10. Detonation armor-piercing projectile
"Bang!"
-1435!
Among the Dugu Gunman players, the scout who was holding a telescope and using his skills to quickly find his position was shot in the chest. The telescope in his hand was out of hand, and the person flew backwards.
And after this shot, the camouflage uniform of the scout's body suddenly burned, causing him to hurry up from the ground and reach out to slap the fire point on his body.
And this kind of response method is undoubtedly wrong and fatal when facing a sniper!
Bang!
-1603!
A very accurate shot hit his forehead, and the scout immediately followed the doctor's footsteps.
As for why this shot caused a combustion effect, it was because Feng Luo changed the bullets in the magazine.
【Detonation Armor Piercing Armor (Class D Ammunition)】
Increases attack power by 15%. When hitting a combustible target, it will produce an explosive combustion effect, causing a certain degree of burn damage.
In "The Chronicle of War", ammunition is a consumable, and the classification is similar to crystals, from F to S. The bullets used by players are the most common F-level ammunition, without any attack bonus or characteristics.
The detonating armor-piercing bomb is a D-class ammunition. It not only has the attribute of increasing attack power by 15%, but also has the characteristics of burning. Compared with ordinary armor-piercing bombs, its power is increased by at least one third.
Don’t underestimate this third, which means that in many cases, three shots were needed to kill monsters, and only two shots could be solved. For snipers who pursue killing efficiency in each shot, it is of great significance.
Moreover, when burning, a fire light can be generated, which can guide the sniper in some cases to ensure the hit of subsequent attacks.
In addition, there are many special bullets with different effects in "The Chronicle of War", such as "high-energy liquid bomb", "multi-splitting bomb", and "smart flame bomb"... This is also the reason why Feng Luo has to practice "ammunition manufacturing".
Of course, the price of special ammunition is naturally not comparable to ordinary ammunition. The cost of each round of a detonating armor-piercing bomb requires about 20 credit points, which is several times more expensive than the price of an ordinary armor-piercing bomb.
This is because Feng Luo’s own manufacturing cost is low. In the system store, this kind of deflagration armor-piercing bomb costs 50 credit points per round and is often out of stock.
"So it's really a credit to the Gunners when playing in PK!"
Feng Luo shook his head, and had already aimed at the target at the muzzle, which was the sniper who first attacked him.
Why not aim at the control master? This is because after the scout died, all the control masters of the opponent immediately put an egg-shell-like translucent energy shield on their bodies.
The shield of the controller is a headache for snipers, because as long as the shield is not broken, he can completely lose blood when attacked by most types of attacks.
So don't look at the blood of the controller. Those who practice shield skills to the expert level can withstand no harm than some warriors.
The most important thing is that some energy controllers who follow the vulgar flow route like to do the most in PK is to put a "turtle shell" on themselves, and then jump out and bombard them with their skills.
Then when the shield was about to break, the turtle immediately hid behind the cover and jumped out after the shield cooled down. This style of play was enough to make most snipers extremely depressed!
So Feng Luo decided not to care about the three controllers for the time being, and to kill the sniper named Dugu Gunman first.
After aiming at the target, pull the trigger!
"Bang!"
-1345!
A blast of armor-piercing bullet hit Dugu's gunman's shoulder. Due to the position, Feng Luo's gun could not cause fatal damage.
However, even though it was weakened by 25% of the ordinary damage, it still destroyed nearly half of the Dugu Gunman's blood. After all, the gunman's defense is incomparable to the warriors.
Moreover, the combustion effect attached to the bullet made his combat uniform burn, causing fear and pain to flash across Dugu's face.
The authenticity of the game "War Chronicle" is also reflected in one thing, which is pain and various perceptions. When players are in different environments or are attacked, the system's information will stimulate the human nerves to produce various different sensations, such as numbness, pain, suffocation...
Although the degree of these sensations can be adjusted, they cannot be completely blocked. Especially for pain perception, the minimum pain perception of male players is 10%, while the minimum perception of female players is 5%.
Don’t look at the minimum of only 10%. For ordinary people who are almost unable to get hurt in reality, this only 10% pain has made ordinary people feel unbearable.
Not to mention that Dugu Gunman was still on fire at this time.
You should know that in this 100% simulation game world, such an immersive sense of being burned by fire will make many people subconsciously forget that this is in the game.
So Dugu Gunman hurriedly reached out and patted the flames on his shoulder like the previous scouts, and his behavior undoubtedly meant death penalty.
"Bang!"
“-1473!”
The gunshot sounded again, accompanied by a white light of death, Dugu Gu's gunman was shot in the neck, becoming the third soul of the M110. At the same time, a piece of equipment exploded on the ground. Unfortunately, Feng Luo obviously couldn't go over and pick it up.
"You are fighting back and killing the yellow-known player Dugu Gunman without any punishment!"
Now, there are only eight of the eleven people left on the opponent, namely two light armored warriors, two heavy armored warriors, three control divisions and one machine gunner.
Since the scouts were killed, the remaining people were unable to quickly determine the location of Feng Luo, which bought a lot of time for Feng Luo.
"But there was actually a machine gunner among the opponent's people, which was a bit troublesome!"
Looking inside the scope, the gunman player who was protected by two heavy armored warriors and quickly took out the machine gun parts from the anti-gravity space backpack, Feng Luo frowned.
In "The Chronicle of War", the profession of gunners is divided into three categories: sniper, machine gunner and scout. The main bonus weapons correspond to sniper rifles, machine guns and assault rifles.
If a sniper is a master of long-range single killing, then the machine gunner is definitely the king of medium and long-range explosions.
Although the machine gun's attack power and attack distance are greatly weakened in the game for balance, there are so many bullets fired by the machine gun!
Taking multi-barrel heavy machine guns as an example, more than 20 bullets can be fired within one second, which also means thousands of terrifying bullet flows per minute.
Even if the machine gun bullet attack power is reduced by one tenth compared to a sniper rifle of the same distance, it is ten times the amount of damage caused by a sniper.
What's more, the damage of the machine gunner has not been reduced to this level, but has only been reduced to about one-fifth. Therefore, the role played by a machine gunner is extremely powerful in leveling or group PK.
Maybe some people are wondering, machine gunners are so strong. Not everyone can practice, so who can change to other professions?
Of course this situation won't be!
Because, if you want to practice machine gunners, the first condition is to be "rich"!
In "The Chronicle of War", bullets are consumables. Even the most ordinary F-class machine gun standard bullets require about 1 credit point per round.
In other words, a machine gunner needs to shoot dozens of credit points in one second, and thousands of credit points in one minute.
This speed of "burning money" is definitely not affordable for ordinary people, except for the real tycoons and professional machine gunners supported by companies, groups, etc.
Therefore, the number of machine gunners in "The Chronicle of War" is actually smaller than that of snipers.
Having said that, in the game "The Legend of War", there is really no profession that does not cost money.
The gunman needs to buy bullets, and the energy controller needs to buy energy crystals. Both of these necessities cost a lot.
Even in ordinary games, warriors who can sweep the world with a machete have to spend money on "The Chronicle of War".
Because the equipment in "The Chronicle of War" can be damaged, for soldiers who must fight in close combat, the expensive repair costs after a fierce battle may cause blood in their hearts.
Chapter completed!