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Chapter 144(1/2)

As also chose the bottom lane combination of Morgana and Wheel Mom in seconds.

In the early stage of S4, Wheel Ma has always been the number one in the bottom lane Adc. The strong one is invincible in the early stage of pushing the line. When changing the line, you can quickly push off the enemy's tower. The ability to clear the line when defending the tower is also very outstanding. The damage of AOE in team battles is very terrifying. The most important thing is the shield of E skill, which allows Wheel Ma who does not have displacement skills to output steadily in team battles. The existence of the ultimate move can accelerate the entire team. Whether it is the pursuit or retreat, it is a very good skill. For Wheel Ma personally, it can also help move the kite enemy.

However, because Wheel Mom was too optimized and Qwer was weakened one after another, Wheel Mom finally fell from the altar. However, the defense of the early defense tower has been strengthened again, Wheel Mom could not push the tower quickly in the early stage, and her fist also found her conscience and slightly pulled back a little of Wheel Mom's blue consumption. In this way, Wheel Mom's original line pushing ability has been a little bit more.

Although it became difficult to push the tower in the early stage, resulting in the disappearance of the characteristics of the Wheel Mom, the callback pushing ability can still suppress the opponent's top laners in the early stage, especially with the cooperation of Morgana, the pushing speed is further improved.

Although the choice of Wheel Ma is relatively unpopular, it is still not too unpopular and is a relatively normal choice.

On the other side, the female tank with AdC big mouth and auxiliary choice.

I have to say that Nami's big mouth has performed well recently and her movements are also very good. As an adc without any escape skills, it is almost difficult to be controlled by the enemy. The female tank is also one of the assistants that Curly Hair is best at present. It is also very bright when starting a group in various first moves. The release of her ultimate move is also the most talked about by Curly Hair's female tank.

With the existence of the female tank, the output environment of the big mouth has been further improved.

And the last choice is the Barbarian King.

After all the selections were completed, as finally got the lineup he wanted most. The Barbarian King was selected as the last point, and it was difficult for the opponent to target. The most important thing is that the opponent of As's final lineup could not guess at all, because the first 4 choices of As were are quite normal.

The final lineup of both sides is: Blue square edg top single wine barrel, mid-lane fairy witch, jungle crystal pioneer, bottom lane Abyss Giant Assisted Dawn Goddess; purple square squad king of the upper single barbarian, mid-lane judge angel, jungle blind monk, bottom lane Apc war goddess assisted Fallen Angel.

Although there have been mid-lane barrels in the European League recently, the biggest possibility of this barrel is still the road to the top.

I have to say that edg is really too stable. To be honest, edg's lineup is quite restrained by the barbarians. After all, it is difficult for Scorpion to resist the hard control of the barbarians. However, as long as the barbarian cuts into the battlefield with the backhand, as long as Scorpion's ultimate move is handed first, no one on the other side can control the barbarians.

As the Adc without displacement, it is simple for a normal-developed barbarian to kill Damou and Lulu.

Although Morgana's shield can also deal with suppression, it depends on the handling of both sides. In short, most of the resources of this game will be suppressed to the barbarians. In the end, how many successful powers this tactic can exert depends on the performance of duck. It is time for duck to prove that it is.

As all the members encouraged each other and the game began.

The first-level group as, from its own red buff wild area, collectively invaded the blue buff wild area of ​​edg from the upper lane triangular grass. Because it had already been calculated before, when as passed by the triangular grass, the jewelry eyes of edg just disappeared.

Although as can't see the existence of this eye, he can guess that there should be eyes here, so he waited for a while before coming over.

There seems to be no special response on the edg side. Edg is still a normal red buff start, and As side successfully steals the edg's blue buff.

Liu Songnian said: "Let's go back quickly, duck, teleport the bottom lane, and guard our blue."

The duck teleported to the bottom lane, while the magic and the two went to the top lane, a classic line-changing buff tactic. However, the edg was also very skillful. When he saw the two magic appear on the top lane, he immediately understood what was going on. He directly jungler and the bottom lane three people forced to remove the blue, and the duck could not defend at all. Although Liu Songnian could also successfully remove his red, the final result was a swap buff, and the two sides still had a normal double buff start.

