Chapter 149 Slow Pace
Chapter 149 Slow pace
In the end, Li Yibo could only use Gu Zuojie's method, vigorously affirm Chu Yunxiu's strength, and then express his strong appreciation for Chen Xing from a personal perspective, but did not directly answer Pan Lin's question.
Pan Lin was also speechless. In fact, although such a question is unrealistic, it only enhances the effect of the program. Is it so difficult to answer?
At this point the game has started and the characters on both sides are already in action.
Pan Lin's attention could only be turned to the game.
In the last game, he went his own way without losing any blood, and the mana loss was very minimal. Both sides can be considered at full status.
But there is still another problem, and that is the gap in character strength. Fengcheng Yanyu is also one of the top characters of Glory. After years of creation by the Yanyu team, although it is not as good as those god-level characters who stand at the top, its comprehensive attributes
They are already in the alliance pyramid group.
I still have six items in front of me that reach the average number.
The roles of both sides are moving.
Compared to the massive detours that were going on at this time, Fengcheng Yanyu seemed to be more purposeful. He directly selected a position on the map and stopped.
In such a complex map, it seems that it is not suitable for the performance of elemental mages, but a little more cover is not a bad thing.
Fengcheng Yanyu is an elemental mage. As the profession with the second longest attack range after the gunnery master, the shortcomings in melee combat are also obvious. However, as long as the opportunity can be seized, the elemental mage has the ability to directly kill the opponent in a short moment.
The strength to be blown to pieces.
The characters of each profession in Glory will have a certain degree of stiffness when releasing skills. This is also forced by the system, which requires the character to complete the entire action of releasing skills.
In fact, it’s not just about closing the move stiffly, there are also fixed starting movements when launching the move. To borrow terms from other games, they are forward and backward swings.
The forward swing generally cannot be canceled, and the cancellation of the forward swing often means the cancellation of skills. Some back swings can be canceled by connecting with other skills or performing basic attacks.
Most of the high-level skills have a huge improvement in damage, and at the same time, they are not short of stiffness.
This is why in the professional arena, most players like to use skills that are instant or fast to test each other. If they cannot make their opponents unable to fight back, their own stiffness in closing will become a huge flaw.
.
In fact, the mad swordsman is also a very demanding profession. Most of the skills released by the mad swordsman are wide open and close, and the closing and closing movements are not short, and it is impossible to stack several skills in a short time.
Therefore, the mad swordsman needs to use effective skill connection and basic attacks to reduce the stiffness of the attack and increase the coherence of skills in order to achieve more efficient output.
However, elemental mages don't need so many.
Elemental mages have instant skills, as well as skills that require chanting and reading, but there is almost no freeze in closing. As long as the skill is released, unless it is a skill that requires continued control of the direction of the skill release, as long as the release is completed, the next one can be picked up immediately.
As long as your hand speed is fast enough, three or four skills per second are no problem.
There may be some delay in causing damage after many skills are released, so elemental mages need to predict.
The professional characteristics of both sides are completely different.
…
Chen Xing's Yi Guoxing was still moving around. At first, everyone thought he was going around the back, but in a blink of an eye they saw that Yi Yi Guoxing didn't stop after going around to the back. He kept moving around and quickly changed his perspective.
Sometimes, even though Fengcheng Yanyu has been spotted, he still continues to move.
"Ideally is probably observing the map right now. This map has a lot of cover. In fact, it has advantages and disadvantages for both sides." Pan Lin said.
"Generally speaking, Yiyi has a greater disadvantage because he must approach Fengcheng Yanyu with confidence, but there are too many obstacles here." Li Yibo said.
While analyzing the actual situation, he suddenly felt that he did not need to be so cautious. There are many factors that determine the outcome of a game, such as familiarity with the map and position selection, the experience, consciousness and state of both parties...
Operational level can only be regarded as one of them.
Newcomers generally like to use simple maps to avoid shortcomings. After all, if the position selection experience is not experienced enough, it is possible that the map will be exploited by the opponent.
And some ordinary players can also defeat great players through a map carefully prepared by themselves.
It is precisely because of this that there is no way to determine the outcome of a game based on paper strength in a Glory game. There are too many possible surprises.
Originally, the audience in the audience was still surprised that the pace of the last arena match was too fast and they could not see clearly. However, this time, the match had already started for five minutes, and Yi Yihang was still walking around.
However, Fengcheng Yanyu didn't do anything, just turned her perspective from time to time.
Chu Yunxiu was confident that he would release his skills at the moment when he entered the attack range.
The pace of this game is hundreds of times slower than the previous one!
Although Fengcheng Yanyu has not moved, the referee has no intention of issuing a yellow card, because this can actually be seen that the two sides are actually engaging in a game. The reason why Fengcheng Yanyu chose this position is obviously because this position is more effective for the elemental mage.
Cover and casting are the best options.
Although I don’t know why he is still going his own way, the referee’s interference will only affect the outcome of the game.
And it’s not uncommon for games like this in the past where the two sides would move around each other for five or even ten minutes at the beginning. The typical example was obscene.
It's just that Excellent Era has maintained its consistent rich style from the first round to the present. The game is played boldly and neatly, and the twelve-minute head-on battle like the last round of team competition is even more climactic, making people shout.
It was so enjoyable, and the current gap suddenly made people feel a little boring.
Many Yanyu fans began to discuss in the audience, what exactly is the new captain of Excellent Era up to? Is it because they found out that they can't win this time, so they deliberately delayed the time?
This is too much to lose.
If this is the case, neither professional quality nor character will be enough!
"Captain, are you ready for position selection?" It was Chu Yunxiu who sent the news first.
Of course you can send messages to your opponents in the game.
Chu Yunxiu remained silent because he generally did not chat with unfamiliar opponents.
It's been so long now, and it would be boring to keep waiting, so I just sent a message to say hello first.
"Soon."
Chen Xing responded quickly and didn't care about the title Chu Yunxiu.
However, the determined actions did not stop, and they were still circling far away from the periphery.
"Then it's my turn." As Chu Yunxiu replied, the misty rain in Fengcheng began to move.
Chapter completed!