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Chapter 142 Counterattack

I saw a dazzling red and yellow wave in front of me rolling, and even the air outside the cone with a radius of 30 feet was twisted due to the high temperature. The explosion threw out a large amount of burning objects to cover the shield guards around and the black shadow behind him.

Then Barrett disappeared out of thin air. In a flash, he merged into the flames and reappeared from the red and yellow waves with streaming light, waving the "Broken Peak" at high speed, as if he had torn up silk, tore open the tumbling flames and slashed straight towards the man in black who thought he had escaped.

Under the blade that stirred the flames, with the appearance of the first blood arrow, the wound of the black shadow was then carbonized by high temperature. After the arm that left the torso rolled in the air for a few weeks, it could no longer tell what it should have been when it fell on the deck.

The man in black, whose left hand was cut off, did not use the stinging sword in his hand to return to Barrett. Instead, he turned to the deck beside him and continued to roll because he knew that he had no chance of winning at this time, but would delay his chance of escaping. This shadow user with rich combat experience suppressed his impulse and chose the most beneficial solution for him.

After making a contribution, Barrett took advantage of the victory without stopping to pursue. The cold light that cut through the heat wave brought up another blood and left the lower limbs, including half of the calf, the attacker merged into the shadows like melted asphalt. The rolling flames in the shadows shone a new shadow on the facilities on the sailboat from another angle, which created a new opportunity for the man in black to escape.

However, it is not easy to use this fleeting shadow. Especially under the extremely variable battlefield and the severe pain of physical incompleteness, it is even more difficult. But the man in black who just attacked Barrett successfully did this, and it can be seen that his professional level is indeed not low.

As the man in black disappeared into the shadow again, Barrett turned his gaze to the shield-holding seamen who were left behind by him. After experiencing the baptism of flames, these ordinary sea warriors all turned into Africans, and a few of the unlucky guys fell to the ground on the deck.

Taking advantage of his illness, he stopped and turned around and rushed into the crowd. He instantly swept away the enemy sailors who were still standing tenaciously.

Captain Kaplin, who was staring at the row of galloping boats on the deck of the stern, nodded at this time: "Instead of being passively defended by others and finally taking care of the loopholes in his head and tail. This method of completely disrupting the enemy's offensive is indeed good, but he can only be responsible for one row of galloping boats alone."

Speaking of this, Captain Kaplin turned his attention to the same type of ship leaning against the other side of the ship. Although the jumping sailors on the deck of the galloping sailboat were almost cleared out due to the raindrops at the beginning. But there were finally some dead leftovers who escaped the disaster.

The captain of the galloping boat was also a crazy gambler. Without saying a word, he used these professional marines as the backbone, summoned the paddlers under the deck to act as commandos, and temporarily pieced together a team that had no shortage of numbers.

Of course, in terms of combat effectiveness, this temporary stormtrooper must have a big problem. Although the paddlers who have been on the deck for many years have strong arms, they have not undergone much combat training, and their combat experience is also very different from that of professional Marines.

Perhaps compared to the hardships of farming in the manor, these paddlers with some advantages in nutrition and exercise are still much stronger. However, compared with professional soldiers, their personal combat power is really a bit disliked. Not to mention a series of problems that will inevitably exist in cooperation.

Therefore, it is extremely risky to use these paddlers as main combat personnel. If you are not careful, the paddler will not be able to escape until you are about to escape. It is not possible to have courage alone in the face of such a choice, but you must also have the mentality of a gambler.

Just the first cable jumper, several paddlers slipped off the rope because they lacked experience and fell directly on the deck of their boat or in the sea water beside them. Although they seemed to be miserable, they were actually not unlucky. The real unlucky guy was the guys who swung directly to the side of the ship "Iron Screen Barrier". After touching the teak board with their faces, the damage from sliding down from then on is a toothache.

However, these paddlers still live on the sea for many years, and have never eaten pork or seen pigs running. Although nearly 30% of the people failed to jump onto the deck of the "Iron Screen Barrier", the remaining 70% still put a lot of pressure on the seafarers on the "Iron Screen Barrier".

Although it can be seen from the opponent's and his thick and deformed arms that their close contact ability may not be good. But that number of people is still the only remaining Marines have to deal with it carefully. Even the second mate on the ship also held a scimitar and joined the battle. In terms of strength, this senior seaman who climbed up from the grassroots level is still quite good.

For a moment, the deck of the "Iron Screen Barrier" was in chaos. The Marines of the Borham Fleet formed a formation to protect themselves with their strength and cooperation advantages, blocking the projecting force of the opponent's galloping ships that were far more than theirs, and were even cleaned by artillery at the first time and could no longer be found. This gave Bolum's courage to use intensive formations.

In the sky, the Knights of Murphys were entangled with the enemy's knights. On the sea, Barrett alone restrained the force of the enemy's entire ship. Murphy was leading the mages to fight wits and courage with the enemy's spellcasters. The alchemist also left his utility room and began to use potions to bless his warriors on a large scale.

In fact, in addition to the Iron Screen Barrier, the Silver Sword Brave and the Mithril Core were also in a tough battle. This ambush was obviously prepared, and the selection of personnel to ships was highly targeted.

