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Chapter 138

As for the second-hand ban on Bronn, usually if you want to test your opponent's strength, you can just ban some special op heroes and then choose a regular lineup.

The opposite side banned Yasuo again. Europe was very afraid of Yasuo, the hero, because the online suppression power of this hero was too strong, and he was very good at cooperating with his teammates when playing team.

As this side finally banned the angel, while the opposite side banned the widow.

Since As is the blue square, once you grab a Lulu, this point is very confusing, and you can support both top lanes and mid lanes. It is a very comprehensive, all-round hero, and it is easy to cooperate with the team.

The opponent really chose Xpeke's signature Kasadin. Did the jungler choose Spider? Spider was originally a very strong jungler in 4.8, but after the version was over 4.9, everyone began to become popular with top laner Angels, Lulu, and junglers chose a hero with strong breakthroughs, so Spider gradually became unpopular.

But in this game, I grabbed Lulu and banned the angel, so I obviously couldn't use this trick of keeping the jungle with the top-single, so Fnatic chose the spider jungler who was very strong in the early stage.

Although the damage of the jungle spider in the early stage has been reduced and the efficiency of jungle brushing is not as good as before, the jungle spider with the main Q and deputy e and CD shoes can still ensure that they are in a position without soy sauce in the front, middle and late stages. Moreover, once they have an advantage in the early stage, it is easy to snowball and be very strong.

The two percentage damage skills make pure meat also have a huge output. The jungler with one point control in the later stage is still very deterrent. In addition, it is an invincible in more than 10 seconds, and the jungle area is also very mobility.

If it weren't for lineup considerations, Spider would have always been a t1 jungler.

As, he chose the jungler prince who has strong team-running ability to cooperate with Lulu and Lucian of Adc. After all, he is the signature hero of Magic. If you don’t choose it quickly, other adcmagics will be more favorable.

On the other side, they did not choose the strongest female policewoman in the current version to deal with Lucian, but chose the mouse. Although the mouse in this version was slightly weakened, the damage was still sufficient, so it was still a popular adc. However, if the mouse was selected, the laning ability would be weaker.

The other side chose the auxiliary Zyra to protect the mouse's output.

As, the last one chose the auxiliary Nami and the mid laner Clockwork Demon Spirit. The opposite side was the last one who got the top laner.

Since the revision, the situation of top-lanes in the barrel has been good. Of course, there are also people in Europe to play support, but the top-lanes are strong, either by backhand, or by control. In addition, they are strong in laning. One of the strongest top-lanes is well deserved.

In the end, the lineup of both sides is the blue square as the top single fairy witch, the mid-lane clockwork demon spirit, the jungle Prince Demacia, the adc holy gun ranger, the auxiliary summoning samurai; the purple square fnatic top single wine barrel, the mid-lane Void Walker, the jungle Spider Queen, the source of the adc plague, and the auxiliary rise of thorns.

It is obvious that as is a typical regular lineup in a cash-out version. The main idea when playing team is to start the group first, bring the clockwork ball in and sell it. The clockwork is optimistic that the time is great. If it can pull back many people, Lulu can follow up with an R, and then form a perfect team opening and continuous control. Nami's point is selected, and it can be used to cooperate with the first move or backhand to start the team, and it can also be used to retreat when it is forced to drive. The tactical significance of several points is very great, which is very consistent with the current mainstream routine.

The tactical system of the top-singer protects the jungle's face. In addition, the existence of Clockwork, as long as the early stage does not jump, it is almost impossible to lose if the team is cooperated well in the later stage. The *** point is selected as the most flexible and explosion adc, and the fault tolerance rate of *** is very low. When fighting, *** can deal the maximum damage in a short time. Moreover, due to the existence of e-skills, it is also very flexible. The ultimate move can cooperate with Nami's ultimate move to chase and kill the escaped enemies at a very long distance.

In fact, it is more appropriate to choose mice in this lineup. Because of the existence of several other points, it is easy to create an opportunity to provide safe AOE output for mice. However, it may be because of the concern that the overall fault tolerance rate is too low, As finally chose *** to increase the team's fault tolerance rate.

The lineup on the opposite side is also one of the most mainstream lineups in the current version, a typical lineup for seizing opportunities. Whether it is the wine barrel or Kassadin, they are all heroes with displacement ability and high bursting. Kassadin's invincible pursuit ability and slowing ability plus a series of control skills of the wine barrel, combined with the spider's short CD point control, in small-scale combat, the upper and middle and middle and middle and middle and middle and middle are very unsolvable. At the same time, when looking for opportunities in a small group, the upper and middle and middle and middle and middle are also almost invincible.

