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About the power system of this book

1. First of all, the hierarchy system of this book is based on WOW, but it has done some simplification.

In order to be concise and easy to understand, both character level and item level are the same in this book.

Level 1 in this book = Level 1 to 9 in WOW

Level 2 = 10~19

Level 3 = 20~29

...

And so on

Also, the setting of this book is currently in the 1960s. The maximum level of the characters in the 1960s is level 60, which is level 7 in the book (level 7 in the book is a major threshold, if you break through level 7, it means that the leader BOSS exists.)

2. Item quality: The quality from low to high is: rough (gray), ordinary (white), excellent (green), excellent (blue), epic (purple), legend (orange)...

The threshold for the quality of an item lies in its excellent quality, that is, epic items are basically found in the hands of characters at the boss level.

3. The corresponding occupational levels of the skill level of the auxiliary profession: Level 1 skill (primary), Level 2 (intermediate), Level 3 (level), Level 4~6 (master level, branches are set up from the auxiliary profession to the master level), Level 7 (master level)

The threshold for auxiliary professions is the master level, and it is basically impossible to break through to the master level.

4. Character skills: The character's skills are referenced as WOW, but the number and power of each character have are referenced as WAR3 (basically, it is 1 passive racial talent skill + 1~2 passive skills + 2~3 active skills + 1 ultimate skill = 4~5 skills in total)

5. Specialties: Specialties are specialties in DND, after all, they are fantasy online games. Specialties have nothing to do with the characters' existing levels, and different specialties have different functions. For example, characters who are good at axe attacks have power bonuses; for example, spell enhancement and power of spells; for example, element affinity, this specialty can not only increase the speed of learning elemental magic, but also increase the power of using elemental magic, and also increase the speed of upgrading by mage professions.

The level of expertise is from high to low. The growth rate of expertise below S, A, B, C, D, E.E is very small, but it still exists (for example, architectural knowledge (F), to show that this character is about to get started with architectural knowledge.)

Some corresponding specialties have special effects after reaching B or above, such as the expertise of preparing potions (B) can refine alchemy potions above the first level, such as the expertise of being good at long-handed weapons (B) can hold long-handed weapons (take two two-handed weapons).

The threshold for expertise is A. The scarcity above A is similar to that of the boss BOSS.

For intuitiveness, give an example:

【Slack】

【Level 2 Male Fishman】

【Level 1 Fishman Trend Recruiter】

【Experience: Stubborn (A), Pharmaceutical Water (B)】

【Skill: Water Archery】

【Life Skills: Level 1 Alchemy】

【Equipment: Short Staff (Level 2/Normal)】

【Affiliated: Ratchet Village】

1. Level: At this time, Slack is a Level 2 Fishman, but the combat profession level is only level 1, so his strength in WOW should be level 0 to level 9. (The high-level fishman is also some strength bonuses.) The existence of the level 2 Fishman in the previous one is mainly for those non-combat professions and non-assisted professions, otherwise, without a professional level, they will always be Level 1 Fishman. After all, there is still something to evaluate whether a fishman is strong or not.

2. Item: Level 2 ordinary short staff, which is an ordinary (white) staff with level 16 of item in WOW.

3. Auxiliary profession: Level 1 alchemy, so it is a junior alchemist

4. Character skills: Water Arrow, Water Arrow is not available in WOW by mage players, but NPCs have this skill. (The fishman trendsetter is capable of water Arrow Arrow.)
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