Chapter 241: The Battle Underground (Part 1) (Text)
At this time, the city of Shamas was so brightly lit. The eternal and elegant light similar to the demon fire on the walls was rare in dark areas, but it could provide convenience for visitors to the surface who would not be obsessed with it. This alone can be seen that guests from the truth are welcome here.
Especially those who come from the surface. Because if it is just underground creatures, they don’t need this if they have dark vision or even infrared vision.
The steeple towers located in the center of the city are shining with all kinds of magical aspirations. There are various arcane academies. They are the second authority under the ruling council and the actual rulers of the city.
The garrisons there are quite strict. Except for non-spontaneous arcane users like mages, others will be executed immediately when they enter. The model of these mage academy imitates the Silver Federation, but it seems more powerful and has a strict hierarchy. They are not only educational institutions, but also administrative institutions here.
All major arcane academies have specific powers and obligations, and together form the city's dominance network. The protection academies are responsible for the direct defense of the city and maintain order; the plastic energy academies are responsible for resisting foreign invasions and regularly sweeping around; the enchantment academies are responsible for the slave market and torture prisoners; the Prophecy academies are secretly monitoring the entire city, and so on.
Shamas City does not have a regular army. Its military power is the instructors and students of major wizard academies, as well as a rigorous magic defense system built for thousands of years. More importantly, the mysterious locks jointly built by major wizard academies cover the city and surrounding areas, and any hostile creature will be automatically attacked.
The Lock is a masterpiece of the elves' advanced magical skills. It is a living work composed of magical energy. It is a powerful barrier with a wide coverage. It has a simple consciousness and is given the task of protecting the elves' cities or holy places by the creator - their lifespan can last for hundreds of years, or even thousands of years.
The purpose of the Mystery Lock is to protect certain creatures within its range and expel certain creatures. Its operating principle is to infuse a series of spells into the barrier. In addition, each Mystery Lock also has some unique abilities that cannot be directly described by spells.
Its essence is a magic circle, the highest achievement in the field of magic circles known. In addition to the floating city left over from season 2, only places such as the Silver Federation and the Elf Yongju Island are more common.
As mentioned before, magic items in the world can be divided into two types: magic storage items and constant magic items. The former is to inject spells into specific items and stimulate them when needed, which is equivalent to temporarily storing them. Various scrolls, as well as the fireball wand that the Val Knight just obtained, are all of this, and it is relatively easy to make.
The latter uses the spell effect to constant in the items, such as the belt that Georgie gave to Viscount Borham before. In the Battle of Brandenburg, the siege ring used by a lady dressed in a woman was the same. The latter is much more difficult to make than the former, because the former is a consumable, while the latter is constant and effective and can be repeated. However, most people will not bother to distinguish these, and they are all called "magic items". In fact, the order blessing on Georgie can also be said to be an alternative constant spell.
The most obvious difference is that any mage or priest with certain attainments can make magic storage items as long as they are willing to bear the cost of losing their spirits. However, constant magic items are often only wizards, because they are more complex and difficult, requiring the creator to truly understand the composition of spells - and most priests do not understand a little.
The priests can use spells to obtain directly from the gods. Most of them do not really understand the truth, but only know the reason but not the reason - with a few exceptions.
It is generally through their own study that mages master the ability to cast, master the principles, understand the structure, and truly understand their own magic. Therefore, most of the constant magic items in the world are made by mages, and only a few are the contributions of priests, although the number of priests in the world is more than ten times better than that of mages.
Usually this kind of pastor is called a priest. They spend more time studying and praying, and less time in military training than other pastors. They give up some priests' combat techniques in exchange for more skill usage and broader spell cognition dedicated to knowledge. Just like the belt that Georgie got before, it is actually the work of a priest.
Compared to the orthodox priests who can beat their warriors several times after blessing the magical technique, although these priests of the Taoist practice are not as weak as most mages, they are not much better.
The warlocks who are also arcane spellcasters are not much better than priests in this regard. They only cast spells with their own instincts, and they are often at a level that they know the spell itself but not the reason. Most of them do not have the ability to create spell items.
The Mika is one of the highest achievements of known magic, and it is hundreds of times more difficult than making constant magic items. Building it requires the most profound understanding and mastery of magic. Even the extremely clever Chuangqi wizard is difficult to do it alone. It is done by many first-class wizards working together to complete the Mika.
The mystery lock has the simplest general effects such as resident spells, which can update spells, disable spells, and resident effects. At the same time, it can also formulate specific targeted measures for specific objects. It is precisely because of its existence that mages can become the actual rulers on the earth before the knight appears.
The difficulty of creating a secret lock is astonishing, but there is no other way to reduce the difficulty. It can reduce the difficulty by reducing the difficulty at the cost of the caster's own death. "Death when constructing a mysterious lock" sounds like a spellcaster trying to create a mysterious lock will stop him. But in fact, when many elves' high-level wizards have the ability to cast this legendary spell, he is also mentally prepared to go to the elf kingdom "A Fanduo".
In an elf society, if one can sacrifice one's own life to create the greatest and powerful work in the secret art, it can be regarded as the most glorious way to die.