The Kuairu side was very sad to resist the pressure on the front road. Although As had already handled it well in the early stage, I didn’t expect that EG would deal with it so quickly and basically didn’t make much money in the early stage.

Because the top laners on both sides are on the same side, they dare not go online casually. They all went to the wild area to fight and beat the blood medicine to control the blood line. At this time, the soldiers on the opposite side were almost pushed over, and the top laners on both sides were online and then went online to eat their experience.

Since there are two people on the bottom lane on the opposite side and only one person on the bottom lane on our side, the opponent is likely to have ideas about Xiaolong in the early stage. Liu Songnian was also prepared for it. He came over to get his eyes in 3 minutes, but when he saw it, he saw that Xiaolong was gone...

Despite this, Xiaolong should have just been beaten to death. I remember the approximate time. Xiaolong had not had too much economy so early. Although he lost a single dragon in the early stage, he wasted the opponent's bottom lane, and the jungler and mid laner were a lot of time, so it was not considered too much loss.

What is more annoying is that the opponent's bottom lane pushed the line to the bottom lane, and there was no vision of the opponent's bottom lane at all, and I don't know when the opponent hit Xiaolong, but Liu Songnian estimated that it should have been knocked out at around 2:50.

Now this early dragon stealing tactic is also very popular, but it is not very meaningful. After all, the early stage of the dragon's economy is indeed too little.

In the past, this tactic was not popular because Xiaolong's economy was too small, but now Xiaolong's economy has been pulled back in the early stage. Although it still cannot be compared with S3, the one-stop economy in the early stage can also establish a good team economic advantage. In the past, EG has gained a little bit of advantage again.

About 4 minutes, after Liu Songnian returned home and replenished supplies, he went straight to the top lane, hoping to cross the tower and kill the opponent's top laner.

Due to the efficiency of the Wheel Mom's line pushing efficiency, a large wave of soldiers entered the tower at this time, and the wine barrel had only about half of its health. This wave had a great chance. As long as the kill was completed, the economy of one blood and one tower would be easily reversed. Liu Songnian directly escaped from the line grass, and hksp also inserted his eyes into the triangle grass behind the opposite tower and confirmed that the opponent's jungler did not come.

"Stop dragging it! The opposite side must be conscious. The factory manager is probably catching up! Get up!"

Hearing this, Liu Songnian directly hit HKSP's body, and HKSP flashed the q wine barrel. The wine barrel was caught off guard and was locked under the tower!

Liu Songnian also flashed a Q-hit and hit the wine barrel, and the second q-hit got the first blood!

Because he only pushed the tower twice, hksp was able to escape unscathed.

In order to ensure the kill, this wave of as handed over two flashes in succession to ensure all the hits of the skill, and successfully killed the wine barrel.

Domestic teams are very different from those abroad. Most domestic teams are too stable. At the same time, they often hand over almost all skills for a person's head. Domestic teams don't care whether they hand over many skills, just to ensure the killing. Sometimes, even if they hand over all skills, as long as they kill an enemy, they can immediately kill the dragon, the big dragon or the tower. If there is one less person on the other side, even if they know that the opponent has no big moves, it will be difficult to fight back.

However, Europe and the United States are not too persistent when ganking. They will give up if a skill is not hit, and they will not hand over all the skills to kill a person. They think this is a loss, which leads to the low ganking rate in Europe and the United States in the early stages, and often dragging around for about 50 minutes to gg.

However, the domestic team is indeed too stable. Unlike the Korean team, the Korean team will hardly hand in all their skills to ensure the killing. They believe in their skills very much. Once it is time to play in the team, the difference between the two sides can be seen.

The Korean team is fighting hard, fighting hard, and winning the opponent with skills, while the Chinese team is too stable. Five seconds before the team battle, various big moves, various flashes, exchange a wave of skills, and then each goes back to their own houses, almost one group to die, and two people are good, while Europe, America and South Korea often lose the team in one wave.

The Chinese team is too afraid of mistakes, so they never fall in love with each other. They exchange skills and withdraw immediately after seeing that they are almost done. Unless there is no good opportunity, the way domestic teams play teams is to wait for the opponent to make a mistake or wait for the opponent to start a team first.

There are almost no teams that are particularly good at taking the lead in the domestic team. Perhaps there is only one ig, but its condition is fluctuating.

