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Chapter 3 New Identity

"The basic paternal or maternal lineage of the surname inherited is the Borham family. Please make a choice."

‘Matriarchal is OK? Isn’t that just marry into a marriage? Yes, the world view of this game does not have any strange vision for this, otherwise it would be too unfair to female players. But I am a man.’ As a member with a rather macho tendency, Su Chen said flatly: “Patriarchal.”

"Select Please select the parent identity."

Immediately afterwards, many choices appeared on the parchment in front of Su Chen.

The first item: The elite of the hundred battles, who are selected as the leader of the city guard with their personal strength as the other clan. Eliminate characters with extreme strength, hard work and luck. Players who choose them will have the advantages of inhuman physical strength and body shape.

The second item is the sea man. Bohram leads the port and is a famous trading node in the Western Continent. The player's ancestors are a seaman merchant who is with the sea and a real son of the Storm. With this background, you will be able to get a sailing (professional) plus 2, a commercial (estimation) plus 2. It will ignore the penalty when fighting on bumpy or smooth decks, and get a defense and get a +1 dodge bonus when fighting on the ship.

The third item is the fine forging craftsman. As a dwarf settlement, the excellent metal forging technology can be inherited and carried forward. The player's elder is an amazing smelting craftsman. With this background, you will be able to get a +4 judgment when forging weapons and armor. At the same time, the items you create will have a higher advantage than similar exquisite items.

The fourth item is a natural businessman. People who live in prosperous ports have been exposed to trade since childhood, and when they grow up, they usually have company with business travelers. They have many wealthy families who trade in a prosperous city.

This gives you a wide range of business channels. When you create characters, you get an extra 300 gold coins. Because childhood education is based on the art of bargaining and trading. With this background, you will get a +2 reward for all business-related valuations, negotiations, bluff bargaining and observing checks. At the same time, you can often get a good "internal price" when buying and selling items, but in most cases, you only have the opportunity to use this privilege once a month.

300 gold coins are equivalent to 300 credit points. This alone will suddenly attract Qiao Ji's attention. Moreover, the related business skills improvement plus the monthly internal price of merchant connections. Generally speaking, even if this is not the favorite origin of players who intend to traders, it is at least one of them!

Sea men and fine forging craftsmen are also quite good options. The former is suitable for naval battles. According to Su Chen’s memory of Bollum in his mind, sailors are also considered high-income professions in the early stage. Moreover, with the identity of “order military force”, it is easy to join the navy or pirate stormtroopers, which can be said to be a very promising start. As an important equipment provider, the latter is also very generous!

It can be said that the latter three are very "money-loving" professions, and Su Chen really hesitated here for a while. After all, one of his main purposes for entering the game is to earn credit points.

'Why are the descriptions of the following several more detailed? On the contrary, the first choice is a little vague. Is there anything wrong with it?' When I thought about my bloodline inheritance, Su Chen couldn't help but wonder if there was anything wrong with it. 'The theme of this world should be that the strong are king! If you want to get benefits, will not strong strength bring more rewards? If you just want to rely on this talent to make money, wouldn't it seem too short-sighted?'

Finally, after struggling for a while, Su Chen came to the conclusion: "I chose the first item."

The hooded man tried to persuade him: "Are you sure? In fact, the few behind are also quite good. Young people should not always think about fighting and killing..."

"No! I will choose the first one." Su Chen also affirmed his guess just now: 'It is worthy of being the government's best artificial intelligence, but unfortunately this induction does not have much effect on smart people. Although the government said that the game operation was completely entrusted to the super system to eliminate human interference. However, the model set in advance was to let ordinary players work for the so-called 'vip' users! In this way, I would rather recharge some credit points in it slightly, and it is still very important to invest in advance.'

Do it if you want, Su Chen made his own request before he could wait for the game receptionist to reply: "If you use the credit point, can you rely on the matriarch to subsidize the characters?"

"Your wish is our task. Please choose one!" Sure enough, the receptionist's attitude immediately made a 180-degree turn. Then the original option on the parchment disappeared, and followed by a huge number of new options.

‘It’s really a type of money. It seems that if you invest some credit and click in, it will really reduce a lot of unnecessary trouble. In the future, I will definitely exchange it from the inside out to the credit point that makes you setters vomit blood.’ Su Chen immediately set a goal in his heart.

