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Chapter 12 The Gone E3

When Chu Qiancheng led the Future Studio to prepare for the test and sequel of "Dry Bone Town", time had already arrived in the early summer of the Magic City without realizing it.

According to previous years' practice, the world's largest gaming event E3 should have been the world's largest.

However, due to the depressed gaming industry this year due to the great collapse of Whale Kun, the barely maintained game manufacturers do not have enough competitive products to stimulate the market, and North America has also lost the motivation to hold the E3 exhibition.

The closure of E3 shows the overall decline of the electronic gaming industry.

Just as the game industry was wailing, a surprising news spread throughout every corner of the world.

The "mainstay" of the game industry, the long-dormant house of Strange Things Group, suddenly announced that it would hold its own game launch conference.

At the exhibition, the House of Strange Things Group will launch a new game carrier that they secretly developed for 20 years and was not mass-produced until the beginning of this year.

From soft studios, island studios, St. Monique studios, Rocket Boys Studios, and Stupid Donkey Studios, the world's five ace studios will launch the latest game carrier based on Touch R at the exhibition, and use the Touch R game engine to create a new game de Touch.

This news injected a dose of cardiotropics into the hearts of practitioners and gamers who were wailing for the decline of the game industry, making them full of great expectations for the Touch R exhibition.

The Touch R exhibition will be held at the Magic City International Convention and Exhibition Center in August.

At the end of May, the House of Qiwu, had already sent exquisite invitation letters to the majority of veteran players, famous grandma masters, industry commentators and reporters who were interested in participating in the R exhibition. The invitation letter was sent with the actual trial version of the House of Qiwu, the latest game carrier of the House of Qiwu, and the trial version of the latest game carrier of the House of Qiwu, and the trial version.

The real machine of Touch R's brand new game carrier was not announced at the press conference, but instead sent the real machine that should have been kept confidential to the audience participating in the exhibition nearly three months in advance, so that they could have a sneak peek.

This move is very new to the public who care about the exhibition and is considered an innovation, but it is not entirely unexpected.

Due to the prosperity of cloud games, the decline of game console carriers is an inevitable trend. World-famous game console manufacturers have already begun to make arrangements in cloud games and have gradually occupied the cloud game platform market.

To compete with the cloud gaming platform, the brand new game carrier must be more affordable in terms of price, but it is better in terms of gameplay experience.

This requires a server host with stronger picture expressiveness and data processing capabilities than cloud servers and a terminal with affordable price but more powerful picture audio display.

This terminal is just a platform to display games, and the real information must be on the server host provided by the game company.

Therefore, the House of Strange Things Group distributed the terminal of the game carrier to the audience of the Touch R exhibition for free. Although it sounds surprising, it is not entirely unexpected.

Soon in the circle of friends and social space, countless viewers invited to participate in the Touch R exhibition couldn't wait to show off the new generation of game carriers of the Strange Things House Group.

The game carrier is packed in a small box like a metal cigarette box and is divided into three parts, each part shaped like a Bluetooth headset.

According to the instructions, these three components, one externally connected to a computer or mobile phone, are signal playback and receiver, and the other two are plugged into the ear, one is a pulse generator and the other is a signal feedback.

Users need to download the Strange House game platform from the Strange House website to their computers or mobile phones, and then connect to the external components of the game carrier.

The software transmits computer data to the pulse generator through a signal player, which stimulates the brain's dream-creating cells and nerves through a small pulse current.

Through the linkage of these three components, users of the game carrier can directly download a game from the House of Strange Things game platform... into their brains.

If users want to play this game, they need to enter a specific game dream under the guidance of the game carrier and play games in the dream.

The name of this brand new game carrier has become popular all over the world: the Strange Things Dream Machine Type I.

This is a gaming console that makes people dream of playing games.

At this moment, on the House of Strange Things game platform, a new dream machine game that has been tested is available for customers to download.

Its name is "Dry Bone Town".

Both the gaming industry and the media around the world were in an uproar.

For many old-fashioned people, it is enough to play games in broad daylight. Now they are playing games at night, which is not bad!

Countless media and public opinion have begun to hype the House of Strange Things Group invades human sleep, which is to make the already chaotic game world even more messy!

Leaders who were already carrying out a game rejection campaign were even more pessimistic about this kind of game invading dreams. They believed that this was a sinister act of game companies further hijacking the human brain, forcing players to spend money, and draining the last drop of blood from players.

Many players who participated in the game rejection campaign followed this group of leaders to create dream machines.

Many parents who oppose dream machine even wrote letters to relevant departments to protest, vowing to protect their children's sleep time.

However, relevant state departments quickly came forward to explain the principle of dream machine to the Qiwu House Group, claiming that the dream machine will not only not invade the user's sleep, but will instead provide users with high-quality dreams, which can alleviate severe insomnia and neurasthenia to a certain extent.

The Health Bureau is even preparing to introduce dream machines to major hospitals to assist in the treatment of major depression.