Almost all teams of the Korean team are very good at taking the lead. Their ability to seize opportunities is really much stronger. The OGN League team battles are picturesque, while the LPL team battles are all kinds of flashes and various ultimate moves. LPL has a tradition before, and no team player in important events will not play in a team without flashing.

It is because the Chinese team is too stable and likes to drag it too much that the Korean team is often disrupted inexplicably.

Liu Songnian got the first blood, which is good news. Because Liu Songnian has not experienced this feeling of success in the early stage of gank for a long time. Liu Songnian has many opportunities to catch this wave, successfully punished the barbed pork, and removed the EDG's first tower.

I have to say that Magic laning is really not Nami's opponent. Maybe he can play with the cannon and play with Nami, but other heroes and Nami are all 37 and 46. So, Pease's proposal is to continue to develop singles on the top lane, hksp and Liu Songnian go to the bottom lane counter-squat together.

This set of mid-noon wandering tactics was once the routine that OMG was best at, but now it has been plagiarized by As, but the tactical system itself remains unchanged. After adding a little bit of Korean elements, it becomes an as-style mid-noon double-game tactic.

The core of the tactic is to put the adc on the road and develop singles, and junglers and support walk together to help other roads gain advantages. This routine seems to be possible with other teams, but as’s own innovation is that the time when the as starts the double-game is exactly the first time when the opposite buff is about to be refreshed, about two minutes. In this way, as long as the double-game is successful or the opponent is beaten home, you can go against a buff, which is the element of the fast-paced Korean play.

The opponent's jungler has a buff, which will drop a lot in the gank rhythm. As can roll the snowball all the way to the mid-term. Once it is dragged to the mid-term and push 41 points, As's lineup advantage can be reflected.

This is also a brand new tactical system that As has only recently started practicing after actively changing lines.

In the past, As was simply imitating omg and learning to kill 3 people in the middle lane. However, after Xiaoliang's analysis, he found that the first wave of the double game was better to go to the bottom lane, and then the second wave was the middle lane. This was the best rhythm!

At this time, the Barbarian King was already level 6, and the two-person road on the opposite side was level 5, which is also a reflection of As's grasp of the time point. This point is exactly the only advantage period for our side to resist the rolling road. Because the opposite side is a two-person road, the experience must be shared, and our side will definitely reach level 6 first when we resist the rolling road.

The barbarian just arrived at the 6th wave, which means that the barbarians are no problem to kill them even if they cross the tower.

It is obvious that as has now sublimated the old routine of omg, and surpasses the blue ones!

The blind monk directly hit the barbarian. After seeing the blind monk, the opposite side immediately turned around subconsciously. The barbarian successfully slowed down to the two of them!

The barbarian started running and wanted to chase him forcibly, but at the beginning, the opponent just played back an e slowdown with his mouth. However, after seeing Morgana behind him, two flashed, and without hesitation, they flashed and ran away!

Originally it was just 2v2, and the opponent thought he could still play, but when he saw Morgana was there, he immediately flashed and handed over the two of them, which was not stable.

Since Pease is swiping F4, the opposite side does not know the location of Pease, it is definitely the wisest to hand over the flash to save your life as soon as possible.

And as, we must not continue to pursue the deep, but we can take advantage of the situation to touch the tower twice. Unfortunately, the jungler on the opposite side came over to make up the line in time, otherwise the tower should be pushed off.

Liu Songnian casually looked at the situation on the road. Due to the existence of Wheel Mother E, Wheel Mother was also useless and was completely beaten. In the case of 1v1, Wheel Mother could only use q to replenish troops. Occasionally, Wheel Mother was hit by Wheel Mother Q and it hurt so much.

After seeing that there was no problem with Magic, and before Xiaolong was resurrected, As and the two immediately came to the middle lane to help Pease, but U was also very stable and knew clearly that As was coming to catch him, so they went back to fight Sanlang. After waiting for a long time, U had not yet been online, As and the two could only helplessly do their vision in the middle lane and then returned to the city. 7 minutes. Since Magic said nothing about him, As the middle and the two came to the middle lane again to try to find an opportunity.

Time soon passed for 8 minutes, but at this time, the scorpion appeared on the road.

The wine barrel that was originally pressed and beaten by himself suddenly went crazy. He directly opened the w skill and made the face magic. Magic directly activated the e and blocked the effect of the wine barrel e skill.

