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Chapter 3 Building Numbers (Part 2)

Chapter 3: Account creation (Part 2) ()

The system prompt sounded again. "Now start the calculation of the second reward." It is another two seconds of silence. "The result of the second reward is to obtain an additional main class and an additional auxiliary class. Because the normal account can have one main class and two auxiliary class, you can have two main class and three auxiliary class. Next, please set your main class. Since your race is a demon race, you cannot hold some of the professions. You can choose the following 6 professions: Warrior, Swordsman, Dark Swordsman, Dark Warrior, Tamer, and Assassin. Among them, the trainer is a hidden profession that is not something that everyone can choose."

"Can you introduce it?" I continued to be cautious and listen first before making a decision.

"The warrior profession is a pure physical attack profession, with attribute bonuses to attack power, defense power, and blood recovery speed. The warrior can upgrade to a knight in the future and then to a paladin and finally to a dragon knight. The magic swordsman is a mixed class of physical attack and magic attack, with bonuses to attack power, defense power, magic attack, magic defense, blood recovery speed, and magic speed, but not much. The magic swordsman will upgrade to a magic elven man in the future and then to a god fighter, and finally to a demigod. The black magic swordsman's bonus is similar to the magic swordsman, and then to a magic musician, then to an evil warrior and finally to a big demon. The black warrior's attribute bonus is similar to that of a magic swordsman.

Warriors, after upgrading their profession to Black Knight, they will become the undead knight and finally become the Dark Templar Knight. The trainer can also use magic attacks by relying on the raised demon pets and demon servants to fight. They have attribute bonuses for demon attack, magic defense, magic recovery speed, pet breeding number, and demon servant control. In the future, they will be upgraded to monsters and then become demon spirits and finally become beast gods. Assassin is also a physical attack profession, with attribute bonuses for attack power, agility, and demon servant control. In the future, the assassin will be upgraded to assassinator and then become a killer and finally become a gold medal killer. The above is a brief introduction to these professions. Did you decide which profession you chose?"

My character's name is Zi Ri, so I should go all the way to the dark system. So I definitely can't use warriors and magic swordsman. Although the black magic swordsman can practice both magic and martial arts, in the end, they are not strong, so I give up. The sneaky profession of assassin does not match my personality, so I also give up. "Can I choose two main professions, right?" This time I dare not be unable to get along with the system anymore, so I try to use honorifics when speaking.

"Yes!"

"Then my main class is set as Dark Warrior and Beast Trainer."

"Confirm the main profession. Now start choosing auxiliary professions. The auxiliary professions you can choose include: blacksmith, warlock, appraiser, breeder, stonemason, porter, and postman. Among them, breeder is also a hidden profession. Which three are you going to choose?"

The old rules first absorb opinions. "What are the characteristics of each profession?"

"The blacksmith can learn the collection technique and obtain a lot of special items, and can be upgraded to a founder. The warlock can collect herbs and make potions by himself, and can be upgraded to a magician. The appraiser can identify items and monsters by himself, and can be upgraded to an appraisal expert. The breeder can catch pets and monster servants by himself, and has a bonus to the control limit of pets and monster servants, and can be upgraded to a Warcraft expert. The stonemason can build houses by himself, collect gems, and can be upgraded to an architect. The porter has no special skills but can increase the upper limit of hp and endurance limit, and can be upgraded to a strongman. The postman also has no special skills, but has bonus to endurance and agility, and can be upgraded to an intelligence officer. The above are the characteristics of these professions. Have you decided to choose which auxiliary profession?"

"I'll use the elimination method to remove the unnecessary ones."

"OK!"

"Although that stonemason can build a house by himself, he doesn't have much chance of using it, so remove it."

“There are six more professions, and you need to remove three more!”

"Although the warlock can practice medicine by himself, I don't have the time to find medicine for the mountain and get rid of it."

"The remaining five items!"

"Although porters and postmen have bonuses, they probably won't be too much, and probably won't be of much use. Remove it."

"There are only three professions left, namely blacksmith, appraiser and breeder. Are you sure you want to choose these three professions?"

"Yes. Confirm!"

"Confirm the career selection and then perform the third reward calculation." It will be silent for two seconds. "The third reward appears, and the reward you receive is that you can randomly obtain four automatic bonus attribute points."

"What is random automatic bonus?"

"The so-called random automatic addition means that these four points will be automatically added randomly by the system after your addition ends, so you don't know what attributes will be added to at the beginning."

"Damn! You can only think of it as if it wasn't added! Forget it, it's better to have it than not."

"Then please start adding points to the characters!" A property bar suddenly flashed in front of me. "The attributes you want to add include: strength, agility, intelligence, charm, energy, physique, a total of six items. The basic point of a standard character is thirty points. Because you are a demon clan, the basic point has three bonus points. You were just the first player to choose the demon clan, so there is a little reward point, so your allocable points is thirty-four points. Also, please remind me that your basic point will directly affect the future attribute bonus, and you will not be able to modify this bonus in the future. The future points will automatically be added to your attributes according to the current ratio without asking the player's opinions. Are you ready to allocate points?"

"What does that mean by proportion?"

