Chapter 297 Three-line call
The Dark Horse Team had been discussing for a long time, but still couldn't figure out a way to win, because as long as the Sunset Team was in the purple side, they would get Kangte's position in the middle.
There seems to be no player who can do the advantage in China. He is the hero who takes advantage of the disadvantages and shows all kinds of shows, let alone the latter.
This game can only be done.
If Ferrari is really not an opponent, he can only choose someone in the middle.
Let Ueno go carry it and try it. Kennan, who was on the top, actually fought very well, but his opponent's small cannon was really defeated.
Regarding Kennan's point, after discussing the sunset, it decided to either ban or grab it.
Jie Mingan has a deep hero pool, and all kinds of heroes are good. He is the most proficient in Jess and the weapon master, but not all lineups are suitable for use.
If you need tanks on the road, it is not very suitable to take them out. Each team has its own system.
It will coordinate and take into account the strength of the team members, team style and version changes.
S3 is a version where the middle lane is king. Now the strongest teams in the world are all super strong in the middle lane.
Last season was the era of AD, and it is hard to say what era will be in the future, but a strong enough team will have corresponding tactics and systems.
The game begins,
This dark horse is in the blue side, and has the qualification to choose first. After considering it, he still dares not let Yao Ji and Jie go.
The robbery version itself is the strongest mid-lane hero, and I will give it to Mu Chen to get it. Even if it doesn't appear in the game, the coach will go to watch the rank.
Mu Chen's ob, it is common to have 30,000 or 50,000 popularity. When you catch Xiujie's ranking, your popularity will double.
The coach of the dark horse just watched one game. The killing was too bloody, the combo was too fast, and the damage was too accurate.
He killed a passerby king's demon sing seven times, and directly killed him almost as if he was a super ghost. He didn't log in to the game again for two consecutive days.
Therefore, the basic consensus among major teams is that it is impossible to let go of disaster, and whoever lets it is brainless.
There is also a demon girl who can't do it either. After beating Gu Yan, a team killed her and used the robbery to fight the demon girl.
Because in the blue side, the robbery was taken by the ban, but the difference between the evil spirits who beat Mu Chen was simply not an ordinary one.
I don’t know how many times I have been shown in the whole game, but I am also a hero with displacement, so why can’t I show off Mu Chen?
The dark horse chose this side, but there was no hurry to take Kennan, because this hero is not very suitable for grabbing, and is only suitable for fighting crocodiles.
The dark horse first snatched a Fengniao. In the auxiliary position, Fengniao is an excellent choice.
On the contrary, the Sunset Team directly grabbed Kenan. Kenan was actually very strong in the laning, and there were basically no heroes that were particularly difficult to beat.
The advantage of long-term top laners is that if the opponent takes Jess Riven, he can beat the lane.
The last two lineups are confirmed,
Blue Square Black Horse Team,
The top laner also took out a ninja, be careful!
The jungler prince, mid laner Kalma, ad mouse, and auxiliary wind girl are another lineup that can keep four and one in the late stage.
And the purple sunset team,
Top lane Kainan, jungler blind monk, mid lane clockwork, ad plane, auxiliary piano girl.
This is a powerful early hero like Ao Wen to suppress the development of mice.
In the past, I had been letting the bottom lane develop smoothly and waiting for the middle lane to lead the rhythm. The only time I gave the bottom lane the Kant but failed.
But whether it is Liu Wei or Chen Mu, they all know that the bottom lane really has the ability to carry, so they should give them more opportunities.
If you lose again, the Sunset Team will definitely be evaluated as being so strong that you always give a strong hero to the bottom lane, what is the use of it?
But a team is not a game with one in the middle lane, and the middle lane is just a point of carrying.
When I got the plane piano girl in the bottom lane, I started to beat the mouse wind girl at the first level.
As the two men became more and more proficient in training, they naturally evolved to another level when they cooperated.
Grab two sets of accurate skills, casting spells and flat points, and level two will knock the mouse down the tower.
