Chapter 4 The Legend of Wolf Killing
(This chapter is free)
After passing by, I ignored the animals such as rabbits, chickens, wild cats, and elks. One reason was that there were too many players who fought these little monsters and they had to rob them if they wanted to kill monsters. This was so slow to kill monsters. Secondly, under my attribute advantage, if I still waste time here, it would be more than worth the loss. Therefore, I focused on the strongest animal in the novice village, "sand wolf".
"Sand Wolf" is the animal with the highest level of the novice village, with a level of 12, attack 50, defense 100, speed 12, life 500: "Sand Wolf" leader, the boss of the novice village, level 15, attack 60, defense 120, speed 18, life 900. This monster is in a valley not far from the novice village.
I quickly passed through a small wood and came to the small valley. According to the website information, it was the territory of the "sand wolf". When I approached the entrance of the valley, I saw two gray "sand wolf" wandering there. These two "sand wolf" looked very majestic, at least one size bigger than the wolf I saw in reality.
Compare the attribute values of both parties:
I, life: 280, attack: 18, defense: 28, speed: 14; and "Sand Wolf", life: 500, attack: 50, defense: 100, speed: 12 It is not impossible to win, but there are two on the other side, which seems very troublesome. I decided to use the method in the previous game to attract monsters. After all, "Sand Wolf" is just an NPC. Even if it has a certain intelligence as mentioned on the Internet, it does not have the logical judgment ability of humans. As long as one is drawn, it can slowly consume its life with my speed. This is also the most commonly used and safest way.
With my agile speed, I rushed towards one of the "sand wolf" and immediately retreated when the "sand wolf" reacted. Sure enough, this "sand wolf" discovered my existence and began to run towards me, while the other one who was far away was just turning his head in my direction but did not chase me, which made me very happy.
I retreated with all my strength. After about three or four seconds, the far-distance "sand wolf" also reacted and followed the "sand wolf" in front and chased me, about seven or eight meters apart. The pursuit began. I turned left and right in the woods, and from time to time I swung a sword to the "sand wolf" following behind my butt. With the obstruction of the trees, the agility of the "sand wolf" could not play any role. After so long, only a "sand wolf" was left behind me.
Looking at the already scarred "sand wolf" behind me, I suddenly stopped suddenly, and the wooden sword in my hand stabbed backward. The force in my hand and the inertia of the running of the "sand wolf" made the wooden sword accurately pierce the left eye of the "sand wolf". At the same time, a pleasant system prompt sounded: the player successfully hit the weakness of the "sand wolf", and the "sand wolf" lost his life 79. Even though I was ready to dodge the "sand wolf" attack, the seriously injured "sand wolf" did not care about his injuries. My left arm wiped the sharp claws of the "sand wolf" and the system prompt: The player was attacked by the "sand wolf" and lost his life 27. After such a time, I did not dare to be careless. I focused on attacking the right eye and soft abdomen of the "sand wolf" while the body was constantly moving. The physical prompt kept ringing: "The player successfully hit the "sand wolf", and the "sand wolf" lost his life 20."
"The player successfully hit the weakness of the 'Sand Wolf', and the 'Sand Wolf' lost his life 81."
"The player successfully hits the 'Sand Wolf', and the 'Sand Wolf' loses life 47."
Repeat this, after seven or eight minutes, the "Sand Wolf" finally died in a crisp sound: "The player successfully killed the "Sand Wolf" over the level, gaining experience 320, and level improvement 2." Here, the level improvement 100+220 is increased by 2, I have obtained four attribute points, 2 points are allocated to agility, 1 point is allocated to physical strength, and 1 point is allocated to strength. So now my attributes are: Name: Ink, Occupation: Civilian, Level: 3 (20/400)
Life: 300, Attack: 20+3, Defense: 30+3 Strength: 10, Agility: 9, Physical strength: 15; Enlightenment: Hidden, Charm: Hidden, Luck: Hidden; Mana: 0, Internal strength: 0, Weight: 4/150, Speed: 18; Hunger degree: 3, Reputation: 10 Gang: Wu This time the harvest was very good. Not only did the character rise two levels, this "sand wolf" also generously gave me a wolf skin and 5 silver coins. I was overjoyed and returned to the valley entrance again, aiming at the remaining "sand wolf" that had returned to the valley entrance.
It took me a day to level 10. Now I have no experience in killing monsters, and my reputation has increased so low. In the middle, I went back to the novice village several times and asked the tailor to help me make a wolf skin suit with wolf skin, and the wooden sword in my hand also changed to a killing iron sword. Unfortunately, I didn't see the leader of the "Sand Wolf" for a whole morning, otherwise the harvest would have been greater.
But this made me happy. Looking at the players around me, except for a few who have come to this valley, most of them are still fighting against those little monsters. It seems that my advantage is already very obvious, after all, the starting attribute value is the highest thirty points.
Look at my current attributes, strength: 15, agility: 15, physical strength: 18. It’s a full forty-eight o’clock.
The harvest was even better. In addition to 7 gold coins, 36 silver coins and 178 copper coins in my Qiankun ring, there were also a few wolf skins, which was a small deal. After sorting out everything, I bought a few intermediate gold sore medicines, and I hurried to the teleportation array. Now changing jobs is my top priority!
Chapter completed!