"You can get thirty-four basic points for every level you upgrade in the future, and these basic points will be added directly to the attributes according to the current allocation number. For example, if you allocate thirty points of power, then you will add thirty points for every level you upgrade in the future. Or you don't add any power at all, so no matter how many levels you upgrade in the future, you will have zero points of power."

"I understand! So what impact these basic points have on the character's performance attributes? What is the specific conversion?"

"Sorry! The specific conversion formula of this game can only be based on players' own speculation. The company only allows informing the influence relationship between attributes and basic points."

"Then tell me how to affect the relationship!"

"The power point will affect your weight bearing, physical attack power, physical defense power, and endurance. Agility will affect your movement speed and, magic attack speed, physical defense power, magic defense power, physical attack accuracy, and magic attack accuracy. Intelligence will affect your magic value limit and the types of magic that can be learned. Each type of magic has intelligence requirements. Only when the conditions are met can you learn the corresponding magic. Charm mainly affects the number of demon pets raised, the number of monster servants recruited, the attitude of npc towards you, and highly charming characters can often be accepted. Charm mainly affects the number of demon pets raised, the number of monster servants recruited, the attitude of npc towards you, and the attitude of high-charming characters can often be accepted.

Due to the special hidden tasks of npc, it should be noted that charm is a one-time investment. No matter how high your charm is in the future, it will only affect your relationship with npc. Because the control amount and appearance of the magic pet and demon servant are only affected by the first charm point, it will no longer increase with the increase of charm in the future. Energy affects your magic attack power, magic value recovery speed, physical attack accuracy, magic attack accuracy. Physical constitution affects your health limit, vitality recovery speed, endurance when moving, and magic value upper limit."

"It's so complicated! Oh my God!" I began to enter the crazy calculation thinking - twenty minutes later. "I decided. I have thirty-four basic attribute points, right?"

"Yes. Basically, thirty points plus the reward of four points is thirty-four points."

"I want to add two points of charm first. This attribute doesn't seem to be very useful, so add less."

"You have thirty-two basic points."

"I don't plan to major in magic, but it's enough to add three points of energy."

"You have twenty-nine o'clock."

"As a warrior-type figure, you must attack high blood. I need to add thirteen points of strength and eight points of physique."

"You still have eight basic points. There are also two items of agility and intelligence that are not added."

"If you have low agility, you may often miss it. I want to add six points of agility. All the rest is given to intelligence."

"The points are added. Now start to be random attribute allocation." The attribute bar flashes, and the system prompt sounds again. "The random result is the attribute point bonus item, which is charm."

"Ah! I'm not so unlucky, right? How did I add it to the most useless project!" Although I was very depressed, I was still acceptable. Anyway, it was a waste of money! "Is there anything else to set up now?"

"Your character settings have ended. Your data is displayed as follows."

Strength: 13 Agility: 6 Intelligence: 2 Charm: 6 Energy: 3 Physical constitution: 8

Attack power: 11-16 Defensive power: 11 Speed: 7 Life: 230 Magic: 30 Number of magic pets: 3 Number of demon servants: 4

"It seems OK! Although it's not very perverted, it's not bad."

I was looking at the data, and the system prompt suddenly rang again. "The attribute bonus starts to be made according to the main profession and auxiliary profession. The data after the bonus is as follows." A white light flashed again, and I felt dizzy!

I opened my eyes and saw! What kind of character is this? Is it a perverted monster? Now the first few attributes are:

Attack power: 16-26 Defensive power: 14 Speed: 9 Life: 275 Magic: 40

The most terrifying thing is the two attributes behind. The number of demon pets actually became 7, and the number of demon servants actually became 10. I am afraid that the system has gone wrong. "Why are there so many demon pets and demon servants? Is it a mistake?"

"There is no error in the calculation! Your charm is added to six points. According to the ratio of the number of magic pets equal to 50% of the charm, there is a magic pet. Because your main profession has a beast trainer, there is a magic pet bonus, and your auxiliary profession has a breeder, so you get another bonus. Because you are a demon clan, you have two basic pets. Therefore, your actual number of magic pets is 7. As for the number of demon servants, you multiply the number of magic pets by 150% to remove the fraction, so it is 10. By the way, magic pets can be upgraded with the accumulation of combat experience, while demon servants will only stay at the level when they are captured. Once the demon pet is selected, they cannot be replaced, so please choose carefully. The demon servants can be released at any time, so you can change the existing ones when you see the good ones."

"Thank you! I get it. Can I start the game?"

"Wait a minute, you still have a reward that you haven't gotten. Now start calculating." This time, I calculated for half a minute and thought the system had crashed! "Your last reward is the hidden lucky attribute plus five."

“Lucky plus five?”

"Yes. Lucky attributes are invisible in the attribute bar. But each luck will affect all probability calculations. Each luck increases the favorable probability by 10%, which means that your equipment explosion rate is 50% higher than others, and the probability of losing equipment being killed by monsters is 50% lower than others. Moreover, your physical attacks are generally prone to maximum attacks or even double the attack power of fatal damage. If you hold a shield, then the probability of you blocking enemy attacks will be very high."
Chapter completed!
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