The bottom lane mouse is one of the best adcs to find opportunities. Once he is allowed to get along in the early stage, he will steal people invisibly in the later stage, which makes people feel annoying. Although Zera is not as strong as the female tank and Thresh, she has one of the best backhand bigs in the entire League of Legends, and she is very strong in both blocking and backhanding teaming.

Since the fnatic lineup does not have a stable control in front-end battles, when the opportunity is not good, Zyra can rely on her ultimate moves and e to win the opportunity for teammates to retreat. The wine barrel can even defeat the opponent with a big backhand.

It seems that the lineup of Fnatic seems a bit ridiculous, but this is a retro five-core lineup. Each position bears a great role and responsibility. When playing team, although the control of this lineup of Fnatic is not very sufficient, the explosion is very high. The damage of the Aoe of the skill of the Bowl and Kassadin is very high, and the mouse can safely output Aoe in the back to make up for the shortcomings of continuous damage on the team. Spider and Zyra are responsible for finding opportunities. When the opponent is almost ineffective in the remaining health, Kassadin can harvest through continuous r.

However, the biggest disadvantage of this lineup is that it is difficult to fight when facing the wind. Once against the wind, the damage of Kasardin, rats and wine barrels cannot be reflected, and they are tortured in minutes when playing teams. But this is also an advantage, because due to its own flexibility, this lineup can constantly divide and swim around to find opportunities, so as to avoid head-on battles to win. Both sides have a smooth start, and neither side has tried to trick each other. After all, this set is just to test their strength. In the early start, neither side wants to expose too much.

Both sides didn’t even change the lines. It seems that Brother Cheng of Europe is very confident in his mouse, but Magic also has absolute confidence in his own ***. The hero Mouse is born to be weaker than the top. I wonder if Brother Cheng of Europe’s confidence can work?

Since the barrel is a close battle, Lulu must be beaten online. Although the barrel can be hit by a barrel when there is e, throwing it into a barrel and blowing it, and then knocking it on W. However, although the explosion of this combo is very high, it is useless when facing Lulu. Often, when the barrel just e comes, Lulu turns into a small animal in one second. He can only get one in vain and then shrinks the tower helplessly.

In fact, as long as the wine barrel is skillfully used the eqw combo, most of the top laners are worthwhile online, and it has great strategic significance in team battles. Unfortunately, the wine barrel is indeed suppressed by Lulu on the Internet.

So, duck was very happy. He was completely beating the barrel, but once he reached level 4, the damage of the barrel would arise and he dared to face Lulu. So before that, duck must expand its advantages as soon as possible.

After about 3 minutes, the duck had already pushed all the troops under the barrel tower. The barrel was only about half blood, while the duck was still close to full blood, but the amount of blue was a bit nervous. The duck was very disgusting to play with Lulu. Since Pixar can also release the q skill, the duck's way of playing with the enemy soldiers is to use e on the enemy soldiers, and then use Pixar on the soldiers to consume the opponent, which invisibly expands the distance of the q, making the barrel very difficult to avoid.

Because duck pushes the line without brainstorming, Liu also immediately went back into the grass online to help squat back after obtaining the double buff.

Since he did not see the spider appear within his own field of vision, Liu Songnian did not dare to take action easily, but he was ready to kill the half-blooded wine barrel under the tower.

"You control him, we will instantly carry the tower first." Liu Songnian shouted, and after that, he was ready to come out of the grass to use the second company of EQ...

Hearing this, duck hesitated and said, "Wait a little longer, wait for the spider."

After waiting for another 30 seconds, the spider still did not appear, and the barrel was consumed and only one-third of the blood line was left.

Although Liu Songnian wanted to go up and let the fat pig go in seconds, he was worried that the spider would squat against him and did not dare to go up casually.

"Go on, go on. I flashed eq to control him. It can be done in seconds." Liu Songnian said.

"go!go!go!" duck also said.

Hearing this, Liu Songnian stopped hesitating and directly flashed the second company of EQ to lift the barrel. Lulu shot W and turned the barrel into a small animal. EQ to the second company of EQ to the residual blood. Liu Songnian opened W's shield and ran forward without looking back, and the residual blood escaped from the attack range of the defense tower. The barrel was killed by Lulu's general attack.