I just don’t know whether my life was sacrificed during the establishment of the Mystery Lock in Shamas City? After all, the tradition and belief of the Dark Elves began to be very different from their close relatives on the surface nearly ten thousand years ago.
Below the dome in the mage tower, a dark elf with his ears drooping was talking to the human beside him.
"I didn't expect that even the cities of Mosorblad, Secomier and Eccles on our level would participate in the attack on the surface." As the dark elf said, his dry fingers were constantly rubbing the parchment in front of him.
"The cities nearer the first layers can also be quickly transported back to the city after completing the plunder and killing. Through this kind of fighting method, we can enhance ourselves while pleasing the goddess. But our layer does not have the teleportation array to the first layer of the dark area! If it is just a simple killing, would they not be careful of the loss being too great?" The human man's skin was not a trace of blood, and it can be seen that he had not seen the sun for a long time.
The dark elves who put down the scroll in his hand said, "It is said that there is a passage behind the Stone City of Bringdon to the western part of the continent. Although there are some sealed stone walls and caves, it is not, and there is no way to solve it, right? After all, the mistresses on our level have not held a blood sacrifice for surface creatures for a long time. They need a larger sacrifice to please the gods that gave them divine art."
"Cough! Cough! According to my memory, isn't the westernmost knight's country not the west side of the continent?" The human man with no pupils in his eyes showed a strange smile.
The Dark Elf Mage bounced his finger and said, "Let these militants hit the iron plate! They save energy and cause trouble for us from time to time in the name of the Spider Queen. If the Spider Queen really intends to take action, the city of Shamas would no longer exist."
"Who made the Spider Queen a god who likes chaos and betrayal? Maybe she thinks that Shamas's existence also demonstrates her will?" The mage started to joke.
The Bringden Stone City is a place where the third underground floor rarely signs contracts with neighboring civilizations and joins together to become a self-sufficient city-state. Twelve thousand underground dwarves and dwarves rely on the guards of the fortress to form alliances to form a united group to resist the large-scale attack of the dark elves.
The city is in a huge cave, with one side against the stone wall and three side against the city wall. The dark elves attacked the south this time. The dwarf built a city wall with solid black rock and poured it with ice and iron juice to make it resist most of the siege magic. The city gate was made of pure mitril silver and had a certain magical immunity.
The city walls were already covered with various cities, and there was an arrow tower every time there was a distance. The dwarves were not good at bows and arrows, but they had bed crossbows and stone chariots. The artillery of the dwarves was placed on the second city wall. The main purpose of the main thing was to be responsible for the cleaning of the property after the first city wall was missed.
Ogres, bear goblins and goblins with armor-wrapped helmets - they are slaves and cannon fodders loved by dark elves - surging like a tide, using a ladder that can be stretched and retracted to attack the wall, carrying a translucent force field to attack the city gate, and the elite Taurus troops were waiting behind. No dark elves were seen in the places other than the siege tower.
The areas outside the city have fallen, with huge stone castings rising up and magic shells, including fireballs, lightning and strong acid, onto the city. The dwarves' strong armor cannot withstand this attack, and there are many casualties.
The siege's troops are obviously better than the defending parties, and the siege planes are extremely long under magical reinforcement, so the dwarves cannot destroy them with long-range weapons at all. Although the Misilan Gate can withstand magical attacks, it is not unbreakable. It has begun to deform under the impact of the force hammer.
This passive way of being beaten is obviously not a solution. Soon the mighty horn suddenly sounded and the city gate opened. Teams of dwarves wrapped in iron cans in full armor, with full-overlapping helmets on their heads, and the array of pure gold battle axes was formed like a city wall in progress, and almost knocked over dozens of ogres who were hitting the city gate in the blink of an eye.
This is the famous dwarf defenders, who are warriors who dedicate themselves to the dwarf group, dwarf god or dwarf lifestyle. As the name suggests, they are skilled fighters, especially good at defending. A group of dwarf defenders is not only better than a 10-foot thick stone wall, but even more powerful.
The dwarf soldiers who followed closely rushed out of the city gate, roared with war songs and crashed into the enemy formation. Then in just a few seconds, the siege lost hundreds of soldiers, mainly ogres. In previous battles, the dwarfs had already figured out the enemy's underground. Among the cannon fodder of these dark elves, only ogres and taurens were the real main forces. They were brave and fierce, while the goblins were standard fences. As long as the situation was unfavorable, they would scatter and flee, without wasting any effort.
The attack of the dark elves was frustrated, and the ogres, bear goblins and goblins began to retreat. Then the long battle horn sounded, and the fully armed bullheaded people rushed up from the rear and rushed towards the dwarf warriors. However, more heavy armored dwarfs rushed out from the Bringden Stone City. They held tall tower shields in their hands and rushed to the front line, as if they had cast a steel wall, standing steadily, letting the ferocious bullheads attack, without retreating.
Suddenly, a row of black smoke emerged among the dwarves, killing nearly a hundred taurens in an instant, which instantly made the Tauren's charge stagnate. This was the dwarf musketeers who began to show their power. The gunpowder in this world is not only expensive in materials, but also requires spells to be made. However, the dwarfs with insufficient power prefer this weapon.
