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Chapter 4 Mechanical Overload, Surging Barrier(1/2)

The most appreciated thing about the game mechanism of Source and Plan Game is its somatosensory interaction.

In the early stages, you can use various fighting moves without having powerful skills. That is to say, if the real player has a good fighting skills, he can fully play it in the game.

You can even complete some real-life difficult actions with the mechanism of the game.

For example, Xu Yi is like this!

His physical fitness in reality actually cannot allow him to complete backflips without practicing. However, with his transcendent NPC combat experience, he can use the game mechanism to complete this step.

And this is also the fundamental reason why he dared to engage in melee battles with this elite monster who could kill him at any time.

With a backflip, he once again opened the attack distance of 3.5 yards.

The base movement speed of the angry mandrill is 5, and the movement speed is reduced by 20% under severe injury, which means it is only 4 points of movement!

Xu Yi's movement speed is 3. For every extra movement speed, the mandrill will have one extra yard of movement distance. When running at the same time, the mandrill will catch up with Xu Yi in 3.5 seconds.

Due to the gain of the claws, the monster's arm span is 1.5 yards. In this case, Xu Yi can only make two attacks. One rifle point shot will consume 1.5 seconds, and one ordinary A will consume 0.5 seconds.

When both hit critically, the monster's health will drop to 5 points.

At the same time, there is also an extremely realistic problem. After two strikes, Xu Yi will be completely caught up and will also be attacked by elite monsters.

With another blow, Xu Yi will be taken away directly. What should I do if I have such a dead end!

"Die, die, Brother Xu is still too impulsive. He should give up on the elite monster!"

Wang Hao could guess such an operation, and he wanted to cover his eyes.

Xu Yi has never been a brave but unscheming person. His next operation told Wang Hao what magical skills are!

While running, bullets were transported out of Xu Yi's rifle chamber, and blood splashed, and the damage of -2 emerged on the top of the elite mandrill.

The critical strike was determined to be successful!

Xu Yi knew his own shooting skills well. The so-called hit rate was completely designed for ordinary players. He did not need such parameters to increase his shooting skills.

There are 2 yards left. If Xu Yi wants to inflict a melee attack on the Elite Mandrill, the Elite Mandrill's attack will definitely reach him early, because Xu Yi's wingspan is 1 yard, while the opponent's wingspan is 1.5 yards.

what to do?

"Mechanical overload!"

A low shout sounded in Xu Yi's heart, and a strong fluctuation suddenly broke out on his body, and the position of his brain seemed to be like a light bulb, flashing.

At this time, if someone could see Xu Yi's attribute parameters, he would definitely find that his original mechanical force value of 54.5 points suddenly increased to 109 points.

"The surging obstacle!"

The elite mountain mandrill's claws still attacked Xu Yi first. Seeing that Xu Yi's blood was about to be cleared, an invisible energy barrier suddenly enveloped Xu Yi's entire body.

The sound of glass breaking sounded at the same time as the attack arrived. What was amazing was that Xu Yi not only did not suffer any damage, but also made him successfully stab the elite mountain mandrill in the heart of the heart.

-2!

The damage value is prone to critical hits.

Elite Mandrill will have 1 second gap after the attack. Taking advantage of the gap, Xu Yi made another backflip, winning him another 3.5 seconds.

Since the effect of somersaults is so significant, why doesn’t Xu Yi continuously pull up enough distances?

It's very simple, because the backflip also has a cooling mechanism, which takes 4 seconds.

Elite Mandrills still have 5 points of health left, but Xu Yi once again won 3.5 seconds. Unlike the last backflip, he used his moves with a completely close body, and this time he still had a 1 yards wingspan distance.

In other words, Xu Yi's real distance should be 4.5 yards, a full 4.5 seconds.

Two bullets were shot out without hesitation. In 3 seconds, the blood volume of Elite Mandrill had dropped to the bottom, with only 1 point of health left!

But the problem is also here. The arm length advantage of the Elite Mandrill will still make Xu Yi the first to be killed.

The cooling time for mechanical overload has not expired, so it is obviously impossible to reuse the same technique.

"I know what Xiao Li's flying knife is?"

At this critical moment, the bayonet flew out of Xu Yi's hand.