The two of them are just playing the bottom lane of perfection and reincarnation, and they have already gained absolute confidence in the bottom lane of other teams.
If you get the advantageous combination of laning and without jungler interference, you will definitely be stable.
In addition, the top laner has a long hand and a short hand, and the blind monk's combat ability in the early stage is also greater than that of the prince.
The hero Blind Monk is the dominant beast of S3. The most important point is that the e-skill hits the floor and has a speed reduction effect.
In the early stage of the jungle, the opponent who was reduced in attack speed was not the opponent of the blind man who had increased 40% attack speed and had the ability to kill.
Chen Mu, the middle lane, chose clockwork just to have a guarantee in the middle and late stages.
Moreover, his clockwork is not a hero who relies on his ultimate move in the later stage. The early clockwork can be extremely fierce.
This leads to the advantages of the fourth-tier line.
Why can the Dark Horse Team choose a lineup with a disadvantage in the fourth line? Because Bao is under the influence of the outrageous output in the later stage.
Everything you take in the middle lane is suppressed, and it is difficult for the top laner to change your fate. It is better to bring all shields and play a S.H.E.L.D.
Maybe in the later stage, I will rely on the invincible output of the mouse and make a comeback.
With this idea, netizens really criticized it because the laning situation is a big hit.
All three roads were suppressed and the final shot was slutty, and the wild area could not be beaten against the hero. The prince went to find trouble for the blind monk. If the eq was empty, wait to die.
If the blind monk is empty, he will have to wait for the next wave of CDs. If the prince’s skills are empty, then he will be a high-level infantry.
Ferrari's laning is really hard. Can't both of them develop well? I have to use the ball to keep rubbing me.
Everyone is a heroine, so I am not interested in your balls.
Chen Mu thought so too, so he moved and twisted most of the waves away.
Kalma's wave will become larger after hitting, and the aoe is very sufficient, but if you don't hit the unit, it is actually a relatively detailed skill.
You can avoid it by twisting your waist, so you can play better. You will be like playing Jace. When the enemy approaches his or her soldiers, you will use Aoe to fight damage.
At the same time, it can achieve the effect of the troops line, so as to take advantage of the acceleration of Kalma and wander around.
However, the gap in laning ability made Kalma very uncomfortable. He also had the same positioning and dodging skills, three of him could dodge one, three of the opponent could dodge two, and one used a shield to offset the damage.
Kalma also has a shield, but if it is used too often, the amount of blue will be insufficient.
The middle lane needs to control the blue, because if you have all blue, the jungler will not be able to help you catch it.
Do you rely on the level of the jungler to kill someone?
That's too difficult, so the advantage of laning is not only the blood line, but also the blue one.
Among the talents, one of the talents is blood sucking, which is very low in blood sucking, so many passers-by players will not choose to order him.
They only pursue higher damage, and the attack system of thirty points is something that many people can do in the diamond segment.
The first angel of the national server in the King's group is a person who attacks thirty points at full attack. He catches a passerby and kills it alone if he unexpectedly.
However, mid laners in the game will basically have the talent to recover, because they spend most of the time finishing, and the advantage of their state is very critical and invisible.
Those who have finished the game will use this insignificant recovery ability to gain greater advantages.
In the eyes of major coaches, Chen Mu's clockwork is completely different from others'.
He is steady and fierce, and he beats like an assassin, as if he will kill Kalma at any time.
If the opponent wants to play in the late stage, Sunset will play in the ultimate early stage with you. The three routes will put pressure on the jungler, so that they don’t know where they will go.
All three groups were calling, this line of troops can be captured, I will catch your sister. If you are squatting until the blind monk is not blown up, at least you have to wait until the blind boy is exposed before you can catch it.
Because if the prince takes the initiative to attack, he will not be able to beat the laning advantage and the combination of the Blind Monk, the early-stage overlord.
How to hit this hand makes the classic car really a headache.
Daily ticket requests 3/3.
Chapter completed!