Although the ballistics are not easy to aim, it can cause more damage than the crossbow at close range. It also has better effects on dealing with metal armor.
After the defenders, dozens of dwarf priests also rushed out of the city gate, holding up the warhammer and the Moradin Holy Emblem, and lowering the blessings of holy lights on the battlefield to protect the heroic warriors in front of them.
The siege party had an overwhelming numerical advantage, but when it comes to field combat capabilities, these miscellaneous cannon fodders were obviously not as good as the cooperation of well-trained dwarf warriors and dwarf musketeers, and were killed and retreated step by step.
Suddenly, a huge spider illusion shone in the distance, and then a group of lizard cavalry surged out of the camp. The riders were all wearing exquisite mail and half-covered helmets, revealing their long silver-white hair and black jade-like faces, holding long spears in their hands.
Obviously this is the other party's real elite troops, and the ones in front are just cannon fodder. The lizard cavalry began to charge at a very fast speed. They could see dust flying, but they didn't see any sound. They were about to hit the dwarf. Dozens of dark elves in long robes and cloaks suddenly rose into the air behind, pulling out their staff to shoot dazzling silver-white lightning and blazing fireballs at the dwarf warriors.
The soldiers on the head of the Bringden Stone City discovered the cavalry and fired a large number of crossbow arrows and stones to intercept them, but the distance was too far, and the lizard cavalry was too agile and swift. They could easily avoid all attacks.
The vanguard of this lizard cavalry did not wear mail like other cavalrymen, but instead a shiny and conspicuous breastplate, with the cloak behind it dancing in the wind. Holding a blood-red spear in his hand, the lizard under him stepped on his footholds and rushed into the enemy formation in a flash.
The strange black flame burst out from the dancing spear, burning all the dwarf warriors nearby. The more important spear flashed with lightning, which was obviously an enchanted weapon. Anyone who was stabbed by it - whether it was stabbed in the body or on armor or shield, unfortunately dwarves would immediately be paralyzed and lose their ability to move.
A dark elf in the distance took out a telescope and looked at the warrior fighting in the field - licking his lips as if he was a little thirsty. A piece of black velvet mask appeared on her face, and four spider-legged wires with joints extended from each end of the mask to completely hide their face.
Spider Mask, an item created by the Drow Elves, can give the wearer two unique abilities. First, the wearer is completely unaffected by spider webs, "spider web techniques", viscose bags and similar spider web effects, just as the character has effectively cast a "free action" spell. Second, the wearer is more likely to resist toxins from insect creatures.
A handle of gold and five snake-shaped creatures are exposed around her waist. This whip is the famous snake-headed whip. These snakes are extensions of the will of the whipwielder, and will use hissing and tumbling to reflect the carrier's thoughts and emotions.
Moreover, under the will of the whipster, these snakes will independently launch attacks on the snake-headed whip. The whipster can drive a single snake-headed attack on one attack; it can also drive all snake-headed attacks on one full attack.
The dwarves suffered heavy losses, and the defense was torn apart. The lizard cavalry rushed in and the two sides began to fall into a melee. The lizard cavalry moved quickly like the wind, and they were moving back and forth. They were trying hard to tear the front line, but the dwarves were very tough. No matter how hard the dark elves tried, they would still be fine to completely shake the dwarves' defense.
The dwarf priest in the rear tried to impose various blessing magic tricks on the warriors in front, but they were completely dispersed by the dark elf wizard. The battle situation began to be in a stalemate. The dark elf seemed to have a slight advantage, but the advantage was not obvious.
Suddenly, a golden pillar of fire fell from the sky and hit the vanguard officer who was quite eye-catching. Although the demon fire gushed out of his body tried his best to resist, it ultimately could not defeat the golden flame - together with the mounts under him turned into a blue smoke. The flame quickly condensed into a ball as if it could identify the enemy, flew towards the dark elf cavalry beside him, and continued until the energy inside was exhausted.
The initiator of this everything was the dwarves wearing heavy armor that appeared on the city walls with long staffs and long armor. They were special spellcasters that only emerged among the dwarves - Rune Priests.
Usually, rune priests often appear alone in temples or church libraries to explore the secrets of divine runes. Legend has it that the gods have created a series of extremely powerful characters, each containing a divine power to help them create the world and give the world order.
During the long battle with the Spirit of the First, most runes were lost. Even the gods could only vaguely recall the existence of the divine power runes. In a forgotten dangerous space or isolated corner of the universe, these ancient runes are waiting for people to discover.
Since most runes circulating today have a strong connection with the gods of dwarfs or giants, all the skills of using runes belong to the category of divine arts. Some people who learn runes magic even give up learning general magic and devote all their energy to studying the mystery of runes. Most of these spellcasters will become rune masters.
Although a rune priest can learn a lot in a safe temple, he or she will sooner or later wear armor and go out. Discover or create new runes, thereby gaining a place among the masters of rune magic.
These special spellcasters incorporate power runes into their weapons and armor, calling on the gods and guiding their power to attack the enemies, using runes as weapons, and punishing the gods' enemies.
Chapter completed!