Chapter 734 Full Firepower!
Chapter 734 Full firepower!
Each of these 25 groups has separate task arrangements.
The work related to [Combat] has been split into three parts: [Martial Arts], [Props] and [Numerical Values].
The work of the [Martial Arts] group also covers weapons combat.
But it is a game after all, and it cannot really be refined according to different boxing types and masters like the real [Martial Arts Championship].
It’s not that Yunmeng can’t do it, but that it’s too difficult for players to understand and the cost of getting started is too high.
After weighing it, Lin You simplified [Martial Arts] at the system level and divided it into two strengthening systems: [Physique] and [Shu].
The former strengthens the player's physical fitness, and the latter improves the player's combat skills.
In this way, players can clearly understand where their shortcomings lie and can strengthen them in a targeted manner.
Of course, people are different after all. The same physical fitness and combat skill level will still be very different in actual combat.
This is also inevitable.
Fortunately, the existence of [combat props] allows players to ignore this problem as much as possible.
[Combat props] mainly cover armor, weapons, hidden weapons, and buffs.
With these as a cover, if the player loses the battle, he can comfort himself with reasons such as "the weapons are incompatible" or "his weapons/armor are better".
This is not self-deception, magical weapons, rare props, and boosting props can indeed enhance combat effectiveness.
The existence of these things will also become a major motivation for players to play.
[Numerical Team] Needless to say, no matter how free the combat system is, it cannot be separated from the underlying numerical design.
It's just that the numerical design of virtual reality games has an additional "intuitive" restriction - the numerical design must conform to the player's daily intuition as much as possible.
A cut on the neck must cause much higher damage than a cut on the arm.
Even if someone is stabbed in the heart, even if they don't die immediately, the wound must be more serious than being stabbed in the stomach.
This is all self-explanatory.
However, with the experience they have accumulated before, this step will not be difficult for them.
It's just that there are a lot of types of weapons in "Chang'an". How to set the damage values of different weapons, how to enhance the damage of weapons of different levels, how to reduce the damage of different levels of armor... etc. There are too many things to calculate, so
Heavy workload.
This group is immersed in work every day and has no intention of going to the rest area to play with dogs and cats.
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Unlike the [combat] group, which is rigorous and boring, the work of some groups is much more relaxed and joyful.
For example, the [Gambling House] group, [Horse Racing] group, [Temple Fair] group, [Literary Society] group, [Ghost Market] group, [Palm Boat] group, [Borrow] group, [Fishing] group...
These are places for players to play.
They don't have to take care of anything and are responsible for making these activities lively and lively, so there is no psychological burden and the production process is very happy.
Those who are slightly more stressed than them are the groups responsible for [setting up stalls], [brewing], [forging], and [tower climbing].
[Stall Setting Group], as the name suggests, is a supplement to players’ direct transactions.
With this system, players can pay some money in the East Market and West Market to rent a stall and set up a stall, and this function supports [offline selling].
Even if you are offline, no one can trade at the booth.
Of course, players can also use this system and just occupy a space to set up stalls.
But there is no offline function, your products are not protected by the system, and there is a risk of being robbed.
In addition, if you leave the East Market and the West Market and set up a stall in an inappropriate place, you may also be driven away by "urban management" - that is, bad people.
[Brewing] and [Blacksmithing] are strictly part of the "sub-career".
However, these two are related to combat. [Wine] can provide blood recovery and combat gains, and [Forging] can process armors and weapons, so they receive more attention, and independent groups have been set up.
[Tower Climbing] is a fixed gameplay, located at the Zending Temple Tower.
After the player opens it, he will enter a mirror copy. From the first floor to the seventh floor, each floor has a combat challenge. If you win, you can continue to move up. If you lose, you will be kicked out directly.
The higher the floor you can climb, the more generous the reward will be, which is a fixed source of experience and money.
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The work of these groups all involves gameplay, but it is not very difficult.
Belongs to a group that is stressful but not that big.
Further down, there are the really difficult parts, [Contest], [Escort] and [Reward].
These three are all PVP modes.
Needless to say about the martial arts tournament, this has been planned for a long time.
[Escort] is a daily gameplay. You can make money by escorting things, but you will face the risk of being robbed.
Once you are robbed, you will lose all your money.
Bounties are a system aimed at players with serious murderous intentions.
Whether you kill players or innocent NPCs, you will accumulate sin points. The current tentative rule is: if the value exceeds 5, you will be on the [Bounty List].
Other players can accept bounty tasks, hunt down this player with a high crime value, and receive high rewards.
It's just that the [Bounty Team] encountered a small problem: How to prevent players from using this system to gain rewards?
According to their understanding of players, if no restrictions are made, this situation will definitely occur:
"Let's work together. I'll hack you to death five times. If you go and pick up the bounty and hack me to death, we'll get 50% of the reward."
Then it would be a mess.
But how to limit it?
Add sin points to the same target to obtain CD, so killing the same person cannot accumulate sin points?
What will happen if someone’s body is squatted in the future?
Or the same person cannot be on the [Bounty List] consecutively?
Then wouldn't he become even more unscrupulous after dying once?
They proposed one idea after another and overturned each one, reaching a brief deadlock.
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In addition, there are two important groups: the [Homeland] group and the [Organ City] group.
The [Home] system is similar to the real estate in the public metropolis, but it is not so free in customization and can only use the ancient Daxia style decoration.
Although it is not so strict that it must be the furniture style before the Tang Dynasty, at most it can be relaxed to the middle of the Ming Dynasty.
The previously designed furniture of this type was far from enough, and a large amount of new furniture had to be filled.
By the way, Lin You also plans to allow players to invite virtual characters such as NPC friends, housekeepers, and maids to move in after they own their own house.
Of course, players may prefer to let the cat lady and oiran live in - if they can do it.
This is not only because it is difficult to invite cat ladies and oirans, but also because it is not easy to buy yourself a house in Chang'an.
Not only does it require a lot of money, but it also requires a high enough reputation.
Lin You even doubted that when the second chapter of "Chang'an" was released, no one would be able to buy a house.
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As for [Mechanism City], it was developed by the employees after Lin You proposed the idea of the mechanism girl -
Underground in Chang'an, build an explosively difficult miniature mechanism city as a large-scale dungeon for players to challenge themselves.
Coincidentally, this idea coincides with Lin You's plan for the fourth chapter of "Chang'an".
So Lin You asked them to further enrich this large-scale dungeon, push the mechanism technique to an absurd level that is almost fantasy, and design an exclusive quest line to guide players to explore this mechanism city.
In order to ensure that the players would not give up and complete this quest line despite being tortured, Lin You was very unscrupulous and prepared to set the machine skills girl as the final reward.
He didn't believe how many people could resist!
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…
After the division of responsibilities was clear, each team was fully mobilized. With a high degree of concentration, the efficiency improved by leaps and bounds.
This will obviously have two consequences:
First: The already quite radical development plan of "Chang'an" is very likely to be advanced again!
Second: This rapid development speed is somewhat beyond the control capabilities of Qin Songyun and Fan Rui.
Therefore, Lin You, as the key person in charge of coordinating, reviewing, and arranging, will probably never be able to fish again in the next month.
Chapter completed!