Although the two bullets have time to raise their hands to switch, he is not loading them, and his hands can make other moves.

The sharp claws were just a slight distance away from Xu Yi's forehead, and the blood volume of Elite Mandrill was completely drained.

At this time, a dagger was inserted brightly on the forehead of the Elite Mandrill.

"Ao!" Accompanied by this resentful roar, it completely disappeared in front of Xu Yi's eyes.

"Kill the elite monsters, angry mandrills! Kill wild monsters beyond level 4, and get an additional 40% experience bonus!"

“Experience Point +140!”

"Copper Coin + 30"

Wow!

After a ray of light, Xu Yi upgraded!

What is most exciting is that this time, the elite mountain mandrill also exploded a black iron-level weapon.

For Xu Yi, who is used to high-end equipment, he is actually not very excited, so he will put it aside for the time being.

Without thinking, I directly called out my own attribute panel.

Character: The little silver spear in the wave

Occupation: Mechanic

Second job: None

Level: 2

Health: 100/100

Mechanical force value: 80/80 (+4.5)

Experience: 33/1000

Attack power: 8 (+4.5)

Defense: 4

Attack speed: 5

Movement speed: 4

Personal attributes: Strength 2, Agility 2, Endurance 2, Intelligence 3, Luck 1, Spirit 2

Free attribute points: 3

Skills: LV1 rifle point shooting (33/100), long range, additional damage, 5, 15 rounds of loading at one time (single shooting switching time 1.5 seconds), mechanical force consumption 10, skill cooldown time: 3 seconds; LV1 short-term connection (5/100), melee, additional damage, 3, mechanical force consumption 3, cooldown time 0.5 seconds; LV1 phase charge (5/300), auxiliary skill, displacement of 3 yards distance, and complete one loading, mechanical force consumption 5, cooldown time 15 seconds; mechanical force overload-not activated; surge obstacle-not activated

Passive skill: Source of Mechanical Force - Restore 1 mechanical force value per second; Mechanical Force Exchange - Every 1 intelligence point will give you an additional 1.5 attack value and 1.5 mechanical force value;

Expertise: Basic Firearms Mastery - You get an extra 5% hit rate

Basic mechanical affinity-You will have good mechanical understanding skills

Basic Machinery Maintenance-You can perform basic machinery maintenance

Equipment: Civilian rifle (single shot), attack power 4, durability 22/30, equipment level 0

…………

When personal attributes are called up again, the values ​​in all aspects have increased, and the most important thing is that there are 3 more free attribute points.

For new players, the free attribute point is the most important reliance in the early stage.

The equipment explosion rate is low, and the chance of dropping skill books is terrible. Only this free attribute is the best way to improve your strength.

Logically speaking, the general attribute point of the Mechanical Department before the transfer was intelligence, because based on the passiveness of mechanical force exchange, it is the best choice to increase the occupational damage of the Mechanical Department.

However, Xu Yi did not hesitate to add all the extra free attribute points to Agility.

Through the previous battles, it is obvious that the points related to victory or defeat are damage and speed.

If you want to kill monsters above the level in the early stage, the damage effect will be limited, because the monster's defense is too high, which will cause Xu Yi's attack to be initialized.

This cannot be avoided by the increase of limited attacks. Relatively speaking, the role of agility is reflected.

Agility can make his attack speed and movement faster, thus allowing him to gain more attacks.

More importantly, many combat skills hidden in Xu Yi's memory need to be completed through sufficient physical coordination, and agility becomes a hurdle that must be overcome.

For example, in the previous backflip, his cooldown time was defined as 4 seconds by the game mechanism.

After his agility attribute +3, the cooldown time of backflip was directly shortened to 3.5.

The result of fighting like before is different for every 0.5 seconds.

Finally, two unactivated skills are mentioned.

The mechanical overload and surge obstacles were all used by Xu Yi based on the memory of NPCs in his previous life. However, because Xu Yi had not learned relevant skill books and transferred positions, the status of the parameter list was inactive.

It is the result of being detected by the game system without actual data tracking.

Mechanical overload, this skill is not a special skill. It will be obtained after the first level 10 transfer of the mechanical profession.
To be continued...
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