Chapter 1913 Two-in-one happiness comes again
There have always been very interesting things happening in human life. Every year, there are some transformative technologies. These innovative ways provide us with ways to change our lives and integrate into our lives in a more efficient and connected way.
VR virtual reality is a dream-making industry that can expand people's perception space in three-dimensional way.
In fact, VR virtual reality may still be an unfamiliar word for ordinary people, but in the eyes of industry insiders, virtual reality will definitely become the next killer technology.
VR is undoubtedly due to the development of three-dimensional games, while A benefits from the development of tracking technology in the film and television field.
However, the difficulty of VR hardware lies in optical lens technology and position tracking technology, because the current mobile terminal does not involve these technologies. The difficulty of A's hardware lies in display and perception. However, the threshold of these technologies is very high, which also leads to the fact that even if it was invented, the price of hardware will remain high.
Especially at present, Andy attaches great importance to VR technology, but developers are limited by various factors in the process of researching equipment, such as thermal efficiency, sensors, multimedia technology and other technical factors.
However, after all, the technical threshold of VR is an order of magnitude lower than that of A, and VR is easier to succeed. Moreover, Andy has acquired several studios with relevant technologies. Although these studios are now considering how to apply these technologies to the game, if necessary, Andy can separate these technical studios at any time and form a new company, integrate resources, and develop VR technology.
"hardware..."
After hanging up the phone, Andy fell into deep thought. This technology is not enough to have software alone. It must have a technical carrier, which involves the hardware development issue.
"Maybe I should act early and acquire a computer hardware peripheral manufacturing company."
Thinking of this, Andy did not hesitate and began to look for suitable acquisition targets on Google. Andy would definitely not think about large companies. What he wanted was a kind of hardware peripheral equipment manufacturing company that was very expensive, although it was niche, but had a high technical content, and was well-known in the industry. This acquisition was much easier, so there was no need to worry about the huge cost.
"Damn it, why did I forget this company!"
Looking at the page of a company he clicked, Andy complained in a little annoyed that the picture displayed on the computer was a green three-headed snake logo - Razer Company.
Although Razer is not as the top brand in the field of professional gaming peripherals as in the future, Razer is only famous in the e-sports circle. He learned that Razer's business is mainly divided into three parts: hardware, software services and others, among which software services and others are almost negligible. In terms of hardware, Razer, which started as a peripheral, is also constantly struggling, and its revenue in hardware has also changed from peripherals to PC whole machine (see Razer Gaming Book). The reason for such a change is also that the pressure faced by the PC peripheral business is also quite large. They have unique characteristics and advantages in technology, design and ergonomics and are leading many companies in the industry.
"It's just that the pattern is a little small..." After reading the information with a frown, Andy shook his head and commented that the current products of this Razer company, founded in California, are all around e-sports. The relatively narrow market classification makes Razer more focused, but it also means that the future development ceiling is not high, and it has no advantage in seizing the global consumer digital market.
Moreover, Andy also saw that Razer is not a purely technical company. Its core technology barriers are not high, but more about selling brands and experiences. The characteristic of high brand premium is that it is for the public and junior to mid-range enthusiasts, and the real core players are not very interested in this.
As a computer peripheral manufacturer, the future will be the world of smartphones. What is expected is that the PC industry is in a recession, and it would be strange if computer peripheral manufacturers like Razer can be better!
"Tsk tsk, it's hard to imagine that in this case, they went bankrupt without losing money. The more they do 13 square meters, the higher they are, the higher they are. It seems that they are still very good. Then take it, it's cheap anyway!"
After browsing a lot of information about Razer, Andy made a decision, and anyway, the acquisition is really not a lot of money. For a small loss-making computer peripheral manufacturer, if he is attracted to him and Andy Smith, he should definitely be so happy that he can't sleep.
For Andy, the key is to be cheap, have a good foundation, and have room and potential to grow and grow. This is what he values the most, especially since "League of Legends" is about to be launched, the e-sports market will usher in a new spring. At that time, you can hype a Bo and make Razer popular with the e-sports industry. If you sing for 13 squares, it is still okay to make money.
What's more, to develop VR, games are the best driving carrier!
Since he made the decision, Andy no longer hesitated and sent an email to Alvetre, the chief consultant of his think tank, and the matter was left to the think tank, and it was like this for a small company.
With the growth and development of some of his companies, such as Mockingbird Games, Free City App Mall, Vatip and Ins, have become new monsters that have devoured some studios and small companies, especially Mockingbird Games. The studios and small companies they acquired are calculated in 10 or 20 every year, which is considered to be hungry.
Although Andy has noticed this problem, this is also an inevitable stage for the rise and growth of a new company. In the wild growth period, as long as you control your appetite, when you eat enough and usher in the digestive period, the company has enough foundation and will slowly enter a period of stable development.
"Ding--"
The cell phone on the desk rang twice. Andy, who was typing on the keyboard, turned his head and looked at it. He vaguely saw the name of the sender of the text message. He couldn't help but stop, picked up the cell phone and looked at it, and smiled with a raised smile on his lips.
"We're here!"
Just a few short words made Andy's mood rippling, and his two goddesses appeared together again, which was undoubtedly a wonderful thing.
Monica Bellucci and Sophie Marceau are coming to New York.
Of course, it was not a special trip to send it to you... but the movie "Don't Look Back" starring the two together has entered the promotional period. Although the co-star of the two continental goddesses made the movie the focus of attention, the response to the screening at the Cannes Film Festival was not satisfactory. Many European media speculated that the box office of the movie would be a failure. It was indeed very bad after it was released in Europe. It seems that for many movie fans, being able to see two beauties on the screen in a movie, Sophie Marceau and Monica Bellucci starring on the same stage is the only reason for them to enter the cinema.
One is the sweetheart of France who was over 40 years old and still pure and pure. The other is the beautiful legend of Sicily, who has been bewitching all living beings for decades with his back alone. "Don't Look Back" tied the two goddesses together, and the image of a two-sided baby full of suspense has indeed made the audience very pleasing to the eyes.
Especially Andy, who is deeply enchanted with the charm of the two, naturally would not watch the movie they collaborated on was a mess. After the movie failed in Europe, Andy asked Carl to buy the copyright of North America, and at the same time, the Hollywood director re-edited it, making the suspense in the movie, youhuo scenes, and horror elements.
Zoom in, and it is directly themed on a thriller starring two major European goddesses, and is ready to be released in North America.
Monica and Sophie also landed in North America again to start promotion. The North American premiere was very selfish in New York. After all, for Andy, she can do both business and private affairs, and can also taste the completely different charming styles of the two continental goddesses, exchange and exchange, and try the depth again!
This opportunity to bring the two goddesses together is really rare. Don’t think that some things can really make them obey their own words. Therefore, Andy cherishes this opportunity very much!
Chapter completed!