However, the wine barrel w and q still successfully hit magic. After magic realized that something was wrong, they immediately activated their ultimate move to run away. The wine barrel was killed by the magic flashed and avoided. At the same time, the duck that received the command also clicked the teleportation at the top defense tower.

But the scorpion drove out of the triangular grass and accelerated it, flashed up with a crystal sting (r), pulling the wheel mother back from the edge of the defense tower, and then a combo of crystal sweeping (q) and breaking (e). The magic, which was suppressed and slowed down, seemed to have gone far, and duck also canceled the teleportation consciously...

Magic just recovered and took a step, when the second q of Scorpion triggered the passive dizziness effect of Scorpion. The skill cd of the wine barrel was finally improved. E came up with a q, successfully blew magic to death, and completed the kill.

The head ratio is 1:1.

Not to mention anything else, Scorpion's gank ability after reaching level 6 is indeed a bit unsolvable, and it is understandable that it will be weakened later.

Edg easily pushes off the as-up tower.

But as, who has calculated the approximate resurrection time of Xiaolong, can successfully get rid of the second Xiaolong in the game.

In 9 minutes, the two sides were still in a 50-5 situation. From the overall economic perspective, as is a little bit better.

There were 28 single wine barrels on the edg side. The situation was quite miserable when they first resisted the pressure. Although they later became qualified to go against the wheel mother, they were still suppressed and could only use Q to replenish the troops...

It is even more difficult for the barbarians here to replenish troops, and they have been resisting pressure, so there are only 22 soldiers. The Angel and Lulu, the mid lane, are already old enemies. Although the battlefield has returned to the middle lane again this time, the situation on both sides is still the same as the same as the top lane.

Lulu has 77 soldiers and 80 angels in 9 minutes, and her strong personal abilities are fully demonstrated.

In the bottom lane, edg's Nami has 67 replenished troops and 61 as magic.

Judging from the replenishment of troops on both sides, they are still similar, and their strength is very close. Now it is still in the early stages of the game. Whether this set of as's big moves can achieve success depends on the later division and team battles.

In 11 minutes, after pushing the lines from As, they gathered to the middle lane after pushing the lines, and Edg responded very quickly. They would rather not have the troops line, and they would gather in the middle lane as soon as possible, otherwise the middle tower would probably be stolen by As.

In the 13th minute, the jungle assist and the mid laner invaded the opposite red buff jungle area, and snatched the factory manager a red one again, and the factory manager had no choice.

One is because of the number of people, and the other is because the small-scale combat capability of the EDG lineup is very limited at this point in time. Therefore, facing the strong invasion of As, the factory manager can only be tricked in vain and cannot do anything.

In 14 minutes, the game slowly began to transition to the middle stage, and both sides finally returned to a normal laning.

The barbarian successfully dragged through the initial strong period of the barrel. Since this was a meat barrel, the barbarian could easily exchange blood for the barrel. It was difficult for the barbarian to have a way to push the barbarian's line. After all, the barbarian's ability to clear the line is not very strong, but the barbarian almost had two swords and one soldier.

When magic is playing against the bottom lane, he is still not Nami's opponent. Nami's personal operations may not be as stable as Uzi, and may not be as steady as smiling. Her positioning during team plays may not be as good as Xiao Umbrella, but Nami is such an adc with strong comprehensive capabilities. In terms of details, she is well-deserved as the strongest in the national server.

As one of the two major national servers recognized in the later stage of S3, one of the two major ACPs that can match Uzi, Nami's suppression during laning is very terrifying. No matter how magic is played, it is pressed and difficult to resist.

In 15 minutes, both sides came to Xiaolong for a tangle, and both sides were reluctant to let go.

After consuming it casually for a while, As was confident and opened the dragon directly. However, everyone on the edg side was wandering around, and they might be sure to get on when they would.

The economic gap between the two sides is not big now, and there is no reason why edg is not fighting in this case. After all, the development of the barbarians is very poor now. Even if the top laners are passed down, the team fighting ability of the wine barrel is still stronger.

The wine barrel began to teleport! It was directly teleported in the Xiaolong Circle, and the barbarian also teleported down immediately! Edg everyone spared!

"Fight!"

"A big mouth in seconds!"
To be continued...
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