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Chapter 94 Skills to Improve Marksmanship

"PlayerUnknown's Battlegrounds is not like Cs. Cs is a game that is truly purely spelling, but PlayerUnknown's Battlegrounds is not. PlayerUnknown's Battlegrounds is a game where body skills and shooting skills are as important as shooting skills."

"These two things are indispensable, and if they are missing, they cannot become veterans."

"First, let's talk about what everyone cares about the most, that is, marksmanship."

...

Mao Xiaomo had already sat upright and continued, "Let me talk about some basic things first, including gun control and gun control."

"Everyone will definitely do it. Some people must have this situation. They almost hit a point when practicing gun pressing, but they can't suppress it in actual combat. Is there such a situation?"

Mao Xiaomo's words were once again approved by countless people. Not only red dots, but sometimes four times mirrors, but also when he practiced, he hit a point at one point, and he couldn't suppress it when he encountered an enemy...

"There is limited time now, so I can't share with you the gameplay of AK and M16. After all, these are two very difficult guns. Let me first tell you about the fully automatic 556 rifle, m4, scar-l and aug, which are also the most commonly used guns."

"Where is the skill of gun pressing? It depends on the distance between you and the opponent. If you are within 50 meters of the distance between you and the opponent, you don't need to press the gun at all. The first few bullets of the gun are very small, including AK. The winner can be determined in 1 second within 40 meters. The main difficulty is the gun pressing after 40 meters."

"The distance you want to shoot a 556 rifle is 20 meters long, and your control of the gun is different. Simply put, the amplitude of your 50-meter gun is very different from the amplitude of your 100-meter gun."

"You have to experience this yourself, but what is more of it? It's a strafing shot from 100 meters away. I started playing as well. I swept it and ran three shots and ended up dead."

"This situation is also very common. The best way is to give up strafing. When it is time to shoot, it must be changed to strafing to ensure accuracy. At the same time, as long as it is accurate, the damage amount of strafing will be higher than that of strafing."

"The skill of a gun is that you must see clearly. If you hit the opponent's skills, and then combine your own health, you can judge whether you should continue to be with your opponent's gun or retract and be afraid."

"My understanding is that as long as you are ahead of your opponent's blood, you should not be timid. For example, if you get 2 shots and your opponent get 3 shots, you should never be timid if you have the advantage of your health. Although you can't do it very accurately, everyone should be able to calculate the approximate health."

"But if you are at a disadvantage, you should be more timid when you can choose, because if you continue to fight just now, your chances of winning are already less than 50%, but if you re-drain your medicine and shoot, your chances of winning will be back to 50%.

...

"Then the most important point, and I think the most important point for improving marksmanship, is 4x shooting."

"This is a hurdle for an ordinary player to transform into a veteran or expert. It doesn't matter if you press the gun with a 4x mirror. The main thing that adds icing on the cake is the connection point of the 4x mirror."

"As long as you know this, your strength will basically not be bad. When you have 4x mirrors, you must have a rhythm. Look at professional players or big anchors, the rhythm of 4x mirrors shooting is almost the same."

"It's probably the rhythm."

"Da da da da da da..."

Mao Xiaomo imitated the speed of four times the shooting speed of the mirror. The rhythm he imitated is the most suitable rhythm of four times the shooting speed. If the gun rebounds too fast and has not yet been in place, it is easy for ordinary players to not be able to control the gun.

"Whether you can hit someone is mainly to calculate the quantity in advance."

"The 556 bullet is very fast. If it is a moving target, it will take 100 meters in advance. The farther it is, the more you need to hit it. When you master the distance, the speed of the point shooting cannot be slowed down. If you practice at the beginning, the same is true, and the speed cannot be lost."

"Otherwise, you will find that your speed will never be raised. Because you are used to the speed of the gun, you may not be able to hit people at the beginning. However, if you hit a few more times, you will find that your quadruple mirror is very good, and it will be very large when you first face to face, because your point shot speed is faster than him, and it is a fixed target that is not easy to make mistakes."

I believe that most players have found ways to improve their strength, but Mao Xiaomo told everyone present with his own experience that they should first master the speed and then master the accuracy, and they may learn faster.

For ordinary players, they will be envious of the master's point shooting. They beat them with a very fast speed, but when they hit them, they will shoot one shot at a time. In this way, no matter how accurate you click, you will not be able to improve.

Everyone felt dizzy when they were inhaled by taking too much information at once, but fortunately someone had recorded it and they could study it carefully when they went back.

"There is another point. It is best to use a vertical grip when practicing 4x microscopic shooting, because the touch of the two is very different. The point shot of the vertical grip should be faster and more accurate."

"But if there are players who are already considered masters, it is recommended to use triangle grips. In TPP mode, triangles are a little easier to use than vertical ones. Let me briefly explain the reason."

"Simply put, the vertical grip mainly reduces the up and down recoil, while the triangle is left and right, that is, horizontal recoil. In this game, the up and down recoil is within the controllable range, while the horizontal recoil is random."

"I won't go into details. You can tell by holding a handful of red dots, m4, and sweeping the wall horizontally. The triangle grip is much better than the vertical grip. It is more practical to face complex situations in the ladder and passers-by."

"In professional competitions, the ones that use triangles and the ones that use verticals are also 55. They have their own advantages and disadvantages. I won't explain them in detail. It mainly depends on your own preferences. I'll give you some advice."

As a CD assaulter, Mao Xiaomo usually doesn't carry a sniper. He has red dots, plus 4 times with vertical m416. M16 is used to fight melee battles. The melee of this gun is the best in rifles. The main task of 4 times with m416 is to shoot far-points, and even if there is an emergency, it can be cut into 4 times with full automatic.

However, under normal circumstances, if there is m4 in the team, he will give priority to Mu Yun and Cheng Yao. He does not have many opportunities to get m4. In half of the cases, he will make a big move with m16.

Mao Xiaomo introduced the practice of body movements, which is actually very simple, that is, your perspective must be synchronized with the direction you move up and down, left and right.
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