Lulu got the first blood, which was good news, and the spider did not appear until the beginning, which proved that the two of them were too worried.

Another large wave of lines was pushed into the tower, and the two took advantage of the opportunity to consume the top defense tower. Due to the existence of Prince E, this wave directly hit the defense tower to one-fourth of its blood.

No more greed, the two of them returned to the city in the grass. Liu Songnian went home to make up an egg, bought another real eye and a fake eye, and prepared to help the river channel of the middle road and a fake eye to prevent the gank on the front road.

The spider on the opposite side finally appeared in the bottom lane, helping Brother Cheng to gank a wave and forcing the HKSP flash. Apart from that, there was nothing else to gain.

After 8 minutes, Liu Songnian returned to the city again to buy two long swords and two fake eyes. When he came to Xiaolong for his vision, he found that Xiaolong had been knocked out by the opponent at some point.

"Damn! I forgot the ability of the spider rush dragon. It's time to look at it earlier. The little dragon was stolen. Damn!" Liu Songnian said helplessly. This time he was careless. Fortunately, the little dragon was not worth anything at all, and it was not a big loss. At least so far, the three-way line of As is the advantage of replenishing troops. The bottom lane *** hero has overwhelmed 7 soldiers from Europe. Kasardin's combat ability before level 6 was very limited, and he was suppressed by the clockwork by about 12. The worst thing is that the top lane, the wine barrel has been replenishing troops under the tower, which is very miserable. He was directly suppressed by 28 soldiers by duck. Nearly half of them have been replenished.

Although it is now a three-way advantage, due to the lineup, it cannot be said that Fnatic's online ability is worse than As. However, As is indeed better in terms of details.

After calculating the refresh time of his blue buff, Liu Songnian went directly to the red buff on the opposite side. Because the junglers on both sides were in the jungle mode from bottom to top. So when his blue buff was about to be refreshed, the red buff on the opposite side should be almost the same.

The duck also brought the troops over again and supported him in this direction. Liu Songnian directly inserted an eye into the grass on the opposite side of Red Dad, and happened to see the spider hitting red. Liu Songnian directly eq second company to pick up the half-blooded spider, and turned on W to slow down the spider two times, and the spider directly handed over and flashed through the wall. Liu Songnian took out this red after a general attack and punishment.

The duck on the side gave him a W skill acceleration and quickly supported the spider to the place where the spider flashed. Liu Songnian also chased him.

The spider did not see the duck, but just threw an e-skill spider silk in the direction of Liu Songnian, which just entangled Liu Songnian who was chasing him. However, this exposed the position of the spider. The duck directly flashed over an eq second series of severely injured the spider and kept the spider. The spider turned into a spider form and handed over the e-skill to run. However, there was no suitable landing point for him. In the end, he had no choice but to fall down and was taken away by the duck.

It can be said that the early development of the duck was very good, and two heads had already earned the money. It can be said that the duck has the ability to carry later. He has become accustomed to living in the shadow of long-term pressure resistance and economical resistance. This game is finally comfortable. The spider is too careless, so the Ueno of Fnatic has completely jumped. As has the advantage of being very large. The 2:0 head ratio, most of the economy of As is concentrated on Lulu. In this way, Lulu has hope to save the world in the middle and late stages. What's more, now it is the advantage of the three routes.

If it is a passerby now, there is such a road with such a great advantage, as long as you keep helping this road with this road with a big advantage, one person on the opposite side will cross the tower and kill all the junglers, and run together at the middle and junglers. It is easy to break through the road, and then in the middle stage, let this well-developed guy go to other roads with him for roaming and supporting, which can easily lead the rhythm of the three roads.

But unfortunately, it is a training match now, which is equivalent to a formal competition. The situation on the professional arena is changing rapidly, and the opponent will face this situation of collapse of one road, and there will be countless ways to deal with it. There are only two popular ones in the passerby game. One is the lower-end one, which is the brainless one, which is the weakest one, and then the unlimited one is the double-killed one, and the last 20gg, and the other is the higher-end one, which is to rationally give up this path, help the other two roads to establish advantages, and then bring this pitfall to win.

In the game, flexible line switching strategies are generally used to deal with this situation.

If we can't beat you in the top single, we can change to two of the bottom lanes to beat you. Let you also experience the feeling of resisting pressure. This will minimize the disadvantages on the line.

