Chapter 1034 In Magnesium, Sometimes Born and Nourishing Daughter is different from what you think ...(1/2)
"No, what kind of fucking ancient version of equivalent exchange is this?"
When Fang Mo figured out the cause of the problem, he obviously couldn't stand it anymore: "I told you that I like small ones, I like small ones, but in the end, such an old thing was unlocked for me..."
Yes, that's right, he now knows what the problem is.
That's a module version issue.
As mentioned before, Equivalent Exchange is a very old and classic module, and its origins can even be traced back to the ancient version of Minecraft 1.1.
It was a time when gods truly abounded.
At the time, even this sandbox game was still in its infancy.
There are not many modules from the same period as Equivalent Exchange. In Fang Mo’s memory, there are such modules as Sky Realm, Twilight, Railway, Industry, Red Stone Power, Forestry... and GregTech 0 from the same period.
You must know that GregTech has now been released to level 6 or above.
It was really a fight between gods at that time. Due to the game's own e-architecture problems, conflicts between modules could be said to come one after another.
Although there are many excellent modules that have fought all the way to modern times, such as old-fashioned modules such as Twilight and Industry, there are also many modules that died suddenly in that era, such as modules such as Redstone Power. Of course
Equivalent exchange is one of them.
Judging from the information Fang Mo received previously.
It seems that the mechanism of Equivalent Exchange 2 is too outrageous, which resulted in a serious decline in the life of the game. In the later period, the per capita creation was small, so it was criticized by many players.
So the author insisted on developing a new module.
That is equivalent exchange 3.
It's a pity that EE3 died before it started, and it failed to give players a satisfactory answer until the end, and the author gave up the game soon after.
And the last version before the Equivalent Exchange 2 module is permanently discontinued...
This is version 1.2.5 of the game.
After that, as the game continued to be updated and iterated, and finally developed to version 1.6, many players woke up belatedly and realized the value of the saying "You only know how to cherish when you lose it", and they all missed it.
Classic mod…
So the people started to volunteer.
I hope the author can develop a higher version of equivalent exchange.
Unfortunately, the official did not have this plan. It was not until later that a production team completely rewritten a new equivalent module in version 1.7 after obtaining the author's permission.
The full name of this module is Equivalent Exchange Reset, and it has been actively updated to this day.
So equivalent exchange came back to life.
It has been moving forward from version 1.7 to the current version 1.20.1.
And this happens to be the real problem with the module in Fang Mo's hands... What he unlocked was Equivalent Exchange 2, not the later Equivalent Exchange reset version.
Because the creators are different.
So this seems to be judged by the system as two modules.
Just like the original Bamboo and Sakura module, it seems to be the same, but in fact it adds some new mechanisms and settings.
And the most important point among them is... Due to the module conflict problem in the early years, coupled with the complexity and difficulty of unifying the mineral terms, Equivalent Exchange 2 is not compatible with most other modules. It only adds some information about
Original EMC value setting.
Props such as diamonds, iron ore, ender pearls, wool, iron barrels, and dragon eggs have EMC values.
But resources that come with other modules... platinum, iridium, nickel, mechanical cubes, or even Uru, vibranium, industrial metal plates, gears, magnets, rubber, mercury, petroleum, amber, elemental crystals, etc. are not available
With EMC value, there is no way to achieve unlimited mass production through the alchemical transformation table.
Even because the game version is too old.
It can't even transform the Nether Star.
After all, the wither is a hostile entity added in JAVA 1.4, and at that time, the equivalent exchange module had already died violently.
"hiss."
Thinking of this, Fang Mo also felt that his scalp was numb.
To be honest, he didn't expect the result to be like this.
Because it was too old, Fang Mo's memory of Equivalent Exchange 2 was a little blurry, so what he subconsciously expected was the reset version of the Equivalent Module.
Different from the original version.
The reset version was born in version 1.7 where modules flourished.
Even today, this game version has the most abundant and interesting integration packages and classic modules. Various module combinations and magic modification integrations are almost endless, and the optimization of the architecture also provides better compatibility, allowing reset
The equivalent version has the possibility of compatibility with all other modules.
If Fang Mo remembers correctly, the reset version of Equivalent Exchange even has a creation command.
Allows players to set the EMC value for any item.
Therefore, even if it was originally incompatible, after a series of magical modifications, the transformation table can be all-encompassing, and everything can be refined in the true sense.
In addition, the reset version of the equivalent module also has a special algorithm mechanism.
That is the synthesis algorithm.
Assume that iron ingots, copper ingots, and tin ingots have EMC values.
Then items synthesized from these three materials will also automatically generate EMC values based on the value of their synthetic materials.
It's a pity that it's too late to say anything now, because what Fang Mo unlocked was not the reset version of Equivalent Exchange, but the Equivalent Exchange 2 from the ancient times. All of the above convenient settings were destined to miss him.
But what to say about this kind of thing...
Actually, if you think about it carefully, this is not entirely a bad thing.
Taking into account the bamboo cherry module that Fang Mo had previously unlocked, as well as the two meteorite modules, and even two completely different shit modules.
Fang Mo also suddenly realized something.
Module fusion mechanism.
Theoretically, if you can unlock two equivalent exchanges, then according to previous experience, these two modules can definitely be integrated, and then the system will give you an option to link the modules. If it can be linked, you can
It's so cool.
This chapter is not over yet, please click on the next page to continue reading! Craftsman’s Soul Family Bucket?
Or should we just resort to endless greed?
Equivalent props in the endless version...Cosmic Neutron Prime Alchemy Handbag? Red Matter Primer Collector? Ring of Ultimate Arcana? Endless Catalytic Base? Door of Truth Transformation Table? Talisman of Final Hope?
Even Fang Mo himself has a hard time imagining how popular this thing will be once it is made.
"call."
Thinking of this, Fang Mo felt that his mood had calmed down a little: "Hey, forget it, it's much more convenient to convert the original resources anyway..."
Then it's not like he's talking nonsense.
Although you can't create singularities by hand, it's quite cool to be able to practice the original resources at will.
Apart from anything else, just the eternal fuel of equivalent exchange, combined with the thermal power generators in the large number of industrial modules, the efficiency of the fully automatic array is quite terrifying.
As we all know, as long as the energy can keep up.
Many industrial modules can themselves be used for void mining.
Things like matter machines, particle accelerators, and molecular recombination machines can create a lot of module resources out of thin air as long as the energy is full, and this can indeed make up for some equivalent 2 alchemical transformation tables.
vacancies.
What's more, it's not just the conversion table and EMC settings that Fang Mo is covetous about.
Although the compatibility is different.
But the artifacts of Equivalent 2 and Equivalent Reset are exactly the same.
This means that Fang Mo can completely use all kinds of props, such as catalytic crystals to explode asteroid belts, use the Philosopher's Stone to build the moon, and red matter fists and swords to split stars. These are no longer fantasies...
"Tsk, tsk, it seems okay if you think about it."
Fang Mo touched his chin thoughtfully, and felt a lot more balanced inside, so he raised his head and looked at the others.
"Have you done your research?"
Seeing that Fang Mo stopped talking to himself, Nick Fury also took the initiative to ask: "The new power is not ideal?"
"It's okay. I'm actually quite satisfied."
Fang Mo happily hummed a tune and said: "You can't be too greedy as a person. The harvest this time has been quite good. Just try to fight for the rest later. Sooner or later, it will all be mine."
"Then I'll feel relieved."
Nick Fury also nodded when he heard this: "My feet will rot in the water if I soak any longer, so when can we leave this hellish place?"
"Oh, that's fine."
To be continued...