an opportunity to take the lead.
The skt team retreated or had no skills to clear the soldiers. The four long hands of the jpg team went forward and clicked the second tower, and the blood volume of the tower was very fast.
The game was delayed for 12 minutes, and the skt team had no choice. The female policeman alone made two ultimate moves, let alone the blood volume of the second tower in the middle was almost the same.
Now the skt team can only choose to play in the late stage, so after ez opened the lower lane line of the Qing Dynasty, the skt team took the initiative to give up the middle lane.
The blind monk went to the top to support Nar, drove Eck out of the top to go, and Ez went home to replenish his equipment. Kalma also needed to go back to the spring water to refresh his eye stone.
However, the jpg team was not satisfied after pushing down the second tower of the middle and intended to continue pushing the tower upwards!
Before pushing down the second tower of the middle, the jpg team had already assembled two waves of soldiers in the middle. When pushing the tower up, another wave of soldiers would slowly drive over.
Except for the top lane, the other four people of the jpg team continued to advance to the high ground tower of the middle road with the troops. The female gun shot directly without saying a word.
The skt team naturally could only leave under the high ground tower, and the jpg team took the opportunity to quickly click the tower.
With the help of the soldiers' damage, the female gun's three-second ultimate move time made the jpg team push down one-third of the skt team's blood in the middle!
As long as the faker pulls the female gun in time, it will be useless. The key is to disrupt the offensive of the people who push the tower and make them lose their stance.
But at this time there is only Faker, so the problem is quite serious.
Now it seems that the skt team is in trouble.
Before the blind monk and Nal arrived from the top lane to the middle lane, ez and Kalma returned from the spring water to the highland tower, the jpg team pointed out the highland tower of the skt team's middle lane.
The skt team went out of the highland tower for five to four, and the jpg team was not in a hurry at all. Ike did not come in a hurry, but instead pointed out the upper second tower with the remaining blood volume, and then continued to push the tower with the line.
The four players in the middle of the jpg team continued to break through in the middle. Kalma accidentally moved and was stunned by the Sindra Qe. The spider and the female gun went up and outputted wildly, and Kalma was quickly clicked out.
Syndra and the policewoman were in a hurry to double C. They played poke from a distance and controlled the output.
There is no way, the skt team can only focus on the people in front of them, and wind up the spider and female gun to output. The female gun was crippled, but the spider flew to avoid a fatal blow.
At this time, Syndra flashed up and shook the big shot in front of Clockwork.
Clockwork was crippled, and the female policewoman started sniping again. Clockwork could only take a ghost step and flee back to the spring.
Ez repaired the female gun, but faced with Spider, Syndra and the policewoman, he could only move e back and set aside.
In this regard, the jpg team turned the gun and attacked Nar and the blind monk.
Both of them had no flesh-dressing. Although the jpg team had almost the same skills, it was still very powerful when it gathered. At this time, Ike handed a teleportation to the middle lane, which scared the blind monk and then left.
After becoming bigger, Nal also left the general and pulled the distance away. Seeing that his teammates could not keep up with the damage, he could only run e to slip away.
The skt team's lineup was split into pieces. Although it was not a defeat, it had no cohesion.
Ike canceled the teleportation, and the jpg team took the opportunity to switch to the road.
It was also because the Blind Monk and Nargon met the spring water not long after they had met the spring water. The two people who had no ultimate skills had no lethality. The jpg team won another highland tower.
In less than two minutes, the jpg team won three more defensive towers, and two of them sat on the high ground towers. The jpg team gave up and went home to replenish supplies.
When the game entered the 16th minute, the jpg team could be said to have two pieces of each person, and even the support was the Queen's order and black cut, not to mention the three C positions of Ike, Syndra and the policewoman.
The jpg team replaced the cannons with the bird gun, while the skt team only released a large item not long ago.
The equipment gap between the two sides was huge, and the jpg team directly advanced together, quickly defeating the two crystals in the middle and upper levels, and then turned to attack the second tower of the lower lane.
Before the jpg team could push the bottom lane high ground, the game time had reached 20 minutes, and the skt team was also very straightforward to choose to surrender to this game, so as to save more time and energy to think about countermeasures and find ways to turn defeat into victory.
The ability to stake the skt team did not expect that the five members of the jpg team were not expecting that this was something that was hard to come by.
Of course, there is a saying that describes this situation very appropriately, and it is entirely based on colleagues.
Now the skt team does have some problems, and they are still training in the semi-finals, which may make other teammates of the skt team very uncomfortable.
In addition, the rise of the jpg team was too short, and the skt team failed to focus on studying the jpg team, and they did not collect much information. In addition, the final version has changed a lot, but the jpg team has been prepared for a long time, and for the skt team, it can be said that they have prepared too much!
If Shidi Li Renhe is on the side of the jpg team, he won the first game of the final, which is reasonable.
Chapter completed!