However, it is difficult to implement the line-changing tactic in this situation, because the disadvantage on the top lane is too great. Even if you change the line, 2v1 may not be able to beat it. So I still hope that the wine barrel can withstand the pressure all the way and ensure that it will not die...

At this moment, a single kill was generated in the middle lane. It seemed that Kasardin had a wave of residual health. As a result, he was flashed by Pease's backhand and pulled back. Although R still ran away, Pease's last normal attack came out, and Pease was shown to death by Pease.

Now it's just a 3:0. It seems that when fnatic faces a very fast pace, it may end up similar to gmb.

Since fighting with SKT, As has collectively reflected on it. Now they have become more stable overall than before. At the same time, their control of the mid-term rhythm must be improved compared to before. It is only reflected in the undead online. However, their ability to seize opportunities in the jungle has improved. At the same time, HKSP has been very persistent in vision recently. Whether in advantageous or disadvantageous situations, the map is full of As.

The so-called persistence means that the control of vision has always been commanded by HKSP. Since the battle with SKT, HKSP's requirements for eyes have not decreased but increased recently. As almost everyone, except ACP, always brings an eye out every time they return to the city. Ensure that your map is all your own eyes. Only when your map's vision is opened can you ensure that the early line can be stabilized. On the advantageous road, as the vision control of the enemy's jungle completely imitates the omg routine. Once you reach the advantageous road, you are very good at placing eyes in the jungle to ambush. The vision of your jungle will be instantly darkened, but the vision of the opposite jungle will be fully opened.

Liu Songnian was originally a jungler who didn't like eyes. When he was a passerby, he always felt that eyes were useless and could only drag down his economy. However, under the forced requirements of HKSP, he was also transformed into a team jungler.

Facts have proved that what HKSP did is indeed of great significance. The career bureau is not a passerby. In the career bureau, everyone has a very strong ability to seize opportunities. Not being able to see them is a waste. Often, the opponent will come out from an unexpected angle and can't stop at all.

Therefore, in high-end games, vision will often become the key to determining the outcome.

Many key victories are caused by catching the opponent without any eyes, sneak attacks, or snatching the back, or stealing the big dragon.

In the professional bureau, there is a professional term called the eye breaking period. Online, the duration of the eye is limited, only 3 minutes. If the person on the line has not returned home after this period, then the vision of this road is dark. In many professional bureaus, the junglers of both sides can calculate this limited time, and take advantage of the opponent's eyes disappearing and launch an effective gank.

Therefore, during the eye break period, I rely on junglers to help fill their eyes as soon as possible, and this is almost impossible in the passerby. Joke, will those selfish passerby junglers buy your eyes casually? It's simply living in a dream.

An excellent jungler can calculate the time, and rush in front of the opponent's jungler and launch the gank while the opponent has no eyes. This is also the reason why most successful ganks in the professional game are successful. Similarly, because the vision guarantee that will almost never be cut off, it is difficult for the single gank of the professional game to be effective. Even if a person's head breaks out, it is because the opponent is counter-squatting and is not afraid of you at all. He deliberately seduces you to take the lead, and the 2v2 head breaks out.

This is also the reason why it is difficult to turn the tables once the disadvantage is in the professional game. Joke, your jungle area is all the opposite eyes, and you will be caught by the opponent if you are not careful, and it is difficult for you to go out to have a vision because of your disadvantage. Once you reach a disadvantage, the disadvantaged side will become a wolf without eyes, without any threat. Unless the advantageous side is particularly irritating, storming the spring or other things, as long as you have a good vision, whoever dares to come out will die, and you will directly break the high ground. Or ambush the dragon and grab the dragon to death and continue to ambush you and catch another wave of death.

It's just that dirty. And the dirtiest thing is that even though you know that there is a big dragon opposite, someone will have to get the eye in it. Even though you know that it is very likely to be killed, you must not go there, right? So the ambushing of the dragon is always the most likely way to achieve results.

In 11 minutes, the duck broke into the tower and cooperated with Liu Songnian to complete a perfect wave of powerful kills across the tower. With Lulu's ultimate move, Liu Songnian carried the tower without pressure. The duck was already killing the special kill. The head ratio was 4:0. The duck was vaguely carrying the rhythm.

In 14 minutes, because the spider was seen returning to the city in his field of vision, the four middle and lower jungle players who had calculated the time directly forced the dragon to take, and the opponent had no intention of defending. After all, the disadvantage in the early stage was too great, and the chance of winning in the team at this time was very low. Fnatic directly chose to let the second dragon drop.
Chapter completed!
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