The reason why we did not crush the Bohram fleet from the beginning was probably because the resources behind the scenes were limited and we could not get enough armed forces to Dahram fleet in such a short time. At the same time, we were unwilling to miss such a great opportunity, so we chose to take out the cards we could catch in our hands and gamble.

More and more seamen were turning over from the deck, including both the Borham fleet and the attackers. After killing Barrett two rounds on a row of gallops, he confirmed that the living forces on the deck were almost cleaned up by himself.

At this moment, he looked at the entrance of the cabin leading to his feet and was hesitant. It was not what Barrett wanted to fight the sailors who were familiar with the environment. However, if he wanted to leave like this, the enemies coming out of the deck would still cause considerable trouble to the "Iron Screen" next to him.

But after hesitating for a while, Barrett jumped into the sky with a kick. Because he knew that he needed to take care of it not only the frigate of the Iron Screen Barrier. The security issues of the Silver Sword Brave and the Mithril Core were equally important, and they suffered greater losses in their previous encounters, and it was more dangerous to deal with the attacks in front of them.

However, as soon as Barrett took off, he immediately leaned back. A black shadow that had passed by his chest disappeared immediately after being 10 feet away from Barrett. Then he suddenly appeared behind Barrett, and his left leg, like an iron whip, swept towards Barrett's waist.

Barrett, who could fly freely in the air, immediately hung upside down. Then the "Duanfeng" in his hand faced the opponent's fierce attack. But just as "Duanfeng" was about to contact the opponent, he disappeared out of thin air. Then a pair of fists as big as sandbags appeared on Barrett's forehead.

In the critical moment, Barrett immediately activated this ability, and then set a distance from the pair of iron fists. However, the opponent suddenly disappeared again after one shot was gone, and then suddenly appeared behind Barrett and kicked it around. However, his elbow hit Barrett's front chest.

This time Barrett's "flash technique" did not work. The opponent's strength penetrated the strong golden armor. At this time, Barrett seemed to be put in a bronze bell, and someone was constantly pounding outside. The opponent's heavy blow from the front and back made Barrett's blood swell.

Fortunately, the 'Muscle Armor' was still in effect this time, and most of the strength was weakened layer by layer between the strong muscle fibers. In the end, the impact on Barrett's internal organs was limited. After a mouthful of blood mist was sprayed out from his mouth, his chest finally stopped being suffocated: "It's actually 'Dimensional Dance'. Such a bronze-level monk looks down on me too much!"

‘Dimensional Dance’ is the ultimate achievement of the Dimensional Battle Series feat chain. It has a huge number of pre-specialties, but once completed, you can get this elusive fighting style.

First of all, the dimensional skill allows the teleportation to not interfere with the user's actions. After the user uses the "Escape Technique" or "Arbitrary Gate", the user can act freely. Under normal circumstances, the dimensional gate will have a certain hard straight period. If the user is a mage, he will get a +4 bonus on the concentration check when casting the teleportation spell.

The next dimensional assault is the user being trained, which allows the user to use magic movement as part of the user's battle. They can use the 'escape technique' or 'arbitrary gate' to do a special charge. This allows the user to transmit the user's current movement speed (maximum teleportation distance), and allows the user to attack like a normal charge.

The subsequent dimensional dance allows the user to teleport as he wishes, and allows the user's opponent to fall into the hell of afterimages and illusions. The user can use instantaneous activation of the "escape technique" or "any door" to perform a full-strength attack.

If the user does this, the user can transmit the user's movement speed twice (the maximum transmission distance is the maximum transmission distance). The movement distance does not need to be used once, and can be used separately before the first attack, between attacks or after the attack ends. The only limit for the user to transmit each time cannot be less than 5 feet. Moreover, a monk can use a pool to increase his movement speed before deciding the total transmission distance.

The final dimensional dance makes the user's actions elusive, and no one can determine where the user is. When the user uses the 'Dimensional Dance' feat, the user can provide a pinch from all positions the user has attacked. The pinch is determined from the time the user attacks, and each time can last up to 6 seconds. When using this feat, the user can use a plural allies, or even the user himself.

However, with this huge amount of expertise and the prerequisite for learning expertise, monks cannot learn to complete the amazing changes in front of them before the bronze level. So when Barrett saw it for the first time, he understood where the lower limit of the strength of the monk who attacked him was.

Although the frontal combat power of the monk profession is not strong, under the huge gap in the level, he can still beat Barrett to the point of not wanting to be with his elusive ability and the fist shadows all over the sky.

I'm typing, wait for some more

If the user does this, the user can transmit the user's movement speed twice (the maximum transmission distance is the maximum transmission distance). The movement distance does not need to be used once, and can be used separately before the first attack, between attacks or after the attack ends. The only limit for the user to transmit each time cannot be less than 5 feet. Moreover, a monk can use a pool to increase his movement speed before deciding the total transmission distance.

The final dimensional dance makes the user's actions elusive, and no one can determine where the user is. When the user uses the 'Dimensional Dance' feat, the user can provide a pinch from all positions the user has attacked. The pinch is determined from the time the user attacks, and each time can last up to 6 seconds. When using this feat, the user can use a plural allies, or even the user himself.

However, with this huge amount of expertise and the prerequisite for learning expertise, monks cannot learn to complete the amazing changes in front of them before the bronze level. So when Barrett saw it for the first time, he understood where the lower limit of the strength of the monk who attacked him was.
Chapter completed!
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