There are so many choices that appear in front of Su Chen, which are definitely not recorded by a small piece of parchment. Fortunately, it only looks like a parchment, but it is essentially similar to an LCD screen.

While pulling down in a row, Su Chen felt frightened as he looked at the numbers behind the options: "This is indeed not something that poor people can choose! Fortunately, I still have some savings!"

In fact, what Su Chen didn't know is that for VIP users, these options are currently unavailable. In terms of setting, this is a choice that only the second generation can have. And rich VIPs will not be used as guinea pigs for testing. Similarly, other testers can't have such a large number and intensity choice for Su Chen, because this is determined based on the personal career of the test period.

‘5000 credit points, for residents in slum areas, it has been a two- or two-year survival allowance! It’s really a bit painful to spend the savings of a few years at once!’ Su Chen’s heart was bleeding and a little bit on the parchment paper, and then the other options disappeared like this.

"After the selection is completed, the player starts to name it."

Immediately afterwards, the words "Borham" appeared on the parchment. Of course, blood inheritance will definitely inherit the surname, and it is normal for non-nobles to have middle names.

"Do you want to name it? I'm really not good at this. If you want to choose an Eastern name, you always feel weird." Su Chen became a little hesitant at this time.

"By the way, let's name it Barrett!" Su Chen, who suddenly thought of something, chose such a name out of commemoration of a certain immortal who gave him his adventure.

The receptionist's prompt sound rang again: "Then it's still the first choice of camp!"

"Be orderly and neutral! I am essentially a person who abides by the rules." Su Chen nodded.

"Okay! I wish the players a happy game." I don't know if it was because of paying the credit point, but Su Chen always felt that the reception intelligence in front of him seemed to improve his tone.

Then the thick obsidian door was slowly pushed open, and the white light stretched out from behind the door drowned Su Chen. Then his consciousness became a little confused.

The warm sunshine in the early morning shone through the thin window screen on Su Chen, who should be called Barrett Borham's face now. He subconsciously raised his left hand and blocked his eyes with a young man who saw the painted wooden ceiling.

A carp stood up and glanced at the strange house in front of him. It seemed that this was Su Chen's current settlement. He poked his head out and looked outside.

The sunlight just after dawn hangs in the east, and the shadow of a towering monument in the square outside the window stretches to the other end of the square. Rows of caravans are parked in front of the church not far from the square and the gate of the town hall directly opposite. Those new players without their own backgrounds seem to have reached this small town through such caravans.

"It seems like a very real world! If you come with the mentality of playing online games in the past, those people will definitely be in trouble." Thinking of this, Barrett opened the character column at once:

Identity: Borham family's collateral bloodline.

Faction: Neutral

Strength 18 (+2 races)

Agility 12

Physical constitution 18 (+2 races)

Intellect 14

Perception 10

Charm 10

Racial traits

·Strength: Each of strength and physique can obtain 2 adjustments.

·Biotype: humanoid creatures, multiple mixed-race subclass.

·High Spell Resistance: Your spell Resistance is equivalent to 11+ your character level. (Matrix reinforcement that consumes credit points.)

·Dark Vision: Have 60 feet of dark vision. (You can accurately see matters within 60 feet in the dark, and you can also have 30 feet of visual ability under dark spells.)

· Advantageous Body Size: Special body size allows them to be regarded as creatures that are larger than the current level in many cases. In the confrontation checks of various related body sizes (such as grapple, collision, trip), if the body size is large and is beneficial to the player, then he can be regarded as large. When determining whether a particular creature's special attack is effective against the player (such as rolling, swallowing) is also regarded as large. With this ability, you can normally use weapons made for large creatures. However, his width and reach range still maintain the existing body size. This advantage can be superimposed with various magic, abilities and superpowers that produce body shape changes (except the Blessed Arm Wristguard).

· Well-trained [regional expertise]: Your nation is praised for their honesty, courageous and clear thinking. This makes it difficult for you to be shaken by magic or blows. You get +2 rewards on will saves and +2 rewards on focus checks.

·Background 1 Feners: Maybe your parents pay you to learn the introductory course of fencing etiquette, or you learn from an old swordsman who is incognito due to crime. You have received long-term swordsman training since childhood. When you take the opportunity to attack with a dagger, sword or similar weapon, you get a +1 background bonus for the attack roll.
Chapter completed!
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