Chapter 235 Six sects besiege Guangmingding
After searching for supplies, CD took the lead in moving to the top of the Holy Mountain.
The 4 people were well-informed, but unexpectedly, they chose a very bold position in this CD game. The 4 people lived in a corner of the top of the Holy Mountain, and the distance between the 4 people was very far.
Once someone is forced to attack, it will not be supported at all.
However, msjoy said: "The position of cd is obviously to collect information. I remembered that there was a holy mountain circle, but cd was stuck outside the circle. The reason was that the information was insufficient."
"In this game, the four people are separated and cannot support each other, but I don't think there is a team that dares to come directly to the CD players."
Because of the special terrain on the top of the Holy Mountain, once there are teams above and blockades, it is difficult for the teams below to rush up. If other teams want to go up to the top of the mountain at this time, they would never have thought that there would be only one person on each side of the top of the mountain.
Whether it is TPP or FPP, why do professional teams like to build a circle so much? First, because of the gambling circle, and second, because of information.
Simply put, in a word, those in advanced circles have information, while those in backward circles have no information.
Two teams who thought they had been transferred very early wanted to rush to the top of the Holy Mountain in CD, but were hit by fire from all directions. They were forced to choose the next level terrain and housing area.
Each team plays differently. There are two ways of playing in the two places: house area and mountain area. Generally speaking, teams that are more confident in their team's positive abilities will choose to stay on the mountain.
The space for movement is large and the field of vision is also large.
Teams in every corner of the map are going up the mountain one after another, and there is constant friction at the foot of the mountain in all directions.
The first circle was reduced so many people. Thanks to this holy mountain circle, there were fewer rooms, which led to most teams stationed on the mountain, just like traffic jams, and the teams later did not dare to go up.
The more you go up, the more you go, the more you can go up.
The second circle, the third circle, the cd is still in the center of the safety zone, but they also shrink after collecting enough information.
As we all know, the top of the Holy Mountain has two sides, with several small bungalows on the right side, and the middle is a terrain like ruins, and the left side is a satellite building plus several small warehouses.
cd chose the right side because the right side controls the slope downwards are much better than the left side.
If you experience the views on both sides of the left and right, you will find that in the satellite tower and tower dew, there is basically no field of view, and there is no way to observe the enemies under the slope, let alone shoot.
For teams under the slope, it is easy to touch up, because no matter where you touch it, the teams above will not have any vision. It is better to observe the information boldly in the early stage, but it is really difficult to resist the offensive and defensive battles in the middle and late stages.
Why are the bungalows on the right side good? With a good view, you can still have a row of thick walls. There are two kinds of situations in the tpp mode. The first is to be in a low position, and such a house area has no power to fight back.
But if it is on a flat ground or at a high point, the TPP wall is an invincible existence.
If you choose a house area in normal games, try to choose a house area with walls. There are many benefits. You can set up guns in multiple locations and prevent opponents from forcing their house area. This is also a skill to select points.
Back to the game.
"Okay! The fifth circle is here! This time it's a corner! The CD side is on the edge of the circle, do you want to move?"
Before I knew it, I arrived at the final circle, and finally got a cut in the fifth circle, and the CD circle, which was originally in the center of the circle, finally reached the edge of the circle, which was actually a circle of destiny in the true sense.
There are many definitions of the circle of destiny.
The understanding of professional teams like msjoy is that the first 4 circles are located in the center of the circle and the last few circles are located at the edge of the white circle, which is the Destiny Circle.
It is easy to understand. The smaller the circle, the more dangerous the center of the circle is, because it will be attacked by people from all directions. At this time, if you are at the edge of the white circle, you can take advantage of the safety zone to clear out all enemies behind your butts.
Let the team have no worries and also gain a wave of killing points.
But not every set is similar in every set. Like this set, CD decisively made a shift.
"Let's go!" Mao Xiaomo immediately ordered the transfer as soon as the fifth safety zone was refreshed. He did not drive and rushed directly into the ruins in the center of the top of the Holy Mountain!
Up to now, the number of people in CD is still 0, but it is still in full form.
Now there are only about 10 teams left on the field, and it can be said that winning the CD championship is a foregone conclusion.
Both the audience and the CD fans have celebrated crazily. In this game, everyone is concerned about only one question! That is whether CD can complete the 4 consecutive chickens in the main competition!
The CD in a hot state looks unstoppable.
Once this circle is flashed, the CD enters the center of the circle again.
"CD chose to go directly to the center point. From the perspective of God, this decision is wise. There are still three teams on their side who want to enter the circle from their direction. If the scene is chaotic, CD may cause reductions or even destruction of the team." Rong Ye explained.
msjoy continued: "There is another reason, that is, the small room on the right to the ruins in the middle is really too empty. If the CD still stays in this room, once a team occupy the ruins, even if the CD is on the verge of smoke, it will not be able to rush over."
"They have been observing the ruins center before, and then they have determined that no one has moved. Now, no matter where the circle is, the CD can be strategically deployed."
Because CD is at the center of the circle, no matter how the circle is brushed, even if you brush an extreme cornering circle, CD is likely to be in the circle.
Fish, Fud, ZV teams competed for the hot CD area. While the front was fierce, CD was constantly stealing people from the side. The three teams suffered heavy losses. Fish was only 45ai left, and forced a distance to avoid Fud's pursuit. Fud was only notears and kargodspy left, guarding a small room area.
The teams on other sides are also fighting fiercely!
Several strong teams are still alive in this set, and they are all in the white circle. Although the staff is not very neat, all the major star players are there.
Sic. Only one lone wolf is left.
1896, three people.
Full editor of zql.
fud two people.
fish, only 45i of a lone wolf is left.
Glory three people.
Separate from six directions.
And the full CD is in the center of the safety zone.
Chapter completed!