The state department personally came out to endorse the House of Strange Things Group, making everyone feel that the country is determined to revitalize the game industry and boost the cultural industry. This has made the public more interested in the new thing of dream machine.

In addition, a group of famous grandma masters on the small-stop station took the lead in Black King, Mr. Hua, Sister Yue, Lord Shan and the magician, and took turns to talk about the benefits of dream machines every day, which made people's interest in dream machines even more intense.

The guests who received the free trial signed the user agreement without hesitation, then lay on the bed, closed their eyes and embarked on an exciting dream game journey.

A few days later, domestic social networks were suddenly flooded with the trial video of "Dry Bone Town".

After a day of trial, thousands of invited guests immediately couldn't wait to convert the game videos stored in scripts on the platform into video files, and sent them one by one to the social platform without getting tired of it.

The astronomy and geography of Kugu Town, the characters and sentient beings of Kugu Town, the terrain and landform of Kugu Town, the gang forces of Kugu Town, and the fantasy and magnificent frames of the Kugu Town. The clear and transparent game scenes bring the viewers into a dreamlike future world.

Ellie and IG immediately became the top hot search list for major websites.

The bonds, protection and friendship between them have become the hot topics of conversation among people.

Even if countless grandmasters who have been taking advantage of the popularity have not received the invitation letter to the exhibition, they will still talk about the topic of their friends playing Dream Machine Type I for three days and three nights.

Those grandma masters who received the invitation letter were even more crazy and slept fifteen hours a day. Many people even turned on the sleeping broadcast directly and played the scripts of themselves playing games in real time.

At the beginning, almost no one noticed that "Dry Bone Town" can adjust reality and game time. They are all games that play at a 1:1 ratio of reality and game. They regard Drry Bone Town as their second world.

Through the display of the Grandma Masters of the Game, the customs and customs in the Kurt Bone Town are like bizarre doomsday scrolls to the audience. Against the dark and gloomy background of the future world, IG, Ellie, Yan Cheng, Old John, and Ivan embellish the glory of human nature in the dark world.

That faint, dreamy fire of hope makes people instantly addicted.

Even the leaders who carried out the game rejection campaign were conquered by the pictures and stories of "Dry Bone Town". They were originally enthusiasts of games. It was the greed of the game company that broke their hearts and embarked on the road of resistance. They longed for good games and surpassed anyone.

The powerful attraction shown in "Dry Bone Town" makes them unable to "reject".

When the president of the House of Strange Things Group contacted them one by one and sent them a free trial of Dream Machine I, they all followed.

Once they became addicted, they were out of control and disappeared completely on social media. When their followers saw that their heads were gone, they no longer insisted. They logged into the live broadcast rooms of major platforms and began to follow the group of anchors who got the trial machine to "Dry Bone Town".

Among the invited guests, there were many game commentators and industry insiders. Someone quickly found the function of adjusting game time and couldn't wait to share it on social platforms.

Everyone's game progress has accelerated one after another. Many anxious guests even accelerated to a rapid speed of 1:1000, hoping to see what the game ends.

As a result, these impatient players met Ellie's bad ending when they asked Renderen.

The entire social platform was once again flooded with "Dry Bone Town". People who played the bad ending jumped up and down, were elegant and easy-going, and spoke to the producers of "Dry Bone Town" and sincerely greeted the eighteen generations of ancestors.

Many game commentators who were so angry that they had a cerebral hemorrhage directly dug out Chu Qiancheng, the main creator of "Dry Bone Town", and continued to output to him.

The Black King, Lord Shan, Sister Yue, and the Magician who participated in the game test and had a good ending saw it and were anxious in their hearts.

They signed a confidentiality agreement with the House of Strange Things Group, and they could not reveal any information about the game at will. They could only watch Chu Qiancheng being scolded on various social platforms.

At most, they can only remind those anxious guests not to move forward so quickly, go to the game to explore and find a way to have a good ending.

Unfortunately, after this group of anxious guests, many veteran players and game commentators also reached the end of the game. Although they all followed the game design guides designed by Chu Qiancheng very steadily and were about to reach the final good ending, in the final battle, they subconsciously followed the process and did not have that rich actual combat experience and were taken away by the insect tide.

They hit the bad ending of IG and Ellie hugging each other and dying.

Although this ending is not annoying, it also disappoints them.

All the guests and players who were extremely concerned about "Dry Bone Town" began to realize a big problem. The open world designed by Chu Qiancheng is completely free, the ending is uncontrollable, and it is completely calculated by AI.

This is the first time in human history that is completely controlled by AI, including the main ending in the open world.

So, according to Chu Qiancheng's setting, will AI not be able to get a good ending at all? Is this Chu Qiancheng's purpose, and he wants to design a heart-wrenching tragedy?

This talented game producer won’t be golfing anymore, right?

This worry makes everyone worried and unable to sleep or eat.
Chapter completed!
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